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Contents

   



(Top)
 


1 Introduction  





2 Procedure  





3 Pros  





4 Cons  





5 See also  





6 References  














6-3-5 Brainwriting






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From Wikipedia, the free encyclopedia
 


6-3-5 Brainwriting (or 635 Method, Method 635) is a group-structured brainstorming technique[1] aimed at aiding innovation processes by stimulating creativity developed by Bernd Rohrbach who originally published it in a German sales magazine, the Absatzwirtschaft, in 1968.[2]

In brief, it consists of 6 participants supervised by a moderator who are required to write down 3 ideas on a specific worksheet within 5 minutes; this is also the etymology of the methodology's name. The outcome after 6 rounds, during which participants swap their worksheets passing them on to the team member sitting at their right, is 108 ideas generated in 30 minutes. The technique is applied in various sectors but mainly in business, marketing, design, and writing, as well as everyday real life situations.[1]

Introduction

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6-3-5 Brainwriting is a particular form of brainstorming through the medium of graphics;[3] in particular, it is classified under the intuitive and progressive methodologies as it involves driving inspiration from other members in a cyclical way.[4] The grounding of such technique is the belief that the success of an idea generation process is determined by the degree of contribution and integration to each other's suggestions, and specifically it is meant to overcome the possible creativity barriers brought up by issues such as interpersonal conflicts, different cultural backgrounds [5] and reasons of intellectual properties.[2]

Procedure

[edit]

Pros

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One of the main advantages of using 6-3-5 brainwriting is that it is a very straightforward method, and therefore is easy and quick to learn. In addition to this, no particular training for the supervisor is required.[9]

Secondly, it valorises the possible different backgrounds of participants, since it encourages sharing and exchanging knowledge. In contrast to traditional brainstorming, it assures active participation from all members, and at the same time avoids issues of domination over introverts, who are also likely to feel more free about expressing their own ideas instead of potentially having their potential inhibited by those who shout louder.[6]

All ideas are recorded on the worksheet; this means that nobody has to be in charge of taking notes throughout the session, and it adds a motivational factor, since it is possible to keep track of the author of a particular idea.[8]

Overall, this leads to a gain of efficiency that might imply an economic benefit, since by hiring 6 members 108 possible content ideas are generated.[8]

Cons

[edit]

Expressing ideas in a written form may lead to issues in clarity, due to participants having trouble summarising their ideas or reading their colleagues' handwriting or graphical representations.[9]

Stress due to time constraints might cause quality of ideas to decrease,[12] and this might require time for some people to become familiar with the methodology.[8]

There is a risk of clash of similar ideas, since there is no immediate group discussion, which constitutes a loss of possible innovation.[13]

See also

[edit]

References

[edit]
  1. ^ a b McNicholas, Carolyn. "COEUR - Business Creativy Module Aberdeen Business School" (PDF). Retrieved 17 October 2014.
  • ^ a b Rohrbach, Bernd (1969). "Kreativ nach Regeln – Methode 635, eine neue Technik zum Lösen von Problemen". (Creative by rules - Method 635, a new technique for solving problems)". Absatzwirtschaft. 12: 73–75.
  • ^ a b c Piperno, Simone. "Brainwriting, la creatività grafica (Brainwriting graphical creativity)". Coaching e creatività - formazione al pensiero creativo (Coaching and creativity - training to creative thinking). Retrieved 20 October 2014.
  • ^ Shah, Jahan (2000). "Evaluation of Idea Generation Methods for Conceptual Design: Effectiveness Metrics and Design of Experiments". Journal of Mechanical Design. 122: 377. doi:10.1115/1.1315592.
  • ^ VanGundy, Arthur (1984). "Brain Writing for New Product Ideas: An alternative to Brainstorming". Journal of Consumer Marketing. 2: 67–74.
  • ^ a b University of Oklahoma. "What is "brain writing"?" (PDF). University of Central Oklahoma Office of Academic Affairs. Archived from the original (PDF) on 14 May 2014. Retrieved 20 October 2014.
  • ^ "Tecniche creative Per una maggiore ricchezza di idee e per realizzare soluzioni innovative" (PDF). www.mathysmedical.com. Archived from the original (PDF) on September 15, 2020. Retrieved 20 October 2014.
  • ^ a b c d MacNaught, Stacey. "108 IDEAS IN 30 MINUTES – THE 6-3-5 METHOD OF BRAIN-WRITING por". Blogsession. Retrieved 20 October 2014.
  • ^ a b c d "Supporting ideas in SME". Archived from the original on 21 October 2014. Retrieved 20 October 2014.
  • ^ "108 Solutions or Ideas in 30 Minutes!". 635 Brainwriting. Retrieved 28 October 2014.[permanent dead link]
  • ^ a b Bangel, Noemi. "Brainwriting". Gustav Kaser Australia. Archived from the original on 30 October 2014. Retrieved 30 October 2014.
  • ^ "Corso di formazione per educatori di gruppi giovanili (Training course for educators of youth groups)" (PDF). www.capiscuola.ch. Retrieved 20 October 2014.[permanent dead link]
  • ^ Beitz, Wolfgang (1996). Engineering Design: A Systematic Approach (Design Council ed.). Springer. ISBN 3540199179.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=6-3-5_Brainwriting&oldid=1223438177"

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