Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Gameplay  





2 Plot  





3 Reception  





4 References  





5 External links  














80 Days (2005 video game)






Français
Bahasa Indonesia
Ladin
Українська
Tiếng Vit
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


80 Days
Developer(s)Frogwares
Publisher(s)
  • NA: Tri Synergy
  • Producer(s)Waël Amr
    Pascal Ensenat
    Designer(s)Aurélie Ludot
    Programmer(s)Anton Schekhovtsov
    Artist(s)Ludmila Kotsurba
    Writer(s)Pascal Ensenat
    Aurélie Ludot
    Waël Amr
    Platform(s)Microsoft Windows
    Release
    • EU: 4 November 2005
  • NA: 12 December 2005
  • Genre(s)Adventure
    Mode(s)Single-player

    80 Days is a video game developed by Frogwares released in 2005 for Windows, based on the 1873 Jules Verne novel Around the World in Eighty Days.

    Gameplay

    [edit]

    The game is a typical adventure game. The player must collect objects and go to particular locations to reach the next objective. However, there are three limitations: time, money and fatigue. The latter may be ignored using means of transport and can be restored by eating food.

    Plot

    [edit]

    Matthew Lavisheart is a proud gentleman and engineer. He makes a bet, showing that he took part at inventing the most important gadgets at the time by delivering the documents that approve this in maximum 80 days. The problem is that these documents are scattered, in four of the most important cities of the world: Cairo, Bombay, Yokohama and San Francisco.

    Matthew begs his nephew, Oliver, to get these documents for him. Oliver accepts, as he wants to escape a marriage that his parents want. And so, Oliver leaves for Cairo.

    Reception

    [edit]
    Aggregate score
    AggregatorScore
    Metacritic58/100[2]
    Review scores
    PublicationScore
    Adventure Gamers[3]
    Computer Gaming World[4]
    GameSpot5.1/10[5]
    GameZone7.5/10[6]
    IGN7/10[7]
    PALGN4.5/10[8]
    PC Gamer (US)61%[9]
    The New York Times(mixed)[10]

    80 Days received "mixed" reviews according to the review aggregation website Metacritic.[2] PC Gamer US gave it 61% nearly a year after the game was released in the United States.[9]

    References

    [edit]
    1. ^ Legally, Focus Home Interactive was not a publisher but a licensee (distribution intermediary): "It needs to be clear it wasn’t a “developer and publisher” situation" (Waël Amr), Planète Aventure, 22 February 2020.
  • ^ a b "80 Days (2005) for PC Reviews". Metacritic. CBS Interactive. Retrieved 19 July 2017.
  • ^ Michaud, Rob (21 January 2006). "80 Days Review". Adventure Gamers. Retrieved 20 July 2017.
  • ^ Gehringer, Stephen (February 2006). "80 Days" (PDF). Computer Gaming World. No. 259. p. 77. Retrieved 20 July 2017.
  • ^ Davis, Ryan (27 January 2006). "80 Days Review". GameSpot. Retrieved 19 July 2017.
  • ^ Lafferty, Michael (23 January 2006). "80 Days - PC - Review". GameZone. Archived from the original on 5 October 2008. Retrieved 20 July 2017.
  • ^ Butts, Steve (13 January 2006). "80 Days". IGN. Retrieved 20 July 2017.
  • ^ Jastrzab, Jeremy (6 April 2006). "80 Days Review". PALGN. Archived from the original on 19 September 2006. Retrieved 20 July 2017.
  • ^ a b "80 Days". PC Gamer. November 2006. p. 120.
  • ^ Herold, Charles (7 January 2006). "Circumnavigating This World, and a Visit to Another". The New York Times. Retrieved 19 July 2017.
  • [edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=80_Days_(2005_video_game)&oldid=1234109449"

    Categories: 
    2005 video games
    Adventure games
    Focus Entertainment games
    Mumbai in fiction
    Single-player video games
    Video games based on works by Jules Verne
    Video games developed in Ukraine
    Video games set in Egypt
    Video games set in India
    Video games set in Japan
    Video games set in the United States
    Video games set in the 19th century
    Windows-only games
    Windows games
    Works based on Around the World in Eighty Days
    Tri Synergy games
    Frogwares games
    Hidden categories: 
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles using Video game reviews template in single platform mode
    Use dmy dates from June 2017
     



    This page was last edited on 12 July 2024, at 16:47 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki