Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Career  





2 References  





3 External links  














Andria Hayday







Add links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Andria Hayday
NationalityAmerican
OccupationGame designer

Andria Hayday is a game designer who has worked primarily on role-playing games.

Career

[edit]

Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; because of this Andria Hayday joined CEO John Rickets, as well as Mark Acres, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams in forming the game company Pacesetter on January 23, 1984.[1]: 197 

Hayday and Bruce Nesmith designed the DragonStrike board game, which was published by TSR, Inc.[2] Hayday oversaw the artistic design of Jeff Grubb's 1992 Arabic setting Al-Qadim.[1]: 26  Her D&D design work includes Monstrous Compendium Spelljammer Appendix (1990), Darklords (1991), Ravenloft Campaign Setting, 2nd Ed. (1994), Domains of Dread (1997).

References

[edit]
  1. ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  • ^ Swan, Rick (December 1993). "Role-playing Reviews". Dragon (#200). Lake Geneva, Wisconsin: TSR: 117–118.
  • [edit]


  • t
  • e
  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Andria_Hayday&oldid=1217675728"

    Categories: 
    21st-century American women
    American game designers
    American women game designers
    American women science fiction and fantasy writers
    American women writers
    Dungeons & Dragons game designers
    Living people
    Designer stubs
    American people stubs
    Hidden categories: 
    Articles with short description
    Short description matches Wikidata
    Articles with hCards
    Place of birth missing (living people)
    Year of birth missing (living people)
    All stub articles
     



    This page was last edited on 7 April 2024, at 06:18 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki