Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Defect of a vertex  





2 Examples  





3 Descartes's theorem  





4 Positive defects on non-convex figures  





5 References  



5.1  Notes  





5.2  Bibliography  







6 External links  














Angular defect






Español
Esperanto

Bahasa Indonesia
Italiano

Română
Русский
Slovenščina
Українська
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Ingeometry, the (angular) defect (ordeficitordeficiency) means the failure of some angles to add up to the expected amount of 360° or 180°, when such angles in the Euclidean plane would. The opposite notion is the excess.

Classically the defect arises in two ways:

and the excess also arises in two ways:

In the Euclidean plane, angles about a point add up to 360°, while interior angles in a triangle add up to 180° (equivalently, exterior angles add up to 360°). However, on a convex polyhedron the angles at a vertex add up to less than 360°, on a spherical triangle the interior angles always add up to more than 180° (the exterior angles add up to less than 360°), and the angles in a hyperbolic triangle always add up to less than 180° (the exterior angles add up to more than 360°).

In modern terms, the defect at a vertex is a discrete version of the curvature of the polyhedral surface concentrated at that point, and the Gauss–Bonnet theorem gives the total curvature as times the Euler characteristic , so the sum of the defects is .

Defect of a vertex

[edit]

For a polyhedron, the defect at a vertex equals 2π minus the sum of all the angles at the vertex (all the faces at the vertex are included). If a polyhedron is convex, then the defect of each vertex is always positive. If the sum of the angles exceeds a full turn, as occurs in some vertices of many non-convex polyhedra, then the defect is negative.

The concept of defect extends to higher dimensions as the amount by which the sum of the dihedral angles of the cells at a peak falls short of a full circle.

Examples

[edit]

The defect of any of the vertices of a regular dodecahedron (in which three regular pentagons meet at each vertex) is 36°, or π/5 radians, or 1/10 of a circle. Each of the angles measures 108°; three of these meet at each vertex, so the defect is 360° − (108° + 108° + 108°) = 36°.

The same procedure can be followed for the other Platonic solids:

Shape Number of vertices Polygons meeting at each vertex Defect at each vertex Total defect
tetrahedron 4 Three equilateral triangles
octahedron 6 Four equilateral triangles
cube 8 Three squares
icosahedron 12 Five equilateral triangles
dodecahedron 20 Three regular pentagons

Descartes's theorem

[edit]

Descartes's theorem on the "total defect" of a polyhedron states that if the polyhedron is homeomorphic to a sphere (i.e. topologically equivalent to a sphere, so that it may be deformed into a sphere by stretching without tearing), the "total defect", i.e. the sum of the defects of all of the vertices, is two full circles (or 720° or 4π radians). The polyhedron need not be convex.[1]

A generalization says the number of circles in the total defect equals the Euler characteristic of the polyhedron. This is a special case of the Gauss–Bonnet theorem which relates the integral of the Gaussian curvature to the Euler characteristic. Here the Gaussian curvature is concentrated at the vertices: on the faces and edges the Gaussian curvature is zero and the integral of Gaussian curvature at a vertex is equal to the defect there.

This can be used to calculate the number V of vertices of a polyhedron by totaling the angles of all the faces, and adding the total defect. This total will have one complete circle for every vertex in the polyhedron. Care has to be taken to use the correct Euler characteristic for the polyhedron.

A converse to this theorem is given by Alexandrov's uniqueness theorem, according to which a metric space that is locally Euclidean except for a finite number of points of positive angular defect, adding to 4π, can be realized in a unique way as the surface of a convex polyhedron.

Positive defects on non-convex figures

[edit]

It is tempting to think that every non-convex polyhedron must have some vertices whose defect is negative, but this need not be the case. Two counterexamples to this are the small stellated dodecahedron and the great stellated dodecahedron, which have twelve convex points each with positive defects.

Polyhedra with positive defects

A counterexample which does not intersect itself is provided by a cube where one face is replaced by a square pyramid: this elongated square pyramid is convex and the defects at each vertex are each positive. Now consider the same cube where the square pyramid goes into the cube: this is concave, but the defects remain the same and so are all positive.

Negative defect indicates that the vertex resembles a saddle point (negative curvature), whereas positive defect indicates that the vertex resembles a local maximum or minimum (positive curvature).

References

[edit]

Notes

[edit]
  1. ^ Descartes, René, Progymnasmata de solidorum elementis, in Oeuvres de Descartes, vol. X, pp. 265–276

Bibliography

[edit]
[edit]
Retrieved from "https://en.wikipedia.org/w/index.php?title=Angular_defect&oldid=1220332666"

Categories: 
Polyhedra
Hyperbolic geometry
 



This page was last edited on 23 April 2024, at 03:38 (UTC).

Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



Privacy policy

About Wikipedia

Disclaimers

Contact Wikipedia

Code of Conduct

Developers

Statistics

Cookie statement

Mobile view



Wikimedia Foundation
Powered by MediaWiki