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Contents

   



(Top)
 


1 Gameplay  





2 Reception  





3 Legacy  





4 References  





5 External links  














BMX Simulator






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From Wikipedia, the free encyclopedia
 


BMX Simulator
Publisher(s)Codemasters
Designer(s)Richard Darling
Composer(s)David Whittaker
Platform(s)Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Commodore Plus/4, Commodore 16.[1]
Release1986
Genre(s)Racing
Mode(s)Single-player, multiplayer

BMX Simulator is a racing video game designed by Richard Darling[2] and released by Codemasters in 1986 for the Commodore 64. It is part of a series of games that includes ATV Simulator, Grand Prix Simulator, Professional Ski Simulator, and a sequel: Professional BMX Simulator. BMX Simulator was ported to the Amiga, Atari 8-bit computers, Atari ST, Amstrad CPC, MSX, ZX Spectrum, Commodore Plus/4 and Commodore 16.[1]

Gameplay[edit]

Gameplay screenshot (Atari 8-bit)

BMX Simulator is an overhead race game similar to the arcade video game Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion instant replay afterward.

Reception[edit]

Review scores
PublicationScore
Crash63%[3]
Your Sinclair7/10[4]

Sinclair User called it "a classy conversion from the Commodore original"[5] and a "full price game in budget clothing".[6]

ZX Computing said it was fun from start to finish, and rated it a Monster Hit.[7]

Legacy[edit]

BMX Simulator was followed by a sequel in 1988, Professional BMX Simulator, by the Oliver Twins. It was later rereleased as BMX Simulator 2.

References[edit]

  1. ^ a b "BMX Simulator". plus4world.powweb.com. Retrieved 11 February 2023.
  • ^ Hague, James. "The Giant List of Classic Game Programmers".
  • ^ "Crash Issue 37". Spectrum Computing.
  • ^ "Archived copy". Archived from the original on 13 February 2012. Retrieved 11 February 2012.{{cite web}}: CS1 maint: archived copy as title (link)
  • ^ "BMX Simulator Review", Sinclair User, March 1987
  • ^ "Sinclair User Issue 60". Spectrum Computing.
  • ^ "ZX Computing March 1987". Spectrum Computing.
  • External links[edit]

  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=BMX_Simulator&oldid=1224436540"

    Categories: 
    1986 video games
    ZX Spectrum games
    Commodore 64 games
    Amstrad CPC games
    Amiga games
    Atari 8-bit computer games
    Atari ST games
    BMX video games
    Codemasters games
    Cycling video games
    Extreme sports video games
    MSX games
    Commodore 16 and Plus/4 games
    Multiplayer and single-player video games
    Video games scored by David Whittaker
    Video games developed in the United Kingdom
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    This page was last edited on 18 May 2024, at 12:02 (UTC).

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