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Contents

   



(Top)
 


1 Plot  



1.1  The Krool  





1.2  The Ararat War  





1.3  Aftermath of the war  







2 Characters  





3 Bibliography  



3.1  Collections  







4 References  





5 External links  














Bad Company (comics)







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Bad Company
Cover of the Bad Company: Goodbye, Krool World trade paperbackbyJock
Publication information
PublisherIPC Magazines, Fleetway Publications, Rebellion Developments
First appearance2000 AD #500 (December 13, 1986)
Created byPeter Milligan
In-story information
Type of organisationMilitary unit
Agent(s)Danny Franks
Mac
Trucker
Kano
Mad Tommy Churchill
Thrax
Wallbanger
Malcolm
Dogbrain
Flytrap
Gobber
Shrike
Joe Scummer
Stitches

Bad Company is a comic book concept initially created for British comics anthology 2000 ADbyAlan Grant and John Wagner. According to Peter Milligan "Originally Bad Company had been devised as part of the Dredd mythos, featuring a Judge who had turned bad and been shipped off to a prison colony on Titan, one of Saturn's moons".[1] Milligan, along with regular collaborators Brett Ewins and Jim McCarthy, dropped all aspects of the original concept, keeping only a team of new recruits facing an inhospitable planet and enemy. They first appeared in their self-titled strip in 2000 AD prog 500 (December 13, 1986).

Plot[edit]

Humanity is at war with a strange alien species known as the Krool. Young soldier Danny Franks is fighting on the planet Ararat, recruited by the renegades known as Bad Company after the destruction of his own platoon. As their name might suggest this is no ordinary group of soldiers; instead they are a collection of freaks and maniacs led by Kano, a Frankenstein's monster-like character with a secret kept in a little box.

The Krool[edit]

The Krool are an alien species that serve as the main foe in Bad Company. They are led by a being known as the "Krool Heart" on the unnamed Krool Home Planet. The "Krool Heart" controls the Krool race via its vast psychic mind. Whatever the heart thinks, the mind will obey.

The Krool have the technology to create "War Zombies", hybrids and other such monstrosities. Due to their sadistic behaviour, they have also created machines to extract the "soul" out of their human prisoners. They have also been known to employ sadistic brainwashed human captives as guards.

The Krool were ultimately responsible for creating Bad Company and their leader when they took half a human brain and inserted it into a Krool and vice versa thus creating the Krool-hybrid. In conversation between Mad Tommy and Danny Franks Tommy explains that the Krool have reached their evolutionary limit, while Humanity (specifically the two races' brains) are only using a fraction of their potential. This leads the Krool hybrid to lapse into insanity while Kano's human brain assumes dominance over the implanted Krool half-brain.

The Ararat War[edit]

The Ararat War was a war waged against Humanity. The Krool wanted to capture Ararat to add to their already extensive empire whereas the Earth elite needed it to evacuate to as Earth was on the verge of being destroyed by ecological catastrophe. They employed their "War Zombies" to attack the front line's defences. They finished off the survivors personally. Officially, the war ended when Ararat exploded but unofficially, the war continued on the Ghetto Planets, led by the remnants of Humanity who had survived the destruction of Earth.

Aftermath of the war[edit]

The second incarnation of Bad Company, now led by Danny Franks & consisting of the last Protoid (an alien shapeshifter) in existence, Sheeva a "Boom Baby", (genetically enhanced, and with the ability "...to make atoms dance...",) De Racine, one of the "Earth Elite" and a masochist called Rackman, track down a monster terrorizing the Ghetto Planets whilst looking for Kano, unaware that the two are one and the same. After finding and recruiting Kano, they use Protoids chameleon ship to head to the Krool Homeworld undetected in order to destroy the Krool once and for all. Sheeva, Rackman, De Racine and Protoid are killed, but the alien is revealed to have been a puppet of the true Protoid – the chameleon ship – who is trying to merge and replace the new Krool Heart. Instead, Danny takes the place of the Krool Heart, and Protoid is defeated. Afterwards, Danny/The Krool Heart allows the survivors and prisoners to leave the planet promising to make the Krool more passive, it being revealed that the sadistic excesses of the Krool had been due to the corruption and decadence of the old Krool Heart.

A few years later, Kano returns to the Krool Homeworld with a further incarnation of Bad Company. After a long battle, Kano and Bad Company managed to free Danny. As they leave, Kano elects to stay to continue fighting the Krool.

Characters[edit]

Bibliography[edit]

They have only appeared in their own strip:

Collections[edit]

Titan Books released at least four collections between 1987 and 1988:

The more recent Rebellion collections have included:

References[edit]

  1. ^ Bad Company Book One, Titan books collection. Introduction by Peter Milligan

External links[edit]


Retrieved from "https://en.wikipedia.org/w/index.php?title=Bad_Company_(comics)&oldid=1221099729"

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This page was last edited on 27 April 2024, at 21:35 (UTC).

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