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Contents

   



(Top)
 


1 Reception  





2 See also  





3 References  














Battle Monsters






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Battle Monsters
Japanese Saturn cover art
Developer(s)Scarab
Publisher(s)
Platform(s)Saturn
Release
  • JP: June 2, 1995
  • NA: September 30, 1996
  • EU: 1996
  • Genre(s)Fighting
    Mode(s)Single-player, multiplayer

    Battle Monsters (バトルモンスターズ) is a versus fighting game developed by Scarab for the Sega Saturn. It was originally published by Naxat SoftinJapan and later published in North America and EuropebyAcclaim Entertainment. Similar to Atari's Pit-Fighter, the game makes heavy use of digitized human actors as the characters, plus some blood influenced by Midway's Mortal Kombat series. The game features 12 playable fighters, and plays out on multi-tiered stages.[1]

    Reception[edit]

    Review scores
    PublicationScore
    AllGame[5]
    Electronic Gaming Monthly3.5/10[2]
    GameSpot4.5/10[3]
    Next Generation[4]

    Battle Monsters was panned by most critics, who found that the scaling graphics, complex controls, interactive backgrounds, and multi-tiered arenas do not work together well.[2][3] They also razed the choppy animation and pixelization on the digitized sprites, and likened the game to a second-rate Way of the Warrior clone.[2][3][4] Crispin Boyer of Electronic Gaming Monthly called it "one sorry mess of a fighting game",[2] GamePro said it "doesn't even deserve coverage",[6] and Jeff Gerstmann summarized in GameSpot, "While Battle Monsters does have some good ideas and twists on the standard fighting game, the whole package is poorly executed".[3] However, GameFan defended Battle Monsters, assessing that "The gameplay, though not conventional, can be entertaining, with 12 moves plus a super for each ghoul. And while the digitized graphics don't impress me as much as they did a year ago [when the game was released in Japan], they are still representative of the monsters they surround."[7] Reviewing the Japanese version as an import, Next Generation stated that "the characters are never quite enveloped within the background. Instead, what's left is a nice background with characters which seem to be cut and pasted on to the television screen."[4]

    See also[edit]

    References[edit]

    1. ^ "Fighting Special". Electronic Gaming Monthly. No. 88. Ziff Davis. November 1996. p. 180.
  • ^ a b c d "Review Crew: Battle Monsters". Electronic Gaming Monthly. No. 88. Ziff Davis. November 1996. p. 76.
  • ^ a b c d Gerstmann, Jeff (December 1, 1996). "Battle Monsters Review". GameSpot. Retrieved 15 November 2017.
  • ^ a b c "Finals". Next Generation. No. 9. Imagine Media. September 1995. p. 88.
  • ^ Michael L. House. "Battle Monsters Review". Allgame. Archived from the original on November 15, 2014. Retrieved July 22, 2022.
  • ^ Scary Larry (December 1996). "ProReview: Battle Monsters". GamePro. No. 99. IDG. p. 146.
  • ^ E. Storm (October 1996). "Battle Monsters Review". GameFan. Vol. 4, no. 10. Metropolis Media. p. 102.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Battle_Monsters&oldid=1185632576"

    Categories: 
    1995 video games
    Acclaim Entertainment games
    Kaga Create games
    Sega Saturn games
    Sega Saturn-only games
    Fighting games
    Video games developed in Japan
    Video games with digitized sprites
    Multiplayer and single-player video games
    Feelplus games
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    This page was last edited on 18 November 2023, at 00:54 (UTC).

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