The game was designed, programmed and finished in 14 weeks. Roger Keating created a dedicated disc operating system for the game that allowed rapid access to the data stored on the disc with subsequent reloading of the game screen. Additionally, Keating wrote a novel pathfinding routine that helped to minimize memory usage.[2]
Jay Selover reviewed the game for Computer Gaming World, and stated that "Battlefront is a very good game which does an excellent job of putting the player into an authentic combat role: that of a Corps commander."[3]
A reviewer of Computer and Video Games praised the game's historical accuracy and the possibility to create custom scenarios, but criticised the graphics. He stated that Battlefront "is a very good attempt, but it is not the perfect game that it might have been".[1]
The game was nominated by Computer Gaming World for Strategy Game of the Year in 1987, but lost to Gettysburg: The Turning PointbyChuck Kroegel.[4] Bruce Geryk in his article "Innovation Wars", published in 2006 in Computer Gaming World described Battlefront as legendary and said that "its landmark gameplay revolutionized the genre".[5]