Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  



























Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1Pixel storage
 




2Device-independent bitmaps and BMP file format
 


2.1Other bitmap file formats
 






3See also
 




4References
 













Bitmap






Català
Dansk
Español
فارسی
Français

ि
Bahasa Indonesia
Italiano
Kiswahili
Latviešu
Bahasa Melayu

Norsk bokmål
Polski
Română
Suomi
Svenska
Tiếng Vit

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 


















From Wikipedia, the free encyclopedia
 


Incomputing, a bitmap (also called raster) graphic is an image formed from rows of different colored pixels.[1]AGIF is an example of a graphics image file that uses a bitmap.[2]

As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each pixel may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the array of pixels which constitute a digital graphic output device (a screen or monitor). In some contexts, the term bitmap implies one bit per pixel, whereas pixmap is used for images with multiple bits per pixel.[3][4]

A bitmap is a type of memory organization or image file format used to store digital images. The term bitmap comes from the computer programming terminology, meaning just a map of bits, a spatially mapped array of bits. Now, along with pixmap, it commonly refers to the similar concept of a spatially mapped array of pixels. Raster images in general may be referred to as bitmaps or pixmaps, whether synthetic or photographic, in files or memory.

Many graphical user interfaces use bitmaps in their built-in graphics subsystems.[5] For example, the Microsoft Windows and OS/2 platforms' GDI subsystem uses the Windows and OS/2 bitmap file format, usually named with the file extension .BMP (or.DIB for device-independent bitmap). Besides BMP, other file formats that store literal bitmaps include InterLeaved Bitmap (ILBM), Portable Bitmap (PBM), X Bitmap (XBM), and Wireless Application Protocol Bitmap (WBMP). Similarly, most other image file formats, such as JPEG, TIFF, PNG, and GIF, also store bitmap images (as opposed to vector graphics), but they are not usually referred to as bitmaps, since they use compressed formats internally.

Pixel storage[edit]

In typical uncompressed bitmaps, image pixels are generally stored with a variable number of bits per pixel which identify its color (the color depth). Pixels of 8 bits and fewer can represent either grayscaleorindexed color. An alpha channel (for transparency) may be stored in a separate bitmap, where it is similar to a grayscale bitmap, or in a fourth channel that, for example, converts 24-bit images to 32 bits per pixel.

The bits representing the bitmap pixels may be packed or unpacked (spaced out to byte or word boundaries), depending on the format or device requirements. Depending on the color depth, a pixel in the picture will occupy at least n/8 bytes, where n is the bit depth.

For an uncompressed, packed-within-rows bitmap, such as is stored in Microsoft DIB or BMP file format, or in uncompressed TIFF format, a lower bound on storage size for a n-bit-per-pixel (2n colors) bitmap, in bytes, can be calculated as:

where width and height are given in pixels.

In the formula above, header size and color palette size, if any, are not included. Due to effects of row padding to align each row start to a storage unit boundary, such as a word, additional bytes may be needed.

Device-independent bitmaps and BMP file format[edit]

Microsoft has defined a particular representation of color bitmaps of different color depths, as an aid to exchanging bitmaps between devices and applications with a variety of internal representations. They called these device-independent bitmaps "DIBs", and the file format for them is called DIB file format or BMP file format. According to Microsoft support:[6]

A device-independent bitmap (DIB) is a format used to define device-independent bitmaps in various color resolutions. The main purpose of DIBs is to allow bitmaps to be moved from one device to another (hence, the device-independent part of the name). A DIB is an external format, in contrast to a device-dependent bitmap, which appears in the system as a bitmap object (created by an application...). A DIB is normally transported in metafiles (usually using the StretchDIBits() function), BMP files, and the Clipboard (CF_DIB data format).

Here, "device independent" refers to the format, or storage arrangement, and should not be confused with device-independent color.

Other bitmap file formats[edit]

The X Window System uses a similar XBM format for black-and-white images, and XPM (pixelmap) for color images. Numerous other uncompressed bitmap file formats are in use, though most not widely.[7] For most purposes, standardized compressed bitmap files such as GIF, PNG, TIFF, and JPEG are used. Lossless compression in particular provides the same information as a bitmap in a smaller file size.[8] TIFF and JPEG have various options. JPEG is usually lossy compression. TIFF is usually either uncompressed, or lossless Lempel-Ziv-Welch compressed like GIF. PNG uses deflate lossless compression, another Lempel-Ziv variant.

There are also a variety of "raw" image files, which store raw bitmaps with no other information. Such raw files are just bitmaps in files, often with no header or size information (they are distinct from photographic raw image formats, which store raw unprocessed sensor data in a structured container such as TIFF format along with extensive image metadata).

See also[edit]

References[edit]

  1. ^ "ARCHIVED: What are bitmap and vector graphics, and how are they different". University Information Technology Servivces. September 22, 2023. Archived from the original on April 21, 2024. Retrieved April 21, 2024.
  • ^ Gregersen, Erik (January 26, 2022). "bitmap". Encyclopædia Britannica. Archived from the original on April 21, 2024. Retrieved April 21, 2024.
  • ^ James D. Foley (1995). Computer Graphics: Principles and Practice. Addison-Wesley Professional. p. 13. ISBN 0-201-84840-6. The term bitmap, strictly speaking, applies only to 1-bit-per-pixel bilevel systems; for multiple-bit-per-pixel systems, we use the more general term pix-map (short for pixel map).
  • ^ V.K. Pachghare (2005). Comprehensive Computer Graphics: Including C++. Laxmi Publications. p. 93. ISBN 81-7008-185-8.
  • ^ Julian Smart; Stefan Csomor & Kevin Hock (2006). Cross-Platform GUI Programming with Wxwidgets. Prentice Hall. ISBN 0-13-147381-6.
  • ^ "DIBs and Their Uses". Microsoft Help and Support. 2005-02-11.
  • ^ "List of bitmap file types". File-Extensions.org.
  • ^ J. Thomas; A. Jones (2006). Communicating Science Effectively: a practical handbook for integrating visual elements. IWA Publishing. ISBN 1-84339-125-2.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Bitmap&oldid=1225333189"

    Categories: 
    Bit data structures
    Graphics file formats
    Hidden categories: 
    Articles needing additional references from April 2024
    All articles needing additional references
    Articles with short description
    Short description is different from Wikidata
    Use American English from September 2022
    All Wikipedia articles written in American English
    Articles with GND identifiers
     



    This page was last edited on 23 May 2024, at 19:28 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki