Blast Radius | |
---|---|
Developer(s) | Psygnosis[1] |
Publisher(s) | Psygnosis |
Producer(s) | Richard Underhill |
Programmer(s) | Andrew Fitter |
Artist(s) | Mark Brown |
Platform(s) | PlayStation |
Release |
|
Genre(s) | Space combat simulator |
Mode(s) | Single-player |
Blast Radius is a space combat simulator video game developed and published by Psygnosis for the PlayStation in 1998-1999.
Aggregator | Score |
---|---|
GameRankings | 61%[2] |
Publication | Score |
---|---|
AllGame | [3] |
Edge | 6/10[4] |
Electronic Gaming Monthly | 4.5/10[5][a] |
Game Informer | 7/10[6] |
GameFan | (J.W.) 79%[7] 70%[8][b] |
GamePro | [9][c] |
GameRevolution | D+[10] |
GameSpot | 7.2/10[11] |
Hyper | 82%[12] |
IGN | 6/10[13] |
Next Generation | [14] |
PlayStation Official Magazine – UK | 8/10[15] |
Official U.S. PlayStation Magazine | [16] |
The game received mixed reviews according to the review aggregation website GameRankings.[2] Next Generation said, "It doesn't matter how much of a space-fighter fan you are, Blast Radius is just plain bad."[14]
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