Blockly uses visual blocks that link together to make writing code easier, and can generate code in JavaScript, Lua, Dart, Python, or PHP. It can also be customized to generate code in any textual programming language.[3]
Blockly development began in summer 2011. The first public release was in May 2012 at Maker Faire. Blockly was originally designed as a replacement for OpenBlocksinApp Inventor.[4] Neil Fraser began the project with Quynh Neutron, Ellen Spertus, and Mark Friedman as contributors.
The default graphical user interface (GUI) of the Blockly editor consists of a toolbox, which holds available blocks, and where a user can select blocks, and a workspace, where a user can drag and drop and rearrange blocks. The workspace also includes, by default, zoom icons, and a trashcan to delete blocks.[5] The editor can be modified easily to customize and limit the available editing features and blocks.
Blockly includes a set of visual blocks for common operations, and can be customized by adding more blocks. New blocks require a block definition and a generator. The definition describes the block's appearance (user interface) and the generator describes the block's translation to executable code. Definitions and generators can be written in JavaScript, or using a visual set of blocks, the Block Factory, which allows new blocks to be described using extant visual blocks; the intent is to make creating new blocks easier.