Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Areas covered  



1.1  Algorithms from "image" to "image"  





1.2  Algorithms from "image" to "not-image"  





1.3  Algorithms from "not-image" to "image"  







2 Computational visualistics degree programmes  





3 References  





4 Further reading  





5 External links  














Computational visualistics






Deutsch
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Computational visualistics is an interdisciplinary field of study of how computers can be used to generate and analyse images.[1]

Areas covered

[edit]

For a science of images within computer science, the abstract data type "image" (or perhaps several such types) stands in the center of interest together with the potential implementations.[2] There are three main groups of algorithms for that data type to be considered in computational visualistics:

Algorithms from "image" to "image"

[edit]

Image processing is a field of study that primarily involves operations converting one or more input images, along with possible additional non-image parameters, into an output image. These operations facilitate various applications, such as enhancing image quality, including techniques like contrast enhancement; extracting specific features from an image, such as edge detection; and identifying and isolating patterns based on predefined criteria, exemplified by the blue screen technique. Additionally, the field includes the development of compression algorithms, which play a significant role in the efficient storage and transmission of image data.

Algorithms from "image" to "not-image"

[edit]

Two disciplines share the operations of transforming images into non-pictorial data items. The pattern recognition field is not restricted to pictures. But it has performed important precursory work for computational visualistics since the early 1950s in those areas that essentially classify information in given images: the identification of simple geometric Gestalts (e.g., "circular region"), the classification of letters (recognition of handwriting), the "seeing" of spatial objects in the images or even the association of stylistic attributes of the representation. The images are to be associated with instances of a non-pictorial data type forming a description of some of their aspects. The neighboring field of computer vision is the part of AI (artificial intelligence) in which computer scientists try to teach – loosely speaking – computers the ability of visual perception. Therefore, a problem rather belongs to computer vision to the degree to which its goal is "semantic", i.e., the result approximates the human seeing of objects in a picture.

Algorithms from "not-image" to "image"

[edit]

The investigation of possibilities gained by the operations that result in instances of the data type "image" but take as a starting point instances of non-pictorial data types is performed in particular in computer graphics and information visualization. The former deals with images in the closer sense, i.e., those pictures showing spatial configurations of objects (in the colloquial meaning of 'object') in a more or less naturalistic representation like, e.g., in virtual architecture. The starting point of the picture-generating algorithms in computer graphics is usually a data type that allows us to describe the geometry in three dimensions and the scene's lighting to be depicted together with the important optical properties of the surfaces considered. Scientists in information visualization are interested in presenting pictorially any other data type, in particular those that consist of non-visual components in a "space" of states: to do so, a convention of visual presentation must first be determined – e.g., a code of colors or certain icons. The well-known fractal images (e.g., of the Mandelbrot set) form a borderline case of information visualization since an abstract mathematical property has been visualized.

Computational visualistics degree programmes

[edit]

The subject of computational visualistics was introduced at the University of Magdeburg, Germany, in the fall of 1996. [3] It was initiated by Thomas Strothotte, Prof. for computer graphics in Magdeburg and largely supported by Jörg Schirra together with a whole team of interdisciplinary researchers from the social and technical sciences as well as from medicine. This five-year diploma programme has computer science courses as its core: students learn about digital methods and electronic tools for solving picture-related problems. The technological areas of endeavor are complemented by courses on pictures in the humanities. In addition to learning about the traditional (i.e. not computerized) contexts of using pictures, students intensively practice their communicative skills. As the third component of the program, an application subject such as biology and medicine gives students an early opportunity to apply their knowledge in that they learn the skills needed for co-operating with clients and experts in other fields where digital image data are essential, e.g. microscopy and radiologic image data in biology and medicine. Bachelor and Master's programmes were introduced in 2006.

The expression 'computational visualistics' is also used for a similar degree programme of the University at Koblenz.

References

[edit]
  1. ^ "Computational Visualistics". unimagdeburg. Retrieved 2023-11-15.
  • ^ "Schirra 2005". Archived from the original on 2007-05-23. Retrieved 2006-06-09.
  • ^ "OVGU - Computational Visualistics - Dual". Retrieved 17 December 2021.
  • Further reading

    [edit]
    [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Computational_visualistics&oldid=1229848975"

    Category: 
    Computational science
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
    Wikipedia articles with style issues from June 2023
    All articles with style issues
    Wikipedia articles needing copy edit from June 2023
    Articles needing additional references from June 2023
    All articles needing additional references
    Articles with multiple maintenance issues
    Articles needing additional references from September 2023
    Webarchive template wayback links
     



    This page was last edited on 19 June 2024, at 01:16 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki