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Contents

   



(Top)
 


1 Synopsis  



1.1  Plot  





1.2  Main characters  







2 Release  





3 Reception  





4 Related media  





5 Notes  





6 References  





7 External links  














Cross Channel (video game)






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Cross Channel
Developer(s)Flying Shine
Publisher(s)
  • JP: Flying Shine (Win)
  • JP: KID (PS2)
  • JP: Cyberfront (PSP, Xbox 360)
  • JP: 5pb. (PS3, PSV)
  • WW: MoeNovel (Win)
  • JP: Regista (NSW)
  • Artist(s)Matsuryū
    Writer(s)Romeo Tanaka
    Platform(s)Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360, PlayStation 3, PlayStation Vita, Nintendo Switch
    ReleaseMicrosoft Windows
    • JP: September 26, 2003
  • WW: March 27, 2018
  • PlayStation 2
    • JP: March 18, 2004
    PlayStation Portable
    • JP: February 25, 2010
    Xbox 360
    • JP: April 14, 2011
    PS3, PS Vita
    • JP: June 26, 2014
    Nintendo Switch
    • JP: August 20, 2020
    Genre(s)Visual novel
    Mode(s)Single-player

    Cross Channel,[a] stylized as CROSS†CHANNEL, is a visual novel video game developed by Flying Shine. It was originally released in 2003 for Microsoft Windows, and has later been released for consoles with various added content. An English localization was released in 2018 for Microsoft Windows.

    Synopsis[edit]

    Plot[edit]

    Gunjo Gakuen ("Deep Blue School") is a facility designed to gather and isolate those students with a high adaptation coefficient (indicating that the student is less likely to be able to adapt to society), determined from an adaptation exam mandated by the government.

    After a failed summer vacation with other members of the school's broadcasting club, Taichi Kurosu and some of the other club members return to the city, only to find that all living creatures within it except for the club members have completely vanished. In order to confirm the status of the outside world, Taichi decides to gather other club members to help Misato Miyasumi, the president of the broadcasting club, set up a broadcasting antenna to contact any possible survivors. However, Taichi soon discovers that the world is actually repeating the same week and thus all their actions are reset, with no loss or gain, no matter what actions are taken. Seeking himself and the restoration of broken bonds, Taichi must discover meaning to exist in this strange and lonely but, for Taichi, comforting world.

    Main characters[edit]

    Release[edit]

    The game was originally released for Microsoft Windows on September 26, 2003, and was ported to the PlayStation 2 with the subtitle To All People on March 18, 2004. A PlayStation Portable port of To All People version was released on February 25, 2010, and an Xbox 360 port with added content, with the subtitle In Memory of All People, was released on April 14, 2011. Another version, For All People was released on PlayStation 3 and PlayStation Vita on June 26, 2014,[1] and Cross Channel: Final Complete was released for Microsoft Windows on September 26, 2014.[2] A Microsoft Windows version of For All People was released in English on March 27, 2018 by MoeNovel.[3][4] A Switch version, published by Regista, was released in Japan on August 20, 2020.[5][6]

    Reception[edit]

    Famitsu gave the PlayStation 3 version of the game a review score of 30/40, whilst the PS Vita version was given a score of 28/40.[7]

    Related media[edit]

    Nanaca Crash!! (ナナカクラッシュ, Nanaka Kurasshu, stylized as NANACA†CRASH!!) is an online spin off game featuring characters from Cross Channel. The objective of the game is to click, hold and release the mouse button to determine the angle and velocity of Nanaka crashing her bicycle into Taichi, sending him flying across the screen. The score is determined by the distance of his flight. Certain characters he crashes into will greatly affect his velocity.[citation needed] On May 16, 2014, Nanaca Crash!! was relaunched as a part of Cross Channel with updated graphics and sound. The Flash version was updated and the game was made available on Android and iOS for the first time.[8]

    Notes[edit]

    1. ^ Cross Channel (Japanese: クロスチャンネル, Hepburn: Kurosu Channeru)

    References[edit]

  • ^ "CROSS†CHANNEL: Steam Edition Arrives In Spring 2018 - Siliconera". www.siliconera.com. Archived from the original on 2018-03-15.
  • ^ "CROSS†CHANNEL Steam Edition Now Available - Hardcore Gamer". 27 March 2018.
  • ^ ""CROSS†CHANNEL ~For all people~" Nintendo Switch™ download version has been released". 20 August 2020.
  • ^ "Romance visual novel Cross Channel: For All People coming to Switch on August 20 in Japan". 5 August 2020.
  • ^ 2014-06-17, Famitsu Review Scores: Issue 1332, Gematsu
  • ^ 2014-05-16, NANACA†CRASH!! Archived 2014-05-17 at the Wayback Machine, MEDIA C3 CO., LTD.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Cross_Channel_(video_game)&oldid=1230134841"

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    This page was last edited on 20 June 2024, at 21:21 (UTC).

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