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Contents

   



(Top)
 


1 Gameplay  





2 Characters  





3 Development  





4 Reception  





5 Notes  





6 References  





7 External links  














DecAthlete






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DecAthlete
European Sega Saturn cover
Developer(s)Sega AM3
Publisher(s)Sega
Director(s)Yoshitaka Maeyama
Producer(s)Mie Kumagai
Programmer(s)Shinobu Hayashi
Artist(s)Seiichi Yamagata
Composer(s)Saeko Sasaki
Platform(s)Arcade, Sega Saturn, PlayStation 2
ReleaseArcade
May 1996[1]
Saturn
  • JP: July 12, 1996
  • NA: July 17, 1996
  • EU: September 1996
  • PlayStation 2
    • JP: July 29, 2004
    Genre(s)Sport
    Mode(s)Up to 2 players simultaneously
    Arcade systemST-V[2]

    DecAthlete,[a] released in Europe as Athlete Kings due to a licensing issue,[3] is a track-and-field themed arcade sports video game. On its unveiling, the gaming media generally described it as a modern clone of Daley Thompson's Decathlon.[2][4][5] Released in 1996, it was developed by Sega AM3 and produced by Sega. A home port was released on the Sega Saturn in 1996, largely identical to the arcade version, due to the similar hardware of the ST-V hardware and the Saturn. It was released on the PlayStation 2 in Japan only as part of the Sega Ages 2500 series. Compared to other decathlon based games, Decathlete has a more comic and cartoon-like style. A sequel followed in 1997, which was the winter sports-based Winter Heat.

    Gameplay

    [edit]
    Screenshot of DecAthlete during gameplay.

    The overall gameplay is largely based on quick, repeated button pressing for gaining speed, and timed single button presses for jumping and releasing projectiles, in a similar style to the 1983 Konami arcade game, Track & Field. The game differs with a slightly more advanced control system and 3-D graphics.

    The player must select one of eight fictional international athletes.[3] In all versions, the player competes in ten traditional decathlon events: 100 metres, Long jump, Shot put, High jump, 400 metres, 110 metre hurdles, Discus throw, Pole vault, Javelin throw and 1500 metres. In the arcade version, the player is required to meet a minimum set time, height or distance to qualify for the next event. The home console versions allow the player to compete in a full decathlon featuring all ten events without qualifying limit. Despite a potential for a multiplayer gameplay, the game is limited to two players at a time. In a one-player game, the player competes against one AI-controlled opponent, chosen from the list of playable characters. The only exception to this is in the 1500 metres, where six generic athletes also participate in the race.

    The PlayStation 2 port still allows only up to two human players to participate, but all playable characters appear in the sprint and dash events.

    Characters

    [edit]

    Development

    [edit]

    DecAthlete was developed by Sega AM3. According to producer Mie Kumagai, AM3's general manager Hisao Oguchi came up with the idea to create a polygon-based sports game as the 1996 Summer OlympicsinAtlanta approached. The team considered including swimming and gymnastics, but director Yoshitaka Maeyama insisted that the decathlon would suffice. The player's use of just one character to accumulate a point total was done to help differentiate the characters and to better resemble a video game score.[6]

    DecAthlete was released on the PlayStation 2 in Japan as part of the DecAthlete Collection with Winter Heat and Virtua Athlete. The collection is the 15th volume of the Sega Ages 2500 series.[7]

    Reception

    [edit]
    Review scores
    PublicationScore
    AllGame (SAT)[11]
    Electronic Gaming Monthly8.25/10 (SAT)[8]
    Next Generation (SAT)[9]
    Sega Saturn Magazine91% (SAT)[10]
    Power Unlimited78%(SAT)[12]

    In Japan, Game Machine listed Decathlete on their July 1, 1996 issue as being the most-successful arcade game of the month.[13] In the United States, it was one of the top ten highest-grossing arcade games of 1996.[14] The console port was among the nineteen best-selling Saturn games of 1996 in the United Kingdom, according to HMV.[15]

    A reviewer for Next Generation said that compared to its rival, Konami's International Track & Field, DecAthlete has far more polygons, producing characters which are "completely smooth, crisp, and full of life." He also praised the variety of events, strong selection of modes and features, heavy distinction between the playable characters, and emphasis on timing and skill over button-mashing, which he felt set it apart from previous track-and-field games. His one criticism is that it supports up to two players, compared to International Track and Field's four players.[9] The two sports reviewers of Electronic Gaming Monthly both commented that the game rose above simple button-mashing and had a strong sense of realism.[8] Rob Allsetter of Sega Saturn Magazine highlighted the 60 frames per second animation, and agreed with Next Generation and EGM that, while DecAthlete does involve some button-mashing, it emphasizes skill conspicuously more than other games in the genre. He also agreed that the game's one shortcoming is that it does not support more than two players.[10]

    In 1997, Electronic Gaming Monthly listed the Saturn version as number 95 on their "100 Best Games of All Time", calling it "the ultimate sports game for people who aren't into sports games." They cited its excellent graphics, control, and camera angles, and the humorous characters.[16]

    Notes

    [edit]
    1. ^ Japanese: デカスリート, Hepburn: Dekasurīto

    References

    [edit]
    1. ^ "DecAthlete". Media Arts Database. Agency for Cultural Affairs. Retrieved 17 October 2021.
  • ^ a b "The ST-V Board in Surprise Resurgence Shocker!". Maximum: The Video Game Magazine (5). Emap International Limited: 119. April 1996.
  • ^ a b Bright, Rob (August 1996). "Get on the Good Foot". Sega Saturn Magazine. No. 10. Emap International Limited. pp. 42–47.
  • ^ "Model 3: Sega Affirms Arcade Supremacy". Next Generation. No. 17. Imagine Media. May 1996. pp. 12–18.
  • ^ "And There's More...". Sega Saturn Magazine. No. 6. Emap International Limited. April 1996. p. 17.
  • ^ Kushida Riko (June 30, 2017). "ゲームプロデューサー熊谷美恵さんの「セガ子会社社長兼クリエイターとして」⎯⎯ゲーム業界、彼女の履歴書" [Game Producer Mie Kumagai As "Sega Subsidiary President and Creator" Her Game Industry Resume] (in Japanese). Red Bull GmbH. Archived from the original on October 11, 2022. Retrieved October 10, 2022.
  • ^ Gantayat, Anoop (20 August 2004). "Sega Ages: DecAthlete Collection Import Playtest". IGN. Retrieved 29 October 2022.
  • ^ a b "Box Score: Decathlete". Electronic Gaming Monthly. No. 86. Ziff Davis. September 1996. p. 142.
  • ^ a b "Decadent". Next Generation. No. 22. Imagine Media. October 1996. p. 175.
  • ^ a b Allsetter, Rob (September 1996). "Review: Athlete Kings". Sega Saturn Magazine. No. 11. Emap International Limited. pp. 66–67.
  • ^ "Decathlete (Sega Saturn) Review". Archived from the original on 15 November 2014.
  • ^ "Power Unlimited Game Database". powerweb.nl (in Dutch). November 1996. Archived from the original on September 11, 2003. Retrieved September 11, 2022.
  • ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 521. Amusement Press, Inc. 1 July 1996. p. 21.
  • ^ "Top Ten Arcade Titles for 1996: According to a recent report, both Sega and Namco had three of top ten grossing arcade titles in 1996". Next Generation. December 17, 1996. Archived from the original on 18 April 1997. Retrieved 17 October 2021.
  • ^ "Editorial". Computer and Video Games. No. 183 (February 1997). United Kingdom: EMAP. 10 January 1997. pp. 6–7.
  • ^ "100 Best Games of All Time". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 104. Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=DecAthlete&oldid=1233086855"

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