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Die Hard: Nakatomi Plaza is a first-person shooter video game developed by Piranha Games and was co-published by Fox Interactive and Vivendi Universal Games through its subsidiary Sierra Entertainment exclusively for Microsoft Windows . The game originally used a modified Build engine , later the GoldSrc engine , before it was finally moved to the Lithtech engine . The game features the voice of Reginald VelJohnson , reprising his role as Al Powell.
Premise [ edit ]
The game consists mainly of recreations of events from the first Die Hard film in the form of a first-person shooter; however, there are additional elements that are exclusive to the game. Players assume the role of John McClane , attempting to thwart the terrorist attack at Nakatomi Plaza . The levels are based on the sets from the film, and the various action scenes from the film have also been recreated.
The game expands on the film's plot, adding a few missions that did not occur in the film, such as escorting a SWAT team around the office building and saving various hostages on several floors.
The game features standard first-person shooter gameplay. There are five different types of firearms, as well as other items, such as a Zippo lighter and a Motorola radio, that can be used to accomplish various tasks.
Reception [ edit ]
The game received "mixed" reviews according to the review aggregation website Metacritic .[2]
References [ edit ]
^ White, Jason. "Die Hard: Nakatomi Plaza - Review" . AllGame . Archived from the original on November 16, 2014. Retrieved September 3, 2017 .
^ Price, Tom (August 2002). "Die Hard: Nakatomi Plaza" (PDF) . Computer Gaming World . No. 217. p. 76 . Retrieved September 3, 2017 .
^ Taylor, Martin (May 21, 2002). "Die Hard : Nakatomi Plaza" . Eurogamer . Archived from the original on March 5, 2016. Retrieved September 4, 2017 .
^ Brogger, Kristian (May 2002). "Die Hard Nakatomi Plaza" . Game Informer . No. 109. p. 91. Archived from the original on May 10, 2005. Retrieved September 3, 2017 .
^ Sanders, Shawn (April 2002). "Die Hard: Nakitomi Plaza [sic] Review" . Game Revolution . Archived from the original on September 19, 2015. Retrieved September 4, 2017 .
^ Ajami, Amer (April 23, 2002). "Die Hard: Nakatomi Plaza Review" . GameSpot . Archived from the original on June 9, 2019. Retrieved September 3, 2017 .
^ McGovney, Brian (May 12, 2002). "Die Hard: Nakatomi Plaza" . GameSpy . Archived from the original on January 12, 2005. Retrieved September 4, 2017 .
^ Butts, Steve (May 7, 2002). "Die Hard Nakatomi Plaza Review" . IGN . Archived from the original on April 27, 2016. Retrieved September 3, 2017 .
^ Morris, Daniel (August 2002). "Die Hard: Nakatomi Plaza" . PC Gamer . p. 69. Archived from the original on March 15, 2006. Retrieved September 4, 2017 .
^ "PC Review: Die Hard: Nakatomi Plaza". PC Zone . 2002.
^ Saltzman, Marc (May 28, 2002). "Movies inspire more video game titles" . The Cincinnati Enquirer . Archived from the original on November 15, 2006. Retrieved September 3, 2017 .
External links [ edit ]
R e t r i e v e d f r o m " https://en.wikipedia.org/w/index.php?title=Die_Hard:_Nakatomi_Plaza&oldid=1195445093 "
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