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Contents

   



(Top)
 


1 Gameplay  





2 Reception  





3 References  





4 External links  














Doom: The Boardgame






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Cover for Doom: The Boardgame
A game in progress
Cover for Doom: The Boardgame Expansion Set

Doom: The Boardgame is an adventure board game for two to four players (two to five in the 2016 edition) designed by Kevin Wilson and published by Fantasy Flight Games in 2004. The game is based on the Doom series of first-person shooter computer games, though it resembles Doom 3 more than it does the first four Doom video games.

An expansion was released for the game in 2005, called Doom: The Boardgame Expansion Set, which adds difficulty levels to the game, new game pieces and updates to some of the original rules, as well rules to play on Deathmatch and Capture the Flag.

In 2005, Fantasy Flight released Descent: Journeys in the Dark, which is based on the Doom game. Soon after this, the company ceased production of Doom.

An updated version was released by Fantasy Flight in 2016, resembling the newly released DOOM.[1]

Gameplay

[edit]

Players in Doom: The Boardgame are on one of two teams: the Invaders, and the Marines. All of the Invader pieces are controlled by one player, and the rest of the players each control one marine piece.[2] Before each game begins, the players must choose a scenario to play in. A campaign consisting of five scenarios is included with the game, and many more have been created using freeware scenario editors. The player controlling the Invaders must get six frags to win,[3] whereas the Marines must reach the exit to win. A "frag" is given to the Invaders if a Marine dies. When a Marine dies, it must respawn between eight and sixteen spaces from where it was killed. A common opinion is that the game is biased in favor of the Invaders - especially with four players.[citation needed] The designer of the game, Kevin Wilson, claims that he can win equally well no matter which team he is playing. Like many board games, it is common to develop house rules (called "mods" to fit the video game theme) to balance the game to players' liking.

Reception

[edit]

Doom: The Boardgame was the number one-selling board game in 2004.[4]

References

[edit]
  1. ^ Plunkett, Luke (13 February 2017). "Doom: The Board Game: The Kotaku Review". Kotaku. Retrieved 15 November 2021.
  • ^ Mastrangeli, Tony (11 April 2013). "Top 5 Board Games Based on a Video Game". Board Game Quest. Retrieved 15 November 2021.
  • ^ S., Antonios (4 April 2018). "Review of DOOM: The Board Game". RPG.net. Retrieved 15 November 2021.
  • ^ Davidson, Neil (June 30, 2005). "Doom video game series offers scares from board games to big screen". Daily Herald-Tribune. p. 86. Archived from the original on September 13, 2023. Retrieved September 13, 2023 – via Newspapers.com.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Doom:_The_Boardgame&oldid=1216597644"

    Categories: 
    Board games introduced in 2004
    Dungeon crawler board games
    Board games with a modular board
    Cooperative board games
    Doom (franchise)
    Board games based on video games
    Science fiction board games
    Fantasy Flight Games games
    Hidden categories: 
    Articles with short description
    Short description matches Wikidata
    All articles with unsourced statements
    Articles with unsourced statements from November 2021
     



    This page was last edited on 31 March 2024, at 23:35 (UTC).

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