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Find sources: "Famicom Jump II: Saikyō no Shichinin" – news · newspapers · books · scholar · JSTOR (May 2007) |
Famicom Jump II: Saikyō no Shichinin | |
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Developer(s) | Chunsoft[1] |
Publisher(s) | Bandai |
Director(s) | Koichi Nakamura |
Producer(s) | Shinji Hashimoto |
Programmer(s) |
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Artist(s) |
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Writer(s) | Kazunori Orio Fuminori Ishikawa |
Composer(s) | Satoshi Kadokura |
Platform(s) | Famicom |
Release |
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Genre(s) | Action role-playing game |
Mode(s) | Single-player |
Famicom Jump II: Saikyō no Shichinin (ファミコンジャンプII最強の7人, Famikon Janpu Tsū Saikyō no Shichinin) is an action role-playing game developed by Chunsoft and published by Bandai on December 2, 1991. The sequel to Famicom Jump: Hero Retsuden 『ファミコンジャンプ 英雄列伝』(published in 1989), the game features seven main characters from different Weekly Shōnen Jump manga serialized at the time. Only four of the 16 represented titles from the original are brought back, while the remaining three are new to the sequel. There would not be another crossover game until the release of Jump Super Stars and Jump Ultimate Stars.
The player may begin the game with any of these seven characters. The player character chosen reflects the path the player will take through the characters' universes- starting from the selected character's home universe.
Famitsu Magazine reviewed the game at that moment, and get 8・7・8・4 marks, total 27/40.
Crossover video games based on Weekly Shōnen Jump
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Butōden series |
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Idainaru Densetsu series |
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Budokai series |
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Budokai Tenkaichi series |
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Origins series |
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Raging Blast series |
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Xenoverse series |
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