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1 International Tour Venues  





2 Games Exhibited  





3 References  














Game Masters (exhibition)







 

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From Wikipedia, the free encyclopedia
 


Game Masters: The Exhibition was an exhibition curated by the Australian Centre for the Moving Image (ACMI).[1] The exhibition was designed to highlight the key designers who have had a large influence on video games and video game culture. Following the showing at ACMI, the exhibition began to tour internationally. Conrad Bodman, who also curated Game On, is the curator of the exhibition.[2]

The exhibition included over 125 playable games from over 30 different designers as well as concept and development artwork. Interview events with game designers have been hosted on location by ABC's Stephanie 'Hex' Bendixsen.[3]

International Tour Venues[edit]

Venue City Country Start Date End Date
Australian Centre for the Moving Image Melbourne Australia 28 June 2012 28 October 2012
Museum of New Zealand Te Papa Tongarewa Wellington New Zealand 15 December 2012 28 April 2013[4]
Powerhouse Museum Sydney Australia 13 December 2013 25 May 2014
National Museum of Scotland Edinburgh Scotland 5 December 2014 20 April 2015
Halmstad Arena Halmstad Sweden 28 May 2015 31 August 2015
Oregon Museum of Science and Industry Portland USA 13 February 2016 8 May 2016
COSI Columbus USA 11 June 2016 5 September 2016
Museum für Kunst und Gewerbe Hamburg Hamburg Germany 14 November 2016 23 April 2017
Fleet Science Center San Diego USA 1 July 2017 18 January 2018
The Franklin Institute Philadelphia USA 31 March 2018 3 September 2018
Science Museum of Minnesota St Paul USA 15 February 2019 5 May 2019
National Film and Sound Archive Canberra Australia 27 September 2019 9 March 2020

Games Exhibited[edit]

The exhibition showcased the work of over 30 notable video game designers, and featured over 125 playable games,[5] including original arcade games that are hard to find in working condition. Also displayed were concept and development artwork, and interview events with the game designers. The exhibition was divided into three sections: "Arcade Heroes" (highlighting games from the golden age of arcade video games), "Game Changers" (highlighting the works of paradigm-shifting game designers that greatly influenced later designers), and "Indies" (featuring indie games).

Arcade Heroes
Designer Games
Dave Theurer Tempest, and Missile Command
Ed Logg Asteroids, and Centipede
Eugene Jarvis Defender, and Robotron: 2084
Masanobu Endo Xevious, and Tower of Druaga
Shigeru Miyamoto Donkey Kong
Tim Skelly Reactor, and Rip-Off
Tomohiro Nishikado Space Invaders, and Gun Fight
Toru Iwatani Pac-Man, and GeeBee
Konami Scramble
Taito Elevator Action
Game Changers
Designer Games
Alex Rigopulos & Eran Egozy Dance Central 3, Frequency, Amplitude, and Rock Band
Blizzard Entertainment Starcraft 2, Diablo 3, and Warcraft III: The Frozen Throne
Fumito Ueda Ico, and Shadow of the Colossus
TT Games LEGO Star Wars II: The Original Trilogy, LEGO Star Wars III: The Clone Wars, LEGO Batman: The Video Game, LEGO Harry Potter: Years 1-4
Paulina Bozek SingStar Vol. 2 (PS3)
Peter Molyneux Populous, Dungeon Keeper, Black & White, and Fable III
SEGA Columns, Alex Kidd in Miracle World, Streets of Rage 2, Phantasy Star IV: The End of the Millennium, Altered Beast, and Golden Axe
Sonic Team Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Adventure, Nights into Dreams, and Sonic Forces
Tetsuya Mizuguchi Sega Rally Championship, Space Channel 5, Rez, Lumines, and Child of Eden (2D)
Tim Schafer Maniac Mansion: Day of the Tentacle, Monkey Island 2: LeChuck's Revenge, Broken Age, Psychonauts, and Brütal Legend
Warren Spector System Shock, Deus Ex, Disney Epic Mickey, and Ultima Underworld
Will Wright SimCity, SimCity 2000, The Sims 3, and Spore
Yu Suzuki Hang-On, OutRun, Virtua Fighter, and Shenmue
Indie
Designer Games
Capybara Games Critter Crunch, and Superbrothers: Sword & Sworcery EP
Chocolate Liberation Front Game Masters: The Game
The Behemoth Alien Hominid, and Castle Crashers
Bennett Foddy QWOP, and Getting Over It with Bennett Foddy
Eric Chahi Another World, Heart of Darkness, and From Dust
Halfbrick Fruit Ninja, and Jetpack Joyride
Introversion Software Darwinia, and Defcon
Jakub Dvorsky Samorost 2, Machinarium, and Botanicula
Jonathan Blow Braid
Markus 'Notch' Persson Minecraft
Masaya Matsuura Vib-Ribbon and Parappa the Rapper
Mountain Florence (video game)
Rovio Angry Birds
State of Play Games Lumino City
thatgamecompany flOw, Flower, and Journey
Ustwo Games Monument Valley (video game)

References[edit]

  1. ^ "Game Masters: The Exhibition".
  • ^ Kolan, Patch. Game Masters: From Miyamoto to Molyneux, Gaming’s Greatest Minds Under One Roof. IGN. 27 June 2012.
  • ^ Feature Story: ACMI Game Masters. ABC1. 3 July 2012.
  • ^ "2012 past exhibitions". Museum of New Zealand Te Papa Tongarewa, Wellington, NZ. 2015-12-22. Retrieved 2019-03-13.
  • ^ "Archived copy" (PDF). gamemasters.acmi.net.au. Archived from the original (PDF) on 17 August 2016. Retrieved 14 January 2022.{{cite web}}: CS1 maint: archived copy as title (link)

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Game_Masters_(exhibition)&oldid=1209491789"

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    This page was last edited on 22 February 2024, at 04:35 (UTC).

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