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Contents

   



(Top)
 


1 History  





2 Games developed  





3 See also  





4 Further reading  





5 References  





6 External links  














Good-Feel






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Good-Feel Co., Ltd.
Company typePrivate
IndustryVideo games[1]
FoundedOctober 3, 2005; 18 years ago (2005-10-03)
FounderEtsunobu Ebisu
HeadquartersKobe, Hyogo, Japan

Number of locations

2

Key people

  • Etsunobu Ebisu (President)
  • Yoshikazu Isono (Managing Director)
  • Number of employees

    131 (2024)
    Websitewww.good-feel.co.jp

    Good-Feel Co., Ltd. (株式会社グッド・フィール, Kabushiki gaisha Guddo Fīru) (stylized as GoödFeël) is a Japanese video game developer. Good-Feel started in Hyogo, Japan, in 2005 and opened a production facility in Tokyo in the same year.[2] Their main focus had been educational games for the Nintendo DS, which were released solely in Japan. The games, the first of which was released in 2007, consist of primers for young children (kindergarten and below) and English language training for kids and adults.

    In 2008, the company became the developer for the Wii game, Wario Land: Shake It!, published by Nintendo, which marked Good-Feel's first entry into the home console market.

    History

    [edit]

    Good-Feel was founded by the former Konami employee, Etsunobu Ebisu, on October 3, 2005. He told Nintendo about the new company and asked if they could work on a game. Long-time Nintendo employee Takahiro Harada asked Ebisu if he would like to make a new Wario Land title, since Harada learned before the meeting that Ebisu was involved in the development of a Nintendo DS platform game he enjoyed very much, and Harada always wanted to make a Wario Land sequel. Though Ebisu suggested a shooting game, he agreed to create a platform game after Harada convinced him. The development resulted in Wario Land: Shake It!, a 2D platform game released in 2008 with hand-drawn graphics made with the help of the animation studios Production I.G and Kusanagi. They later made the 2010 game Kirby's Epic Yarn, a unique entry into the Kirby franchise.

    In October 2019, Good-Feel announced Monkey Barrels, their first self-published game and their first game in over a decade to not be published by Nintendo.[3] Monkey Barrels was released in November 2019 for Nintendo Switch. A Microsoft Windows version was released on February 9, 2021.[4]

    Games developed

    [edit]
    Game Publisher System Date
    Training Words Educational Network Inc. Nintendo DS October 11, 2007
    Training Quiz Benesse Corporation May 29, 2008
    Sense Training: Shape Space
    Wario Land: Shake It![1] Nintendo Wii July 24, 2008
    English Training Educational Network Inc. Nintendo DS March 26, 2009
    Training Words
    Looksley's Line Up[1]
    (JP title: Rittai Kakushi E Attakoreda)
    (UK title: Tales in a Box: Hidden shapes in perspective!)
    (German title: Geschichtenbuch: Verborgene Formen in Perspektive!)
    Nintendo Nintendo DSi March 3, 2010
    Kirby's Epic Yarn[1] Wii October 14, 2010
    Wii Play: Motion (2 mini-games) June 13, 2011
    StreetPass Mii Plaza (4 paid DLC mini-games):
    StreetPass Squad (NA: Mii Force)
    StreetPass Zombies (NA: Battleground Z)
    StreetPass Slot Car (NA: Slot Car Rivals)
    StreetPass Traders (NA: Market Crashers)
    Nintendo 3DS June 17, 2013 (StreetPass Squad)
    April 16, 2015 (StreetPass Zombies)
    September 1, 2016 (StreetPass Slot Car)
    September 1, 2016 (StreetPass Traders)
    Mario & Luigi: Dream Team (giant battles) July 12, 2013
    Yoshi's Woolly World[5] Wii U June 25, 2015
    Poochy & Yoshi's Woolly World Nintendo 3DS January 19, 2017
    Kirby's Extra Epic Yarn March 8, 2019
    Yoshi's Crafted World Nintendo Switch March 29, 2019
    Monkey Barrels Good-Feel
    Justdan (JP physical)[6]
    Nicalis (NA physical)[7]
    Nintendo Switch
    Microsoft Windows
    November 7, 2019
    Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!![8] Good-Feel Nintendo Switch November 30, 2023
    Princess Peach: Showtime![9] Nintendo March 22, 2024

    See also

    [edit]

    Further reading

    [edit]

    References

    [edit]
    1. ^ a b c d "Good Feel". IGN. Archived from the original on 4 December 2011. Retrieved 21 November 2011.
  • ^ "沿革 | 株式会社グッド・フィール(Good-Feel)". www.good-feel.co.jp. Retrieved 2020-10-22.
  • ^ "Monkey Barrels, developed by Good-Feel, coming to Nintendo Switch next week – Nintendo Everything". nintendoeverything.com. 29 October 2019. Retrieved 2019-10-29.
  • ^ Saito, Masayuki. "Monkey Barrels, Good-Feel's new shoot-em up will be released on February 9th!". Epic Games. Retrieved 2021-05-01.
  • ^ 1/23/13 9:27am 1/23/13 9:27am (23 January 2013). "The People Behind Kirby's Epic Yarn Are Making A New Yoshi Game". Kotaku.com. Retrieved 2014-06-11.{{cite web}}: CS1 maint: numeric names: authors list (link)
  • ^ "Monkey Barrels getting a physical release in Japan". 2 September 2020.
  • ^ "Monkey Barrels will have a physical release in the west". 9 November 2020.
  • ^ Romano, Sal (June 21, 2023). "Good-Feel announces 3D action game". Gematsu. Retrieved June 21, 2023.
  • ^ Sickr (2024-03-07). "Princess Peach: Showtime is developed by Good-Feel". My Nintendo News. Retrieved 2024-03-07.
  • The initial version of this article was partly based on the article Good-Feel from the external wiki Super Mario Wiki, released under the GFDL by its authors.

    [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Good-Feel&oldid=1235378131"

    Categories: 
    Amusement companies of Japan
    Video game companies established in 2005
    Japanese companies established in 2005
    Video game companies of Japan
    Video game development companies
    Companies based in Kobe
    Hidden categories: 
    CS1 maint: numeric names: authors list
    Articles with short description
    Short description matches Wikidata
    Articles containing Japanese-language text
    Official website different in Wikidata and Wikipedia
    Articles with Japanese-language sources (ja)
     



    This page was last edited on 19 July 2024, at 00:18 (UTC).

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