Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Gameplay  





2 Story  





3 Development  





4 Reception  





5 References  





6 External links  














Guacamelee! 2






Deutsch
Español
Français
Ladin

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Guacamelee! 2
Developer(s)DrinkBox Studios
Publisher(s)DrinkBox Studios
SeriesGuacamelee!
Platform(s)
  • Windows
  • Nintendo Switch
  • Xbox One
  • ReleasePlayStation 4, Windows
    August 21, 2018
    Nintendo Switch
    December 10, 2018
    Xbox One
    January 18, 2019
    Genre(s)Metroidvania, platformer
    Mode(s)Single-player, multiplayer

    Guacamelee! 2 is a Metroidvania platform video game developed and published by DrinkBox Studios. A sequel to Guacamelee!, the game was released for PlayStation 4 and Windows in August 2018 while the Nintendo Switch version was released on December 10. The Xbox One version was released on January 18, 2019. The game received generally positive reviews upon release.

    Gameplay[edit]

    Guacamelee! 2 is a Metroidvania platform game. The player controls Juan Aguacate, a luchador who fights with punches, kicks, and wrestling grapples. Over the course of the game, Juan re-acquires many of his powers from the previous game, many of which have both combat and movement applications - for example the Rooster Uppercut, which grants vertical mobility while also attacking enemies overhead and breaking like-coloured obstacles. Each special move is associated with a color, which surrounds Juan whenever he uses them. For example, the Rooster Uppercut is associated with red. Whenever Juan uses it, his outline turns red. He also learns new tricks from completing challenges set by trainers found throughout the world, such as more damaging attacks or additional health. The most drastic change is the chicken transformation - while in the previous game it was only for traversing small corridors, it now has an entire fighting moveset of its own with unique special moves.[1] There are also challenge rooms for players to explore.[2] The game can be played solo or cooperatively with three other players. The game features more enemy types, abilities and larger maps when compared with its predecessor.[3]

    Story[edit]

    The game begins with a simplified version of the first game's final confrontation with the world-rending Calaca, leading into the true ending where the luchador Juan successfully saves the life of El Presidente's Daughter, Lupita. Seven years later, the two are married and live with two children, with Juan having grown out of shape. Black clouds begin to appear in the village, followed by Juan's mentor Uay Chivo appearing to tell him the entire "Mexiverse" is in danger. He brings Juan through a portal to "The Darkest Timeline", where the source of the trouble is. In this timeline, Juan and Lupita were killed by Calaca, who was defeated by another luchador called Salvador. In the seven years since, Salvador has become corrupted by the power of his mask, and now wishes to collect three relics so he can access the Sacred Guacamole in the realm of El Otromundo and become all-powerful. However, by beginning to collect the relics, he has caused the timelines to destabilize, which will mean the end of all timelines if he is not stopped.

    Juan is led to reunite with Tostada, the Guardian of the Mask, so he can be restored to fighting form. They begin to travel the world to stop Salvador and his underlings from collecting the relics, but ultimately fail, and Salvador successfully gets to the Sacred Guacamole. However, Juan eventually defeats him, which destroys Salvador's mask and results in his death. The timelines are restored and the Mexiverse is saved, but this prevents Juan from returning to his own timeline. Recalling an earlier conversation, where it's said that El Otromundo connects all the timelines together, he leaps back into El Otromundo before the way closes and looks out across the great many indistinguishable portals.

    In the normal ending, Juan's family awaits his return for many years, before he eventually appears. In the true ending, attained if the player clears the Chicken Illuminati's crucible and meets the Holy Hen, Juan recalls her advice and removes his mask, immediately identifying the correct portal and returning to his family without delay.

    Development[edit]

    The game was developed by DrinkBox Studios. Unlike its predecessor, the game was not released for the PlayStation Vita as DrinkBox opted to use the PlayStation 4 as the base platform to utilize its new rendering engine. The team prototyped different moves for Juan. However, they decided to retain all the moves from the original as they felt that they were more intuitive than the new ones created.[4] With Guacamelee! 2, the studio was able to revisit ideas that were scrapped during the development of the first game, and expand on the existing mechanics and systems.[5]

    The game was announced at Paris Games WeekbySony Interactive Entertainment in October 2017.[6] It was released for PlayStation 4 and Windows on August 21, 2018.[7] DrinkBox released the Nintendo Switch version on December 10, 2018.[8][9]

    Reception[edit]

    Aggregate score
    AggregatorScore
    MetacriticPC: 84/100[10]
    PS4: 83/100[11]
    NS: 87/100[12]
    XONE: 85/100[13]
    Review scores
    PublicationScore
    Destructoid9.5/10[14]
    Game Informer8.75/10[18]
    GameSpot9/10[19]
    IGN9.3/10[15]
    Nintendo Life8/10[16]
    Push Square8/10[17]

    The game received generally favourable reviews according to review aggregator Metacritic.[10][11]

    It was nominated for "Control Design, 2D or Limited 3D" and "Game, Franchise Action" at the National Academy of Video Game Trade Reviewers Awards.[20]

    References[edit]

    1. ^ Corriveau, Gary (July 24, 2018). "Guacamelee! 2 Brings Pollo Power to PS4 August 21". PlayStation Blog. Retrieved September 16, 2018.
  • ^ Tach, Dave (August 21, 2018). "Guacamelee 2 tips guide, from its creators at Drinkbox". Polygon. Retrieved September 16, 2018.
  • ^ Makedonski, Brett (July 24, 2018). "Guacamelee 2 flies the coop on August 21". Destructoid. Archived from the original on August 8, 2018. Retrieved September 16, 2018.
  • ^ Leri, Michael (August 23, 2018). "DrinkBox Studios Co-Founder on the Vita, Trump, Guacamelee 2, and Memes [Interview]". Game Revolution. Retrieved September 16, 2018.
  • ^ Sinha, Ravi (December 19, 2017). "Guacamelee 2 Interview: Coming Home to Roost". Gaming Bolt. Retrieved April 7, 2022.
  • ^ Phillips, Tom (October 30, 2017). "Guacamelee 2 announced". Eurogamer. Retrieved September 16, 2018.
  • ^ Ramee, Jordan (July 30, 2018). "New Guacamelee 2 Trailer Teases Dancing Chicken Illuminati". GameSpot. Retrieved September 16, 2018.
  • ^ Andriessen, CJ (October 8, 2018). "Guacamelee! 2 comes to Switch this December, Super Turbo Championship Edition available now". Destructoid. Archived from the original on September 25, 2020. Retrieved October 8, 2018.
  • ^ "Guacamelee 2 launches December 10 on Switch". Nintendo Everything. November 28, 2018. Retrieved November 28, 2018.
  • ^ a b "Guacamelee! 2 for PC Reviews". Metacritic. CBS Interactive. Retrieved November 9, 2018.
  • ^ a b "Guacamelee! 2 for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved November 9, 2018.
  • ^ "Guacamelee! 2 for Switch Reviews". Metacritic. CBS Interactive. Retrieved May 19, 2019.
  • ^ "Guacamelee! 2 for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved May 19, 2019.
  • ^ Carter, Chris (August 26, 2018). "Review: Guacamelee 2". Destructoid. Enthusiast Gaming. Retrieved May 17, 2021.
  • ^ Dornbush, Jonathon (August 21, 2018). "Guacamelee! 2 Review". IGN. Ziff Davis. Retrieved May 17, 2021.
  • ^ Mundy, Jon (August 21, 2021). "Guacamelee! 2 Review (Switch eShop)". Nintendo Life. Retrieved August 21, 2021.
  • ^ Tailby, Stephen (August 21, 2021). "Guacamelee! 2 Review". Push Square. Retrieved August 21, 2021.
  • ^ Hilliard, Kyle (August 21, 2021). "Guacamelee 2: An Excellent But Familiar Return To The Ring". Game Informer. Retrieved August 21, 2021.
  • ^ Clark, Justin (August 21, 2021). "Guacamelee 2 Review - Ready For A Challenge". GameSpot. Retrieved August 21, 2021.
  • ^ "Nominee List for 2018". National Academy of Video Game Trade Reviewers. February 11, 2019. Archived from the original on February 13, 2019. Retrieved February 14, 2019.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Guacamelee!_2&oldid=1231133339"

    Categories: 
    2018 video games
    Action games
    Cooperative video games
    DrinkBox Studios games
    Indie games
    Metroidvania games
    Multiplayer and single-player video games
    Nintendo Switch games
    Platformers
    PlayStation 4 games
    Side-scrolling video games
    Video game sequels
    Video games developed in Canada
    Video games scored by Rom Di Prisco
    Video games set in Mexico
    Windows games
    Xbox Cloud Gaming games
    Xbox One games
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
    Use mdy dates from March 2020
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles using Video game reviews template in single platform mode
    Articles with MusicBrainz work identifiers
     



    This page was last edited on 26 June 2024, at 17:15 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki