Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Characteristics  





2 Themes  





3 Game settings  





4 See also  





5 References  





6 External links  














High fantasy






العربية
Azərbaycanca
Български
Bosanski
Català
Čeština
Deutsch
Ελληνικά
Español
فارسی
Français
Galego

ि
Bahasa Indonesia
Italiano
עברית

Nederlands

Oʻzbekcha / ўзбекча
Polski
Português
Română
Русский
Simple English
Српски / srpski
Suomi
Svenska
ி

Türkçe
Українська


 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


High fantasy, or epic fantasy, is a subgenreoffantasy[1] defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.[2] High fantasy is usually set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world.[2] This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements.[3][4][5][6]

Characteristics[edit]

The romances of William Morris, such as The Well at the World's End, set in an imaginary medieval world, are sometimes regarded as the first examples of high fantasy.[7] The worksofJ. R. R. Tolkien—especially The Lord of the Rings—are regarded as archetypal works of high fantasy.[7] The term "high fantasy" was coined by Lloyd Alexander in a 1971 essay, "High Fantasy and Heroic Romance", which was originally given at the New England Round Table of Children's Librarians in October 1969.[2]

The Well at the World's End (1896) by William Morris is an early example of high fantasy fiction.

Many high fantasy stories are told from the viewpoint of one main hero. Often, much of the plot revolves around their heritage or mysterious nature, along with a world-threatening problem. In many novels the hero is an orphan or unusual sibling, and frequently portrayed with an extraordinary talent for magic or combat. They begin the story young, if not as an actual child, or are portrayed as being very weak and/or useless.[8]

The hero often begins as a childlike figure, but matures rapidly, experiencing a considerable gain in fighting/problem-solving abilities along the way.[9]

The progress of the story leads to the character's learning the nature of the unknown forces against them, that they constitute a force with great power and malevolence. The villains in such stories are usually completely evil and unrelatable.[10]

"High fantasy" often serves as a broad term to include a number of different flavors of the fantasy genre, including heroic fantasy, epic fantasy, mythic fantasy, dark fantasy, and wuxia.[11] It typically is not considered to include the sword and sorcery genre.[12]

Themes[edit]

High fantasy has often been defined by its themes and messages.[13] "Good versus evil" is a common one in high fantasy, and defining the character of evil is often an important theme in a work of high fantasy,[14] such as The Lord of the Rings. The importance of the concept of good and evil can be regarded as the distinguishing mark between high fantasy and sword and sorcery.[12] In many works of high fantasy, this conflict marks a deep concern with moral issues; in other works, the conflict is a power struggle, with, for instance, wizards behaving irresponsibly whether they are "good" or "evil".[15]

Game settings[edit]

Role-playing games such as Dungeons & Dragons with campaign settings like Dragonlance[16]byTracy Hickman and Margaret Weis and Forgotten RealmsbyEd Greenwood[17] are a common basis for many fantasy books and many other authors continue to contribute to the settings.[18]

See also[edit]

References[edit]

  1. ^ "Defining the Genre: High Fantasy". fandomania. 11 May 2011. Archived from the original on 22 March 2019. Retrieved 8 August 2016. High Fantasy is probably one of the most recognizable subgenres of Fantasy.
  • ^ a b c Brian Stableford, The A to Z of Fantasy Literature, (p. 198), Scarecrow Press, Plymouth. 2005. ISBN 0-8108-6829-6
  • ^ Buss, Kathleen; Karnowski, Lee (2000). Reading and Writing Literary Genres. International Reading Assoc. p. 114. ISBN 978-0-87207-257-2.
  • ^ Perry, Phyllis Jean (2003). Teaching Fantasy Novels. Libraries Unlimited. p. vi. ISBN 978-1-56308-987-9.
  • ^ Gamble, Nikki; Yates, Sally (2008). Exploring Children's Literature. SAGE Publications Ltd. pp. 102–103. ISBN 978-1-4129-3013-0.
  • ^ C.W. Sullivan has a slightly more complex definition in "High Fantasy", chapter 24 of the International Companion Encyclopedia of Children's Literature by Peter Hunt and Sheila G. Bannister Ray (Routledge, 1996 and 2004), chapter 24.
  • ^ a b Dozois, Gardner (1997). "Preface". Modern Classics of Fantasy. New York: St. Martin's Press. pp. xvi–xvii. ISBN 031215173X.
  • ^ Michael Moorcock (2004). Wizardry & Wild Romance: A Study of Epic Fantasy. MonkeyBrain. p. 84. ISBN 1-932265-07-4.
  • ^ MasterClass (26 May 2022). "High Fantasy Books: 6 Characteristics of High Fantasy". MasterClass.
  • ^ Patricia A. McKillip, "Writing High Fantasy", p 53, Philip Martin, ed., The Writer's Guide to Fantasy Literature: From Dragon's Lair to Hero's Quest, ISBN 0-87116-195-8
  • ^ Crawford, Jeremy; Perkins, Christopher; Wyatt, James, eds. (December 2014). Dungeon Master's Guide. Washington, United States: Wizards of the Coast. pp. 38–41. ISBN 978-0-7869-6562-5.
  • ^ a b Joseph A. McCullough V, "The Demarcation of Sword and Sorcery Archived 10 October 2008 at the Wayback Machine"
  • ^ Wolfgang, Baur (2012). "How Real is Your World? On History and Setting". In Silverstein, Janna (ed.). Kobold Guide to Worldbuilding. Kobold Press. p. 27.
  • ^ Tom Shippey, J.R.R. Tolkien: Author of the Century, p 120, ISBN 0-618-25759-4
  • ^ Ursula K. Le Guin, "The Question I Get Asked Most Often" p 274, The Wave in the Mind, ISBN 1-59030-006-8
  • ^ "Dragonlance homepage". Archived from the original on 4 March 2006. Retrieved 2 March 2006.
  • ^ Snow, Cason (2008). "Dragons in the stacks: an introduction to role-playing games and their value to libraries". Collection Building. 27 (2): 63–70. doi:10.1108/01604950810870218. For Dungeons and Dragons, both TSR and WotC produced additional settings that can be used with the core rules, two of the most popular being the magic-punk Eberron ... and the high fantasy Forgotten Realms Campaign Setting.
  • ^ "Most role-playing games draw upon a universe based in high fantasy; this literary genre, half-way between traditional fantasy ..." Squedin, S., & Papillon, S. (2008). U.S. Patent Application 12/198,391.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=High_fantasy&oldid=1231919055"

    Categories: 
    High fantasy
    1971 neologisms
    Fantasy genres
    Hidden categories: 
    Webarchive template wayback links
    Articles with short description
    Short description is different from Wikidata
    Use dmy dates from January 2024
     



    This page was last edited on 1 July 2024, at 00:14 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki