Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Plot  





2 Gameplay  





3 Reception  





4 Legacy  





5 References  





6 External links  














I.M. Meen






Français
Ladin
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


I.M. Meen
Developer(s)Animation Magic
Publisher(s)Simon & Schuster Interactive
Producer(s)Dale DeSharone
Igor Razboff
Designer(s)Matthew Sughrue
Programmer(s)Kirill Agheev
Dima Barmenkov
Misha Chekmarev
Linde Dynneson
Misha Figurin
John O'Brien
Artist(s)Masha Kolesnikova (character design)
Writer(s)Matthew Sughrue
Composer(s)Anthony Trippi
Platform(s)DOS
Release
  • NA: August 11, 1995
Genre(s)Educational, first-person shooter, fantasy
Mode(s)Single-player

I.M. Meen is a 1995 fantasy educational game for DOS to teach grammar to children.[1][2] It is named for its villain, Ignatius Mortimer Meen, a "diabolical librarian" who lures young readers into an enchanted labyrinth and imprisons them with monsters and magic.[2]

The goal of the game is to escape the labyrinth and free other children. This is accomplished by "shooting spiders and similar monsters" and deciphering grammatical mistakes in scrolls written by Meen.[3]

The game was created by Russo-American company Animation Magic, which also animated the CD-i games Link: The Faces of Evil and Zelda: The Wand of Gamelon.[3][4]

Plot

[edit]

The evil magician Ignatius Mortimer Meen captures two children named Scott and Katie and imprisons them in an underground labyrinth disguised as a book. In the labyrinth, the player meets Meen's gnome henchman, Gnorris, who betrays his boss to aid the player and tells them to free the other captured children.

The player travels through the labyrinth, defeating the monsters and rescuing the children, causing the labyrinth's condition to rapidly deteriorate. The player must eventually confront I.M. Meen himself and defeat him using Writewell's Book of Better Grammar. Meen then flees, vowing revenge on the player as the game ends.

Gameplay

[edit]

The game contains 36 levels[2] with nine locations, including a tower, a dungeon, sewers, caves, catacombs, hedgerow mazes, castles, laboratories, and libraries. The player must rescue all the children on each level to get to the next one, which is done by fixing grammar mistakes in various scrolls. In every fourth level, the player must defeat a boss monster, otherwise known as one of I.M. Meen's special pets, to advance to a new area. There are items in the labyrinth that can be used to help the player defeat the various monsters that dwell in the labyrinth, as well as help them out in other ways. The player has an Agility Meter, similar to a health meter that, when it runs out, takes the player back to the beginning of the level and removes all items collected on that level.

Reception

[edit]
Review score
PublicationScore
AllGame[5]
Award
PublicationAward
Parents' ChoiceGold Award[6]

The Contra Costa Times gave the game a positive review, calling it "the first computer game for young children to use the same fast 3-D graphics found in Doom" and praising it for its educational themes.[7] Brad Cook of Allgame thought that the game's graphics and sound were well-executed, and thought that the game was well-developed for its time, but concluded his review by saying, "Since this program set out first and foremost to be an educational product, I'll have to give it a low mark because it simply fails to do that, despite how well-done the rest of it is" and gave the game two stars out of five.[5]

Legacy

[edit]

A 1996 sequel to the game was made, titled Chill Manor, featuring a story about I.M. Meen's presumed wife, Ophelia Chill, who obtains the Book of Ages and tears out all the pages, allowing her to rewrite history. Meen appears at the game's ending to rescue Ophelia after she is tied to a chair. I.M. Meen, as well as Sonic's Schoolhouse and 3D Dinosaur Adventure: Save the Dinosaurs, has been named as one of the "creepy, bad" inspirations for the indie game Baldi's Basics in Education and Learning.[8][9]

Beginning circa 2007, I. M. Meen's animated cutscenes became a major source material for YouTube Poops, among cutscenes from other Animation Magic games including Link: The Faces of Evil and Zelda: The Wand of Gamelon.[10]

References

[edit]
  1. ^ "Learn Math and the Meaning of Fear in Baldi's Basics -". mxdwn Games. 2018-06-05. Retrieved 2022-11-05.
  • ^ a b c Media, Working Mother (December 1995). Working Mother. Working Mother Media.
  • ^ a b Cobbett, Richard (2020-06-20). "Crapshoot: I.M. Meen, a grammar game with the creepiest villain". PC Gamer. Retrieved 2022-11-05.
  • ^ Cobbett, Richard (2017-08-23). "The weirdest shooters of the '90s". PC Gamer. Retrieved 2022-11-05.
  • ^ a b Cook, Brad. "I.M. Meen review". Allgame. Archived from the original on 2013-03-06. Retrieved 2010-02-17.
  • ^ "Í.M. Meen - The Free Library". Archived from the original on 2016-09-13. Retrieved September 1, 2016.
  • ^ "Fun, educational game lets kids explore their 'meen' streak". Contra Costa Times. 1995-08-11. Archived from the original on March 4, 2016. Retrieved 2010-02-17.
  • ^ Conville, Caitlyn (2018-06-15). "'Baldi's Basics' Brings Nostalgia for Millennial Gamers". Study Breaks. Archived from the original on 2018-12-11. Retrieved 2020-06-10.
  • ^ Potvin, James (2022-10-17). "10 Most Memorable Viral Horror Games, Ranked". ScreenRant. Retrieved 2022-11-05.
  • ^ Pradeep, Malavika (2022-02-27). "Inside YouTube Poop, the nonsensical genre that invented meme culture on the internet". Screenshot. Archived from the original on 2024-01-12. Retrieved 2022-08-28.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=I.M._Meen&oldid=1230591871"

    Categories: 
    1995 video games
    Children's educational video games
    DOS games
    DOS-only games
    First-person shooters
    Internet memes
    North America-exclusive video games
    Video game memes
    Video games developed in the United States
    Video games with gender-selectable protagonists
    Video games set in castles
    Video games with 2.5D graphics
    Sprite-based first-person shooters
    Simon & Schuster Interactive games
    Single-player video games
    Animation Magic games
    Internet memes introduced in 2005
    Hidden categories: 
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles using Video game reviews template in single platform mode
     



    This page was last edited on 23 June 2024, at 16:12 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki