Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Summary  





2 References  





3 External links  














Leading Company







Add links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Leading Company
Leading Company
Super Famicom cover art
Developer(s)Koei[1]
Publisher(s)Koei
Composer(s)Yoshihisa Tomabechi
Mark Soskin
Kazumasa Mitsui
SeriesKoei Executive Series
Platform(s)Super Famicom[1]
NEC PC-9801
Sharp X68000[2]
FM Towns
ReleaseSuper Famicom:
  • JP: February 26, 1993[1]
Sharp X68000:
Genre(s)Strategy game involving construction[1]
Mode(s)Single-player, multiplayer (up to 4 players)

Leading Company (リーディングカンパニー)[3] is a construction-oriented strategy video game that was released for the Super Famicom, NEC PC-9801, Sharp X68000 and FM Towns.

Summary[edit]

This player is focusing on adjusting the levels of production at his JVD (JVC) corporate headquarters.

The traditional definition of a leading company is a corporation that currently dominates the "corporate wars" against their competitors. Its employees are considered by most people to be winning the "rat race".

Both versions of this game were released only in the Japanese market, but the NEC PC-9801 version has sharper graphics and the ability to use a mouse. Instead of abstract colors (to depict control of each square of the board), buildings are used to depict a typical Japanese residential neighborhood. A theme park is shown on an island in the PC-9801 version to depict recreational opportunities while the interior of the corporate headquarters is seen in the Sharp X68000 version.

The game challenges young people to create their own business empire by researching and marketing better VHS machines for the Japanese consumers. In both versions of the game, the player is introduced to jazzy instrumental song being played in the background while neon pictures of various people fly across the screen. As of 2021, there has been no attempt to produce an English language version for this game either through official channels or through unofficial emulator translator groups. This game is considered to be in Japanese for the full duration of the game, making literacy skills in Japanese mandatory. Only the brand names themselves use ASCII letters; all other words use the Japanese alphabet. There are only two time periods in the game and jazz music plays throughout the entire game.

The player can either start in the 1970s when VCRs were beginning to be researched in Japan or in the 1980s when VHS (and video cassette recorders) were beginning to come of age.[4] Up to eight buildings can be constructed on the corporation's property to build and research new technology, but three buildings are already established at the start of the game. Each product the player manufactures has a separate profit chart. When an older model goes down in profits, the player should research and manufacture a newer one (and discontinue the older one) and make more money from willing Japanese customers.[4]

It is the job of the player to try to keep his chosen corporation profitable by creating new VHS machines while making sure that people still spend money on the ones being made.[4] If they go down to zero or less, then the company goes bankrupt. At this point, the player loses the game. When a company goes bankrupt, a television news screen appears with the English word "DISSOLVED" on the picture caption.

References[edit]

  1. ^ a b c d "Release date (Super NES)". GameFAQs. Retrieved 2008-05-23.
  • ^ a b "Release date (Sharp X68000)". GameFAQs. Retrieved 2012-01-14.
  • ^ "Japanese title/additional media information". superfamicom.org. Retrieved 2010-10-01.
  • ^ a b c "Basic game overview". AXL. Archived from the original on 2013-12-21. Retrieved 2010-09-29.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Leading_Company&oldid=1220933025"

    Categories: 
    1992 video games
    Business simulation games
    Japan-exclusive video games
    Koei games
    NEC PC-9801 games
    X68000 games
    Super Nintendo Entertainment System games
    FM Towns games
    Video games developed in Japan
    Video games set in the 1970s
    Video games set in the 1980s
    Video games set in the 1990s
    Video games set in Japan
    Multiplayer and single-player video games
    Hidden categories: 
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles containing Japanese-language text
     



    This page was last edited on 26 April 2024, at 20:25 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki