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Contents

   



(Top)
 


1 Plot  





2 Characters  





3 Development  





4 Reception  





5 References  





6 External links  














Malice (2004 video game)






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From Wikipedia, the free encyclopedia
 


Malice
Cover art of Malice
Developer(s)Argonaut Games
Publisher(s)
  • EU: Evolved Games
  • Producer(s)Andy Pana
    Writer(s)Mark Oswin
    Composer(s)Nick Arondel
    Karin Griffin
    Platform(s)PlayStation 2
    Xbox
    Release
    • PAL: April 8, 2004 (PS2)
  • NA: June 2, 2004
  • PAL: August 6, 2004 (Xbox)
  • Genre(s)Platform
    Mode(s)Single-player

    Malice is a platform game developed by Argonaut Games and published by Mud Duck Productions in North America and Evolved Games in Europe, and was released in 2004 for the Xbox and PlayStation 2.

    The game's development cycle proved to be quite troublesome, with a change in publishers, cancellation and an eventual revival, the game's planned 2002 release would eventually be delayed to a Summer 2004 release.

    Malice was met with mixed reviews.

    Plot[edit]

    The game is about the return of a goddess named Malice, who attempts to defeat the evil Dog God with the help of the Metal Guardian; the Keeper of Universe, who needs to find eight Logic Keys to locate the Dog God.

    Characters[edit]

    Development[edit]

    The game was originally intended to be a title for the PlayStation.[1] but was moved to the Xbox as an exclusive on July 14, 2000, with no date or publisher announced.[2] In August 2001, Argonaut announced that Vivendi Universal Interactive Publishing would publish the game through their subsidiary Sierra On-Line, and that a PlayStation 2 version would also be released.[3][4]

    In May 2002, it was announced that band members from No Doubt would be doing various voice-overs for the game, with singer Gwen Stefani doing the voice for Malice.[5] The game was later shown off at Vivendi Universal's booth at E3 2002.[6] By June, the game was announced to be released in November.[7]

    In October 2002, Sierra and Argonaut agreed to delay the game to the Summer of 2003.[8] However, Argonaut's financial issues proved to be troublesome, and in May 2003, it was announced that Vivendi Universal had cancelled their developer contract with Argonaut for the title and they would look into another publisher to publish the title, but in the end, gave back all rights to Argonaut, leaving them to have no choice but to cancel the game.[9]

    In January 2004, it was announced that the game was revived after ZeniMax Media subsidiary Mud Duck Productions purchased the publishing rights for the game in North America.,[10] with Evolved Games acquiring the European publishing rights a few weeks later.[11] The game was silently released in June 2004 in the United States.,[12] and would eventually be Argonaut's final title released, as the company went out of business two months after the Xbox version came out in Europe.

    Reception[edit]

    Aggregate score
    AggregatorScore
    PS2Xbox
    Metacritic51/100[23]48/100[24]
    Review scores
    PublicationScore
    PS2Xbox
    Electronic Gaming Monthly4.67/10[13]4.67/10[13]
    Game InformerN/A5.5/10[14]
    GameProN/A[15]
    GameSpot5/10[16]5/10[16]
    IGN5.8/10[17]5.8/10[17]
    Official U.S. PlayStation Magazine[18]N/A
    Official Xbox Magazine (US)N/A3.5/10[19]
    PlayStation: The Official Magazine6/10[20]N/A
    TeamXboxN/A4.9/10[21]
    X-PlayN/A[22]

    The PlayStation 2 version of Malice received "mixed" reviews, while the Xbox version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[23][24]

    References[edit]

    1. ^ Caoili, Eric (March 5, 2010). "Curioser And Curioser: Malice's Unreleased PS1 Edition". GameSetWatch. UBM plc. Archived from the original on January 12, 2020. Retrieved March 8, 2010.
  • ^ IGN staff (June 13, 2000). "Malice in Wonderland". IGN. Ziff Davis. Archived from the original on June 6, 2022. Retrieved March 8, 2010.
  • ^ "Malice to be Published by Vivendi". 7 August 2001. Archived from the original on 3 August 2023. Retrieved 2 August 2022.
  • ^ "Malice Coming to PlayStation 2". 7 August 2001. Archived from the original on 3 August 2023. Retrieved 2 August 2022.
  • ^ IGN staff (May 17, 2002). "No Doubt to Appear in Malice". IGN. Ziff Davis. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • ^ "Vivendi: E3 Booth Report". 24 May 2002. Archived from the original on 8 June 2022. Retrieved 2 August 2022.
  • ^ "Malice E3 Impressions". 7 June 2002. Archived from the original on 3 August 2023. Retrieved 2 August 2022.
  • ^ IGN staff (October 11, 2002). "Malice Delayed". IGN. Ziff Davis. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • ^ IGN staff (May 30, 2003). "Argonaut Officially Cans Malice". IGN. Ziff Davis. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • ^ "Remember Malice?". 23 January 2004. Archived from the original on 4 October 2022. Retrieved 2 August 2022.
  • ^ "New Malice Screens". 3 February 2004. Archived from the original on 29 December 2022. Retrieved 2 August 2022.
  • ^ "Malice Slips to Retail". 2 June 2004. Archived from the original on 3 August 2023. Retrieved 2 August 2022.
  • ^ a b EGM staff (September 2004). "Malice". Electronic Gaming Monthly. No. 182. Ziff Davis. p. 99.
  • ^ Helgeson, Matt (August 2004). "Malice (Xbox)". Game Informer. No. 136. GameStop. p. 102. Archived from the original on November 18, 2005. Retrieved September 13, 2018.
  • ^ Dan Elektro (June 30, 2004). "Malice: Kat's Tale [sic] Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved September 13, 2018.
  • ^ a b Navarro, Alex (June 14, 2004). "Malice Review". GameSpot. CBS Interactive. Archived from the original on June 6, 2022. Retrieved July 11, 2014.
  • ^ a b Goldstein, Hilary (June 8, 2004). "Malice". IGN. Ziff Davis. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • ^ "Malice". Official U.S. PlayStation Magazine. Ziff Davis. September 2004. p. 97.
  • ^ "Malice". Official Xbox Magazine. Future US. August 2004. p. 80.
  • ^ "Review: Malice". PlayStation: The Official Magazine. Future US. September 2004. p. 26.
  • ^ Semsey, Rob (June 9, 2004). "Malice Review (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on March 10, 2012. Retrieved September 13, 2018.
  • ^ Miller, Skyler (September 6, 2004). "Malice Review (Xbox; incomplete)". X-Play. G4techTV. Archived from the original on September 7, 2004. Retrieved September 13, 2018.
  • ^ a b "Malice for PlayStation 2 Reviews". Metacritic. CBS Interactive. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • ^ a b "Malice for Xbox Reviews". Metacritic. CBS Interactive. Archived from the original on June 6, 2022. Retrieved September 12, 2018.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Malice_(2004_video_game)&oldid=1225172895"

    Categories: 
    2004 video games
    3D platformers
    Argonaut Games games
    Cancelled GameCube games
    Evolved Games games
    Mud Duck Productions games
    PlayStation 2 games
    Single-player video games
    Video games developed in the United Kingdom
    Video games featuring female protagonists
    Xbox games
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    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
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    Articles using Video game reviews template in multiple platform mode
     



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