Martin Mystère: Operation Dorian Gray (known as Crime Stories: From the Files of Martin Mystere in North America) is the only video game adaptation of the Italiansci-fidetectivecomic-book franchise called Martin Mystère, starring a detective and his assistant, Java. It is a point-and-clickadventure game, published in 2005 by The Adventure Company in North America and GMX Media in Europe. A Macintosh version was planned, but was cancelled in the evaluation stage.[1] Versions for PlayStation 2 and Xbox were also planned, but were also cancelled.[2]
The player takes on the role of Martin Mystere, a young private eye who is looking into the brutal killing of Professor Eulemberg, a renowned scientist.
Development for the game began around 2002. Most of the time was invested on the storyboard, which was heavily based on the original comic strips of Martin Mystère.[4] The models for the graphics started as layouts on paper. The models were output in Realtime 3D with octagonal views and pre-rendered backgrounds (similar to Druuna: Morbus Gravis and Syberia)[2] and animated with 3DS Max.
The game uses Direct3D retained mode that has been discontinued by Microsoft.
The game has a Metascore of 45% based on 20 critics.[8]
Computer Gaming Magazine gave a scathing review describing the game as "tragic", adding that it was too over-enthusiastic.[8] IGN deemed it "generic"[7] and GameSpot called it "archaic".[6] Game Chronicles thought the puzzles were illogical and the story didn't make sense.[3]
^ abMatthew Patterson. "Martin Mystère Interview - Gamer's Hell". Gamer's Hell. Archived from the original on October 9, 2003. Retrieved September 15, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)