Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Gameplay  





2 Development and release  





3 Reception  





4 Notes  





5 References  





6 External links  














Metal & Lace: The Battle of the Robo Babes






Español

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Metal & Lace: The Battle of the Robo Babes
Developer(s)Forest
Publisher(s)
  • JP: Forest
  • NA: Megatech Software
  • Designer(s)Hideki Masuko
    Programmer(s)Hideki Masuko
    Kazuhiro Otawara
    Artist(s)Akihiro Yoshizane
    Naoki Osaki
    Takako Suzuki
    Composer(s)Koichi Yamada
    Yoshifumi Doiichi
    Platform(s)FM Towns, MS-DOS, PC-98
    Release
    • JP: May 29, 1992 (PC-98)
  • JP: October 1993
    (FM Towns)
  • NA: 1993 (DOS)
  • Genre(s)Fighting, eroge
    Mode(s)Single-player, multiplayer

    Metal & Lace: The Battle of the Robo Babes is a 1993 fighting game published by Megatech Software in North America for the MS-DOS. Set in the year 2053 and featuring an all-female cast of seven "MeCha" robots, the players participate on a "RoboFighting" tournament at MeCha island. The gameplay consists of one-on-one fights using a main two-button configuration and features special moves.

    Metal & Lace: Battle of the Robo Babes is a localization of Ningyou Tsukai[a], which was published earlier by eroge developer Forest for PC-98 (1992) and FM Towns (1993). The title was then licensed for the North American market by Megatech Software and released for MS-DOS in 1993. Megatech expanded upon the game's concept during localization, introducing upgrade items, a different plot and English voicework.

    Metal & Lace has garnered mixed reception from critics, most of whom reviewed it as an import title: they felt that its use of erotism was disappointing and criticized its high difficulty, while most reviewers were divided in regards to the audiovisual presentation, controls and gameplay. It was later followed by a Japan-exclusive sequel titled Ningyou Tsukai 2[b], which was first released for PC-98 (1996) and later for Microsoft Windows (1997).[1]

    Gameplay[edit]

    MS-DOS version screenshot.

    Metal & Lace: The Battle of the Robo Babes is an arcade-style all-female eroge fighting game reminiscent of Street Fighter II using a two-button layout.[2][3][4][5][6][7] The plot varies between each region. In the original Japanese version, humanity began migrating to another planet due to significant development of industrial remote-controlled robots called "Si-lhouette". They were eventually used for martial arts competitions and duels, gaining popularity and causing their technology to grow rapidly. Mizuho Factory, was a company dedicated to the manufacturing of Si-lhouette machines but its parent company went bankrupt before a new model was launched due to a large debt. Rika Mizuho decides to participate with a Si-lhouette machine she created called Mimi after hearing news of a competition where the winner will receive a cash prize.[2][3][7] In the North American localization, players assume the role of an aspiring enthusiast commanding a RoboFighter participating in a RoboFighting tournament taking place at MeCha island, where warriors known as MeCha rely on armor suits that provides several benefits.[4][5][6][7]

    Prior to starting a match, the player must pay an entry fee in order to participate.[7] The player fights against other opponents in one-on-one matches and the fighter who manages to deplete the health bar of the opponent wins the first bout.[6] The first to win two bouts becomes the winner of the match. Each round is timed;[4] if both fighters still have health remaining when time expires, the fighter with more health wins the round. It features two modes: single-player battles and versus.[4] In single-player mode, players fight against seven girls representing a computer-controlled fighters and as each are defeated, an image of each girl is rewarded in an increasingly revealing state of undress.[2][5][6][7] If all of the opponents are defeated, the player will be able to fight against the "Ultimate Champions". Characters available in the game are Mimi, Rogue, Mistress, Anna, Sky Hound, Sun C and Silver Dragon.[4][6] Special moves are performed by entering button commands while pressing the d-pad.[3][4][5]

    Unlike other fighting games of the era, the player's health bar is not replenished between fights, requiring the purchase of energy batteries by visiting a parts shop where other items can be bought to increase offensive and defensive power levels with money earned from bouts.[4][5][6][7] Players can also buy different armor sets via an armor shop, each with their own advantages and disadvantages, and each one becomes stronger by repeatedly using the same armor during matches.[7]

    Development and release[edit]

    Metal & Lace: The Battle of the Robo Babes was first published in Japan by eroge developer Forest for PC-98 under the title Ningyou Tsukai on May 29, 1992, and later for FM Towns in October 1993.[3][7][8] The game was originally programmed and designed by Hideki Masuko.[4][9][10] Akihiro Yoshizane, Naoki Osaki and Takako Suzuki, who worked in the Japanese anime industry, as well as two artists credited under the pseudonyms "Ikuko" and "Yoko" were responsible for the creation of characters, animations and backgrounds.[4][9][10][11][12] The soundtrack was scored by co-composer Koichi Yamada and Yoshifumi Doiichi.[4][10]

    Metal & Lace was then licensed for the North American market by Megatech Software and released for MS-DOS in 1993.[7][9][13][citation needed] This version was also distributed in Europe by Screen Multimedia via import.[6][14] Megatech designers David S. Moskowitz, Erwin Mab and Kenny Wu expanded upon the game's concept during its localization by introducing elements such as upgrade items, a new plot and English voice acting.[7][9] The DOS localization was published in both disk and CD-ROM format under two releases: an under 13 version lacking nudity and an over 18 version featuring partial nudity only available via mail order.[6][15][14]

    Reception[edit]

    Review scores
    PublicationScore
    Aktueller Software Markt9/12[11]
    Génération 457%[16]
    Joystick27%[15]
    Micromanía83/100[17]
    PC Zone35/100[14]
    Pelit82/100[18]
    PC Joker62%[19]
    PC Player46/100[20]
    Power Play12%[13]
    Power Unlimited85/100[21]

    Metal & Lace: The Battle of the Robo Babes was met with mixed reception from critics since its release, most of which reviewed it as an import title. French magazine Génération 4 regarded Metal & Lace as a disappointing and dull fighting game that uses erotic imagery as pretext, criticizing its difficulty, sprite animations and repetitive fights, stating that Cobra Mission was more fun to play.[16] Joystick's Vincent Solé called the game to be a "pale copy" of Street Fighter II and panned its poor color palette, controls, action and jerky sprite animations but commended the manga-style graphics and CD-quality voice work in the CD-ROM version.[15] PC Player's Anatol Locker felt that the title was mediocre outside of its presentation and graphical "frills", criticizing the difficulty at higher matches and recommended playing Body Blows instead but gave positive remarks to the extras and ability to customize the fighter for adding tactics into gameplay.[20] Dutch publication Power Unlimited gave it a more positive outlook, praising the anime-style visuals that started to become popular at the time of the game's release.[21] Aktueller Software Markt's Michael Suck praised its elaborate animations, atmospheric background graphics, sound and action.[11]

    In contrast, Computer Gaming World'sCharles Ardai panned Metal & Lace: The Battle of the Robo Babes for its length, combat system, lack of additional customizable items and backgrounds, sluggish controls and repeatability, stating that the core gameplay is not good.[9] Micromanía's Óscar Santos García commended the visuals, addictive gameplay, sound and character animations. However, Santos García felt mixed in regards to its originality and the high difficulty was criticized.[17] In a similar manner, Pelit's Jyrki J.J. Kasvi gave Metal & Lace a positive outlook but criticized the lack of in-game music.[18] PC Joker's Joachim Nettelbeck thought that the controls worked well and gave positive remarks to the sprite animations and fight sequences, though he felt mixed about the presentation and criticized the poor backgrounds.[19] Power Play's Michael Hengst found the action to be dull, criticizing the audiovisual presentation and erotism.[13] PC Zone's Chris Anderson summarized that the game was completely "devoid of any entertainment value whatsoever." Anderson criticized the gameplay for being boring and the erotic elements to be disappointing.[14]

    Notes[edit]

    1. ^ Japanese: 人形使い, Hepburn: Ningyō Tsukai, lit. "Puppeteer" or "Puppet Operator"
  • ^ Japanese: 人形使い2, Hepburn: Ningyō Tsukai Tsu, lit. "Puppeteer 2" or "Puppet Operator 2"
  • References[edit]

    1. ^ "人形使い2" [Ningyō Tsukai 2]. 格闘ゲーム総合サイト [Fighters Front Line]. July 9, 2020. Archived from the original on 2017-08-27. Retrieved 2021-07-04.
  • ^ a b c 人形使い 取扱説明書 (PC-98, JP)
  • ^ a b c d "「人気美少女格闘ゲーム大攻略!!人形使い」" [Popular Bishoujo Fighting Game Great Strategy!! - Puppet Master]. Technopolis [ja] (in Japanese). Vol. 11, no. 8. Tokuma Shoten. August 15, 1992. pp. 6–11.
  • ^ a b c d e f g h i j Metal & Lace: The Battle of the Robo Babes manual (MS-DOS, US)
  • ^ a b c d e Delgado L., Francisco (December 1993). "Preview: Curvas peligrosas - Metal & Lace: The Battle of the Robo Babes (PC)". Micromanía (in Spanish). Vol. 2, no. 67. Hobby Press. p. 16.
  • ^ a b c d e f g h Scotlord, Laurence (February 1994). "Blueprint: Metal & Lace: The Battle of the Robo Babes". PC Zone. No. 11. Dennis Publishing. pp. 10–11.
  • ^ a b c d e f g h i j Davison, Pete (June 17, 2021). "The History of Lewd: Metal & Lace: The Battle of the Robo Babes". Rice Digital. Rice Digital Ltd. Archived from the original on 2021-06-17. Retrieved 2021-06-17.
  • ^ "人形使い" [Ningyō Tsukai]. 格闘ゲーム総合サイト [Fighters Front Line]. July 9, 2020. Archived from the original on 2020-06-27. Retrieved 2021-07-04.
  • ^ a b c d e Ardai, Charles (February 1994). "Review: Anime Mine - MegaTech's Metal & Lace: The Battle of the Robo Babes (IBM)". Computer Gaming World. No. 115. Ziff Davis. pp. 120–122.
  • ^ a b c Forest (May 29, 1992). 人形使い [Ningyō Tsukai] (PC-98) (in Japanese). Forest. Level/area: Staff roll.
  • ^ a b c Suck, Michael (February 1994). "Review: Metal und Spitzenhäubchen - Metal & Lace". Aktueller Software Markt (in German). No. 84. Tronic Verlag. p. 34.
  • ^ Forest (October 1993). 人形使い [Ningyō Tsukai] (FM Towns) (in Japanese). Forest. Level/area: Staff roll.
  • ^ a b c Hengst, Michael (February 1994). "Computerspiele / Tests: Mach mich nicht an - Metal & Lace: The Battle of the Robo Babes (MS-DOS)". Power Play [de] (in German). No. 71. Markt & Technik. pp. 38–39.
  • ^ a b c d Anderson, Chris (September 1994). "Review: Metal & Lace: The battle of the Robo Babes". PC Zone. No. 18. Dennis Publishing. pp. 80–81.
  • ^ a b c Solé, Vincent (January 1994). "En Bref: Metal & Lace (Sur PC / Editeur MegaTech". Joystick (in French). No. 45. Hachette Digital Presse. p. 134.
  • ^ a b "Test Express...: Metal & Lace - MegaTech (PC)". Génération 4 [fr] (in French). No. 62. Computec. January 1994. p. 44.
  • ^ a b García, Óscar Santos (February 1994). "Femme Fatales - Metal & Lace (PC)". Micromanía (in Spanish). Vol. 2, no. 69. Hobby Press. p. 41.
  • ^ a b J.J. Kasvi, Jyrki (February 1994). "Metal & Lace: The Battle of the Robo Babes – Lapsilta kielletty (PC)". Pelit (in Finnish). No. 21. Sanoma. pp. 24–25. (TranscriptionbyPelit. Archived 2021-04-27 at the Wayback Machine).
  • ^ a b Nettelbeck, Joachim (February 1994). "Twilight — Games Für Idividualisten: Bit mal Byte=Sex? - Metal & Lace". PC Joker (in German). No. 19. Joker-Verlag. pp. 70–71.
  • ^ a b Locker, Anatol (January 1994). "Spiele-Test - Metal & Lace: The Battle of the Robo Babes (PC/XT)". PC Player (in German). No. 13. Future Verlag. p. 44.
  • ^ a b "Review - Metal & Lace: The Battle of the Robo Babes - DOS". Power Unlimited (in Dutch). No. 5. VNU Media. January 1994.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Metal_%26_Lace:_The_Battle_of_the_Robo_Babes&oldid=1193789160"

    Categories: 
    1993 video games
    DOS games
    Fighting games
    FM Towns games
    Megatech Software games
    Multiplayer and single-player video games
    NEC PC-9801 games
    Video games developed in Japan
    Hidden categories: 
    Articles containing Japanese-language text
    CS1 Japanese-language sources (ja)
    CS1 Spanish-language sources (es)
    CS1 German-language sources (de)
    CS1 French-language sources (fr)
    CS1 Finnish-language sources (fi)
    Webarchive template wayback links
    CS1 Dutch-language sources (nl)
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    All articles with unsourced statements
    Articles with unsourced statements from May 2021
    Articles using Video game reviews template in single platform mode
     



    This page was last edited on 5 January 2024, at 17:20 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki