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1 Gameplay  





2 Development  





3 References  





4 Further reading  














Monaco 2







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Monaco 2
Developer(s)Pocketwatch Games
Publisher(s)Humble Games
Composer(s)Austin Wintory[1]
Platform(s)PC
Genre(s)Stealth, action

Monaco 2 (stylised as Monaco II) is an upcoming stealth action video game developed by Pocketwatch Games and published by Humble Games. The game is a sequel to the critically well received Monaco: What's Yours Is Mine (2013). The game is planned to include a form of isometric 3D graphics as opposed to its predecessor's 2D birds-eye view. Further, Monaco 2's introduction of procedural level generation will be new to the series.

Gameplay[edit]

Like its predecessor, Monaco 2 is a stealth and action video game where the player partakes in heists and robberies.[2] Players will be able to select from a cast of playable characters to assist them in completing the level.[3] The game is planned to include 3D isometric graphics displayed through a top-down perspective with camera options to allow players to adjust their vision.[2] Additionally, the introduction of procedural generation means the levels are not static.[3]

Development[edit]

"I want to make the ultimate heist simulator. I want to make a game that you can go back to and you can play it over and over again, and figure out new paths, and play it with your friends, case the joint, really figure out the best way to break into a place, and do it."

Andy Schatz during the Humble Games Showcase 2022[4]

Monaco 2 is set to be the sequel to the award winning Monaco: What's Yours Is Mine and was announced on March 17, 2022 during the Humble Games Showcase 2022 event by Pocketwatch Games' lead developer Andy Schatz. An animated teaser trailer accompanied the announcement. During the event, Schatz noted that the game would feature 3D graphics to allow players to explore vertically,[5] a concept which was compared to Mission: Impossible,[2] as well as procedural level generation.[3] Despite these changes, he ensured that the game would remain faithful to the genres and themes of its predecessor. Another deviation from Monaco is the removal of the greyscale blueprint map design.[4] At the time, Schatz described the game to be the "ultimate heist simulator",[3] with the procedural generation helping to make the environments feel real. Immediate reception to the announcement was positive, especially regarding the early visualisations.[3] Following the announcement, Schatz livestreamed the development of Monaco 2onTwitch.tv.[2][3]

The game does not currently have a release date, and it is only confirmed for PC.[2][3]

References[edit]

  1. ^ "Videogames - Austin Wintory". Austin Wintory. Retrieved July 13, 2022.
  • ^ a b c d e Stewart, Marcus (March 17, 2022). "Monaco 2 Enlists Players To Pull Off One More Heist". Gameinformer. GameStop. Archived from the original on July 12, 2022. Retrieved July 13, 2022.
  • ^ a b c d e f g McWhertor, Michael (March 17, 2022). "Stealth indie hit Monaco: What's Yours is Mine is getting a 3D sequel". Polygon. Vox Media. Archived from the original on July 8, 2022. Retrieved July 13, 2022.
  • ^ a b O'Connor, Alice (March 17, 2022). "Cracking cooperative heist 'em up Monaco has a sequel coming". Rock Paper Shotgun. Gamer Network. Archived from the original on July 12, 2022. Retrieved July 13, 2022.
  • ^ Castle, Katharine (March 17, 2022). "Everything that happened at the Humble Games Showcase 2022". Rock Paper Shotgun. Gamer Network. Archived from the original on July 12, 2022. Retrieved July 13, 2022.
  • Further reading[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Monaco_2&oldid=1222105174"

    Categories: 
    Upcoming video games
    Action games
    Indie games
    Heist fiction
    Humble Games games
    Pocketwatch Games
    Stealth video games
    Video games developed in the United States
    Video games scored by Austin Wintory
    Video games set in Monaco
    Hidden categories: 
    Use mdy dates from July 2022
    Articles with short description
    Short description is different from Wikidata
    Articles using Infobox video game using locally defined parameters
     



    This page was last edited on 3 May 2024, at 22:34 (UTC).

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