Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Gameplay  





2 Reception  





3 See also  





4 Notes  





5 References  





6 External links  














Omega Fighter






العربية
Ladin

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Omega Fighter arcade flyer.
Developer(s)UPL
Publisher(s)
  • NA: American Sammy[1]
  • Platform(s)Arcade
    Release
  • NA: August 1989[1]
  • EU: October 1989[3][4]
  • Genre(s)Shoot 'em up
    Mode(s)Single-player, 2-player

    Omega Fighter[a] is a vertical scrolling shooter developed for the arcadesbyUPL and released in 1989.[5][2] While similar to most other scrolling shooters, Omega Fighter was unique in its gameplay, level and enemy focus: rather than flying over multiple levels, the player faced up against an enormous space battle cruiser which contained every level. A Sega Genesis version was planned but never released.[6]

    Gameplay[edit]

    Taking place in the future, an enormous alien battle cruiser/space craft carrier has attacked the Earth. The Earth's only defense lies in small fighter craft wielding great firepower with the mission of dismantling the cruiser one portion at a time before it lands.

    Players were briefed before every mission to destroy specific parts of the enormous ship. Destroying these parts of the ship would actually play some significance on the game's ending, but overall contributed to the player's score. The game has a unique scoring aspect that awarded the player for destroying enemies at point blank range.

    There are two weapons that the player picks up, and if the player picks up a different powerup, it will always reset to its lowest level:

    There are also two items that are pressed by the 'bomb' button, and each player may pick up to two of them:

    Reception[edit]

    In Japan, Game Machine listed Omega Fighter on their August 15, 1989 issue as being the fifteenth most popular table arcade unit at the time.[7]

    At the time of the game's release, Computer + Video Games and Advanced Computer Entertainment generally found the game playable and fulfilling.[3][4] Your Sinclair, on the other hand, felt the gameplay and graphics were uninspired.[8]

    See also[edit]

    Notes[edit]

    1. ^ Japanese: オメガファイター, Hepburn: Omega Faitā

    References[edit]

    1. ^ a b "AMOA Expo '89 Convention Exhibit Preview". Vending Times. Vol. 29, no. 10. August 1989. p. 47.
  • ^ a b "Omega Fighter". Media Arts Database (in Japanese). Agency for Cultural Affairs. Retrieved 26 September 2021.
  • ^ a b "Arcade Action: Omega Fighter". Computer + Video Games. No. 96 (November 1989). 16 October 1989. pp. 96–98 (98).
  • ^ a b "Omega Fighter". Advanced Computer Entertainment. No. 26 (November 1989). October 1989. p. 23.
  • ^ "Omega Fighter". The International Arcade Museum. Retrieved 9 Nov 2013.
  • ^ Harris, Steve (September 1989). "Outpost: Genesis — GENESIS SIZZLES AT CES!!! A Dozen New 16-Bit Game Titles Debut at Summer Show - Will the Momentum Continue?". Electronic Gaming Monthly. No. 3. Sendai Publishing. pp. 64–67.
  • ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 362. Amusement Press, Inc. 15 August 1989. p. 21.
  • ^ Bielby, Matt (16 November 1989). "Slots of Fun". Your Sinclair. No. 48 (December 1989). pp. 90–1.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Omega_Fighter&oldid=1219305909"

    Categories: 
    1989 video games
    Arcade video games
    Arcade-only video games
    Nintendo Switch games
    PlayStation 4 games
    Cancelled Sega Genesis games
    Vertically scrolling shooters
    UPL Co., Ltd games
    Video games developed in Japan
    Arcade Archives games
    Hamster Corporation games
    Multiplayer and single-player video games
    Hidden categories: 
    Articles containing Japanese-language text
    CS1 Japanese-language sources (ja)
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    KLOV game ID same as Wikidata
     



    This page was last edited on 16 April 2024, at 23:24 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki