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Contents

   



(Top)
 


1 Gameplay  





2 Plot  





3 Development  





4 Reception  





5 References  














Prime Target







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From Wikipedia, the free encyclopedia
 


Prime Target
Developer(s)WizardWorks
Publisher(s)MacSoft
Release1996
Genre(s)First-person shooter

Prime Target is a 1996 action video game developed by WizardWorks Group and published by MacSoft for Macintosh computers.[1][2][3]

Gameplay

[edit]

Prime Target uses the Marathon 2 gaming engine.[4]

Plot

[edit]

An influential senator named Cathryn Mayfield has been murdered, and it is up to the player to uncover secret documents relating to a conspiracy.

Development

[edit]

The team was led by Kirk Sumner.[5] An arcade port of the game was developed and underwent location testing at a Champions Arcade in the Philadelphia area during 1997,[6] but was never fully released.

Reception

[edit]

The game received generally positive reviews from critics.

ANext Generation critic commented that the game's combination of shooting action and mystery solving "is a unique attempt to rework an old design, and for the most part it works." He also praised the large, challenging levels, the multiplayer options, and the need to move furniture and duck behind it for cover. However, he ultimately compared the game unfavorably to other Marathon 2 engine games such as ZPC and Damage Incorporated, and gave it three out of five stars.[4] MacHome praised the game's realism and plot.[7] MacGamer liked the replay value.[8] MacGate appreciated how at the core of the game was a genuine mystery to solve.[9] According to Italian company Mac-O-Rama, the title was the sixth entry on the 'Top Ten Mac Games List' for the period between January 31st and February 6th 2000.[10]

Despite the reviews, the game saw mediocre sales upon release.[11]

References

[edit]
  1. ^ Eaton, Jeff (June 27, 1997). "Review: Prime Target". Inside Mac Games (Volume 5, Issue 10). p. 10. Archived from the original on June 27, 1997.
  • ^ "Prime Target!". 17 April 1997. Archived from the original on 17 April 1997.
  • ^ Tiberius (February 1997). "Prime Target". Joystick (Issue 79) (in French). p. 108.
  • ^ a b "Prime Target". Next Generation. No. 28. Imagine Media. April 1997. p. 130.
  • ^ "Gamasutra - The Art & Business of Making Games". www.gamasutra.com.
  • ^ Webb, Marcus (September 1997). "More CD Games Aimed at Arcades". Next Generation. No. 33. Imagine Media. p. 32.
  • ^ "MacHome Product Review- Prime Target". 5 January 2000. Archived from the original on 5 January 2000.
  • ^ "MacGamer - Get In The Game". 9 May 2003. Archived from the original on 9 May 2003.
  • ^ "MGG - Prime Target review". 12 June 1998. Archived from the original on 12 June 1998.
  • ^ "La Top Ten di Mac-O-Rama".
  • ^ "Macintosh: Not Dead Yet". Next Generation. No. 33. Imagine Media. September 1997. p. 24.
  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Prime_Target&oldid=1109320237"

    Categories: 
    Video game stubs
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    First-person shooters
    Classic Mac OS games
    Classic Mac OS-only games
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    Sprite-based first-person shooters
    Marathon engine games
    WizardWorks games
    MacSoft games
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