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Contents

   



(Top)
 


1 Gameplay  





2 Characters  



2.1  Heroes  





2.2  Bosses  







3 Development  





4 Release  



4.1  Soundtrack  





4.2  Merchandise  







5 Reception  





6 Legacy  





7 References  





8 External links  














Red Earth (video game)






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Red Earth
Brochure for the game
Developer(s)Capcom
Publisher(s)Capcom
Composer(s)Takayuki Iwai
Platform(s)Arcade
Release
  • JP: December 1996
  • NA: 1996
  • Genre(s)Fighting
    Mode(s)Single-player, multiplayer
    Arcade systemCP System III

    Red Earth, released in Japan as Warzard (ウォーザード, Wōzādo),[1] is a fantasy-themed 2D fighting game released by Capcom as an arcade game in 1996. It was the first game for Capcom's CP System III hardware,[2] the same hardware which Street Fighter III and its derivatives ran on.[3] After not being released on a home platform for 26 years, it was announced on February 20, 2022 that Red Earth would receive its first port as a part of the Capcom Fighting Collection on June 24, 2022 for PlayStation 4, Xbox One, Nintendo Switch, and PC.[4]

    Gameplay

    [edit]
    Leo fighting Gi Gi

    Red Earth features two different game modes: a single-player Quest Mode and a two-player Versus Mode. In Quest Mode, the player chooses from one of the four main characters, and progresses through their character's storyline while fighting against a series of eight computer-controlled adversaries in one-on-one battles (like in the first Street Fighter), gaining experience points during each battle, which are used to improve the character's attack and defense and access new moves.[5] In Versus Mode, two players fight against each other, each using any of the four main characters (including the same character as the other player). Red Earth uses a password feature that allows the player to play the game later on the same skill level their character reached when it ended the last time.[5] The character is able to acquire new abilities depending on the skill level that has been reached.

    The fighting system itself is similar to previous Capcom fighting games such as the Street Fighter series with a few key differences. First of all, the vitality gauge of each computer-controlled opponent fought by the player during Quest mode is displayed across the bottom of the screen, and is much larger than the player's own vitality gauge.[5] Also, as the player lands hits on their opponents, various coins and treasure chests come out. Collecting coins provides experience points, while various items can be found in treasure chests such as orbs (used to perform super moves) and food (which replenishes the player's vitality). These elements make the game very similar to a side-scrolling action game rather than a traditional fighting game, similar to Capcom's own adaptation of the Dungeons & Dragons beat 'em up game.

    Red Earth is one of the few Capcom games with fatalities. They include splitting the opponent in half, decapitation, artery rupture, organ removal, and limb slicing. It also features multiple endings and hidden endings influenced by the player's actions, given choices (akin to Chun-Li's ending in Super Street Fighter II), amount of continues used, and the manner of killing enemies.

    Characters

    [edit]

    Red Earth takes place on an alternate version of Earth sometime in the 14th century (the Japanese version states a post-apocalyptic 1999, however) where the world did not experience any technological revolutions or Renaissance and was still in a medieval/mythological state.

    A new country has risen by the evil Scion, who sends out various monsters to take over the world. Four heroes emerge to defend Earth.

    Heroes

    [edit]

    Bosses

    [edit]

    Development

    [edit]

    According to Takashi Sado, Red Earth was made due to the growing popularity of fighting games in the 1990s.[2] Sado said that the game was inspired by Magic Sword and The King of Dragons, both made by Capcom.[2] However, what made it different from other fighting games was the inclusion of a set of parameters and equipment so that casual players can keep up with more experienced players.[7]

    Release

    [edit]

    Soundtrack

    [edit]

    An official soundtrack of the game was released on December 18, 1996, for ¥3200. It was composed by Takayuki Iwai with additional help by Ryoji Yamamoto and Wataru Hachisako. It contains 72 tracks over 2 CDs. Certain tracks were later featured in the 2004 game Capcom Fighting Evolution, although they are downgraded versions and slightly offtune.

    Merchandise

    [edit]

    Two books about the game were published in Japan. The first one, titled All About Warzard, is an in-depth look at the creation of the game. It contains many pages of concept art and screenshots, details on technical and musical aspects of the game as well as gameplay strategies. The other book, titled Gamest Mook #65: Warzard, was a similar, although unofficial book. This book also contained a fan art section.

    ADarkstalkers and Red Earth crossover manga, entitled "Maleficarum", was published in Japan in 1997. The English edition was made available by UDON in October 2010. Capcom also released several figurines of the various characters and bosses from the game.

    Reception

    [edit]

    In Japan, Game Machine listed Red Earth on their February 1, 1997 issue as being the second most-popular arcade game for the previous two weeks.[8]

    The game was reviewed by Hyper magazine and rated 4 out of 5 stars.[9]

    Legacy

    [edit]

    Some of the characters from Red Earth have appeared in other video games:

    References

    [edit]
    1. ^ a b c d e f g "Red Earth / Warzard – Hardcore Gaming 101".
  • ^ a b c d "Red Earth, Capcom's forgotten fighting game, gets a second chance". Polygon. 28 May 2022.
  • ^ Webb, Marcus (November 1996). "Street Fighter 3 in December". Next Generation. No. 23. Imagine Media. p. 22. SFIII will be the second game to utilize the new Capcom System III (CPS-III) hardware ... A game called Wizards will be the initial release for the new system.
  • ^ Guerrero, John (February 20, 2022). "Capcom Fighting Collection announced, releasing June 24 – Includes Red Earth, Gem Fighter, Puzzle Fighter, Hyper Street Fighter 2, and a ton of Darkstalkers". EventHubs. Retrieved February 20, 2022.
  • ^ a b c "Coin-Operated". Sega Saturn Magazine. No. 18. Emap International Limited. April 1997. pp. 92–95.
  • ^ a b c d "Red Earth – NO MERCY... ATTACK!".
  • ^ a b "Capcom reflects on the Red Earth game included in the Capcom Fighting Collection – a previously Japan-only game – Game News 24". 23 June 2023.
  • ^ "Game Machine's Best Hit Games 25 – TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 534. Amusement Press, Inc. 1 February 1997. p. 25.
  • ^ "Arcade". Hyper. No. 41. March 1997. pp. 20–1.
  • ^ a b c d e "Red Earth". Steam Games.
  • ^ "10 Funniest Moments in Pocket Fighter/Super Gem Fighter Mini Mix". 6 March 2022.
  • ^ "Ultimate Card Battle". 5 January 2022.
  • ^ "TEPPEN adds new Capcom characters, BGMS and special anniversary event in latest update". 6 January 2022.
  • [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Red_Earth_(video_game)&oldid=1235399276"

    Categories: 
    1996 video games
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    This page was last edited on 19 July 2024, at 03:00 (UTC).

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