Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Referential transparency  





2 Temporal side effects  





3 Idempotence  





4 Example  





5 See also  





6 References  














Side effect (computer science)






العربية
Azərbaycanca
Čeština
Deutsch
Ελληνικά
Español
Esperanto
فارسی
Français

Italiano
Lombard
Nederlands

Polski
Русский
Simple English
Српски / srpski
Svenska
Українська
Tiếng Vit

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Incomputer science, an operation, functionorexpression is said to have a side effect if it has any observable effect other than its primary effect of reading the value of its arguments and returning a value to the invoker of the operation. Example side effects include modifying or reading a non-local variable, a static local variable or a mutable argument passed by reference; raising errors or exceptions; performing I/O; or calling other functions with side-effects.[1] In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories.[2][3] Side effects play an important role in the design and analysis of programming languages. The degree to which side effects are used depends on the programming paradigm. For example, imperative programming is commonly used to produce side effects, to update a system's state. By contrast, declarative programming is commonly used to report on the state of system, without side effects.

Functional programming aims to minimize or eliminate side effects. The lack of side effects makes it easier to do formal verification of a program. The functional language Haskell eliminates side effects such as I/O and other stateful computations by replacing them with monadic actions.[4][5] Functional languages such as Standard ML, Scheme and Scala do not restrict side effects, but it is customary for programmers to avoid them.[6]

Assembly language programmers must be aware of hidden side effects—instructions that modify parts of the processor state which are not mentioned in the instruction's mnemonic. A classic example of a hidden side effect is an arithmetic instruction that implicitly modifies condition codes (a hidden side effect) while it explicitly modifies a register (the intended effect). One potential drawback of an instruction set with hidden side effects is that, if many instructions have side effects on a single piece of state, like condition codes, then the logic required to update that state sequentially may become a performance bottleneck. The problem is particularly acute on some processors designed with pipelining (since 1990) or with out-of-order execution. Such a processor may require additional control circuitry to detect hidden side effects and stall the pipeline if the next instruction depends on the results of those effects.

Referential transparency[edit]

Absence of side effects is a necessary, but not sufficient, condition for referential transparency. Referential transparency means that an expression (such as a function call) can be replaced with its value. This requires that the expression is pure, that is to say the expression must be deterministic (always give the same value for the same input) and side-effect free.

Temporal side effects[edit]

Side effects caused by the time taken for an operation to execute are usually ignored when discussing side effects and referential transparency. There are some cases, such as with hardware timing or testing, where operations are inserted specifically for their temporal side effects e.g. sleep(5000)orfor (int i = 0; i < 10000; ++i) {}. These instructions do not change state other than taking an amount of time to complete.

Idempotence[edit]

Asubroutine with side effects is idempotent if multiple applications of the subroutine have the same effect on the system state as a single application, in other words if the function from the system state space to itself associated with the subroutine is idempotent in the mathematical sense. For instance, consider the following Python program:

x = 0

def setx(n):
    global x
    x = n

setx(3)
assert x == 3
setx(3)
assert x == 3

setx is idempotent because the second application of setx to 3 has the same effect on the system state as the first application: x was already set to 3 after the first application, and it is still set to 3 after the second application.

Apure function is idempotent if it is idempotent in the mathematical sense. For instance, consider the following Python program:

def abs(n):
    return -n if n < 0 else n

assert abs(abs(-3)) == abs(-3)

abs is idempotent because the second application of abs to the return value of the first application to -3 returns the same value as the first application to -3.

Example[edit]

One common demonstration of side effect behavior is that of the assignment operatorinC. The assignment a = b is an expression that evaluates to the same value as the expression b, with the side effect of storing the R-valueofb into the L-valueofa. This allows multiple assignment:

a = (b = 3);  // b = 3 evaluates to 3, which then gets assigned to a

Because the operator right associates, this is equivalent to

a = b = 3;

This presents a potential hangup for novice programmers who may confuse

while (b == 3) {}  // tests if b evaluates to 3

with

while (b = 3) {}  // b = 3 evaluates to 3, which then casts to true so the loop is infinite

See also[edit]

References[edit]

  1. ^ Spuler, David A.; Sajeev, A. Sayed Muhammed (January 1994). Compiler Detection of Function Call Side Effects. James Cook University. CiteSeerX 10.1.1.70.2096. The term Side effect refers to the modification of the nonlocal environment. Generally this happens when a function (or a procedure) modifies a global variable or arguments passed by reference parameters. But here are other ways in which the nonlocal environment can be modified. We consider the following causes of side effects through a function call: 1. Performing I/O. 2. Modifying global variables. 3. Modifying local permanent variables (like static variables in C). 4. Modifying an argument passed by reference. 5. Modifying a local variable, either automatic or static, of a function higher up in the function call sequence (usually via a pointer).
  • ^ Turner, David A., ed. (1990). Research Topics in Functional Programming. Addison-Wesley. pp. 17–42. Via Hughes, John. "Why Functional Programming Matters" (PDF). Archived (PDF) from the original on 2022-06-14. Retrieved 2022-08-06.
  • ^ Collberg, Christian S. (2005-04-22). "CSc 520 Principles of Programming Languages". Department of Computer Science, University of Arizona. Archived from the original on 2022-08-06. Retrieved 2022-08-06.
  • ^ "Haskell 98 report". 1998.
  • ^ Jones, Simon Peyton; Wadler, Phil (1993). Imperative Functional Programming. Conference Record of the 20th Annual ACM Symposium on Principles of Programming Languages. pp. 71–84.
  • ^ Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shriram (2014-08-01). "How To Design Programs" (2 ed.). MIT Press.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Side_effect_(computer_science)&oldid=1220587709"

    Categories: 
    Computer programming
    Programming language theory
    Functional programming
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
    Use dmy dates from December 2021
    Use list-defined references from August 2022
    Articles with example C code
    Articles with example Python (programming language) code
     



    This page was last edited on 24 April 2024, at 18:51 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki