Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Sjeng Free  





2 Deep Sjeng  





3 Tournaments  





4 References  





5 External links  














Sjeng (software)






Italiano
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Original author(s)Gian-Carlo Pascutto
Developer(s)Gian-Carlo Pascutto
Stable release

3.0

Repository
Written inC
Typechess engine
Licensefree[1]
Websitewww.sjeng.org

Sjeng is a chess engine written by Gian-Carlo Pascutto based on Faile, written by Adrien Regimbald.[2] There are two major versions of Sjeng: the original open source version called Sjeng (also now known as Sjeng old or Sjeng free) and Deep Sjeng, a closed source commercial version.

Sjeng ‘Free’[edit]

According to the Sjeng website “Sjeng was written by Gian-Carlo Pascutto with help from Adrien Regimbald, Daniel Clausen, Dann Corbit, Lenny Taelman, Ben Nye, Ronald De Man, David Dawson, Tim Foden and Georg von Zimmermann.”[3] The AUTHORS file in the Sjeng distribution states that “Sjeng is written by Gian-Carlo Pascutto, based on work done by Adrien Regimbald.”[4]

Unlike most other chess engines Sjeng supports several popular chess variants: Crazyhouse, Suicide, Losers and, when playing on a chess server, Bughouse. Starting with Mac OSX 10.4 Sjeng has been distributed as the engine behind the graphical “Chess” Mac application.[5]

The first version with source code under the GPL was Sjeng 7 released to SourceForge on 4/15/2000.[6] The last open source version was Sjeng 11.2, released on 1/2/2002.[7] With version 12 Sjeng went back to being closed source, although still free. Version 12 contained many changes, including a switch to bitboard architecture and the removal of variant support. Version 12.7 was released concurrently with version 11.2 on 1/2/2002. Several more versions were released culminating with version 12.13 on 5/3/2002.[8]

Deep Sjeng[edit]

The next iteration of the chess engine was named Deep Sjeng 1.0 and released as a commercial program on 3/3/2003. It featured multiprocessor support and was estimated to be 200 rating points stronger than Sjeng Free.[9] The last version of Deep Sjeng won the World Computer Speed Chess Championship in 2008. Deep Sjeng is no longer for sale.[10]

Tournaments[edit]

Deep Sjeng participated in six World Computer Chess Championships, then retired after tying for first place in the 17th Championship. Deep Sjeng actually tied for second place, however the winner, Rybka, was disqualified for plagiarism.

Sjeng won the World Computer Speed Chess Championship in 2008,[11] and the World Computer Chess Championship in 2009. It also won the Internet Computer Chess Tournament in 2010 and 2011.

References[edit]

  1. ^ "Sjeng: Copying". GitHub. 26 March 2012. Retrieved 18 November 2017.
  • ^ "Faile". SourceForge. Retrieved 18 November 2017.
  • ^ "Sjeng : a chess-and-variants playing program". sjeng.org. Retrieved 18 November 2017.
  • ^ "Sjeng: Authors". GitHub. 26 March 2012. Retrieved 18 November 2017.
  • ^ "Apple's Chess.app Version 2.1". apple.com. Retrieved 18 November 2017.
  • ^ "Sjeng 7 out - with sources now". stmintz.com. 15 April 2000. Retrieved 18 November 2017.
  • ^ "Discussion". Google Groups.
  • ^ "Sjeng : New features". sjeng.org. 3 May 2012. Retrieved 18 November 2017.
  • ^ "Deep Sjeng 1.x". sjeng.org. Retrieved 18 November 2017.
  • ^ "Deep Sjeng 3.x". sjeng.org. Retrieved 18 November 2017.
  • ^ "2008 Speed Championship results". game-ai-forum.org. Retrieved 18 November 2017.
  • External links[edit]

    Wiki

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Sjeng_(software)&oldid=1059129100"

    Category: 
    Chess engines
     



    This page was last edited on 7 December 2021, at 16:46 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki