Compared with traditional animation, Squigglevision is relatively fast and easy to produce. The non-stop motion of the "squiggling" outlines reduces the need for more complex animations in order to make a scene feel dynamic. Tom Snyder describes the result as "economy of motion". "There are almost no disadvantages," Snyder asserted. "It costs just as much to do a helicopter scene as it does to do a living room scene."[1]
In order to create the line oscillation effects that characterize Squigglevision, Tom Snyder Productions' animators loop five slightly different drawings in a sequence called a flic in a software called Autodesk Animator which ran on DOS.[2] The animators then operate software from Avid Technology to merge the flics into the scene, and synchronize them with the soundtrack.[1]