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1 See also  





2 References  














Structural pattern






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From Wikipedia, the free encyclopedia
 


Insoftware engineering, structural design patterns are design patterns that ease the design by identifying a simple way to realize relationships among entities.

Examples of Structural Patterns include:

See also[edit]

References[edit]

  1. ^ "Adapter Pipeline". Cunningham & Cunningham, Inc. 2010-12-31. Archived from the original on 2010-12-31. Retrieved 2012-07-20.
  • ^ BobbyWoolf (2002-06-19). "Retrofit Interface Pattern". Cunningham & Cunningham, Inc. Archived from the original on 2002-06-19. Retrieved 2012-07-20.
  • ^ MartinZarate (2010-12-31). "External Polymorphism". Cunningham & Cunningham, Inc. Archived from the original on 2010-12-31. Retrieved 2012-07-20.
  • ^ "Tomb Stone". Cunningham & Cunningham, Inc. 2007-06-17. Archived from the original on 2007-06-17. Retrieved 2012-07-20.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Structural_pattern&oldid=1221791289"

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