Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Gameplay  





2 Release  





3 Reception  





4 Notes  





5 References  





6 External links  














Suzuka 8 Hours (video game)






Ladin
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Suzuka 8 Hours
Arcade flyer
Developer(s)Namco
Publisher(s)Namco
SeriesSuzuka 8 Hours
Platform(s)
Release

List

  • Suzuka 8 Hours
    • JP: March 1992
  • NA: May 1992
  • Suzuka 8 Hours 2
    • JP: November 1993
  • NA: 1994
  • UK: 1994
  • EU: 1994
  • Genre(s)Racing
    Mode(s)Single-player, multiplayer
    Arcade systemNamco System 2

    Coca-Cola: Suzuka 8 Hours[a] is a 1992 motorcycle racing arcade game developed and published by Namco. It is based on the homonymous real-world racing event. Players control a racer using a handlebar controller and must race against computer-controlled opponents while remaining in first place. It ran on the Namco System 2 arcade hardware. A direct sequel, Suzuka 8 Hours 2, was released a year later.

    Gameplay[edit]

    Screenshot of the game

    The game was made available in two-player cabinets featuring two monitors and two replica motorcycles; players accelerate their bikes by holding down the throttle grip and brake by using the brake lever, while steering is accomplished by physically leaning the bike left or right. The arcade game can be played by up to eight players simultaneously by linking four two-player cabinets together, and the players must complete an entire lap of the track within a preset time limit; upon completion of a lap, the time is extended for all players in the race. The first player to complete a preset number of laps (between 3 and 6 and adjustable by the arcade operator) wins the race; as in Final Lap and Dirt Fox (the latter of which was only released in Japan), if they manage to finish the race in less than a preset time, they have the opportunity to enter their initials upon the game's "best time" (as opposed to high score) table.

    Release[edit]

    Suzuka 8 Hours was later ported to the SNES, in 1993 by Arc System Works; the game simulates the actual eight-hour race as eight "virtual hours", or over ninety "real-time" minutes. The object is to complete as many laps as possible before the time runs out; if it does, the timer starts going up again (as penalty time) and the next trip to the finish line ends the race.

    Reception[edit]

    Review scores
    PublicationScore
    AllGame (Arcade)[1]
    (SNES)[2]
    GamePro4/5 (SNES)[3]
    Ação Games4/4 (Arcade)[4]

    In Japan, Game Machine listed Suzuka 8 Hours as being the most popular arcade game of June 1992.[5]

    In the United States, RePlay reported the game to be the top-grossing new arcade video game in October 1992,[6] and then the second most-popular deluxe arcade game in November 1992.[7] It was one of America's top five best-selling arcade video games 1992, receiving the Gold Award at the American Amusement Machine Association (AAMA) trade show for sales excellence.[8] It was later the top-grossing deluxe cabinet in January 1993,[9] then the fourth top-grossing arcade game during Summer 1993,[10] and then the top upright cabinet from September[11] to October 1993.[12]

    In their review of the SNES version, GamePro criticized the absence of sound from CPU competitors' engines and the "distracting" music, but they praised the responsive controls and "sharp" graphics.[3] In 1995, Flux magazine ranked the arcade version 54th on their Top 100 Video Games.[13]

    Notes[edit]

    1. ^ Japanese: スズカエイトアワーズ, Hepburn: Suzuka Eito Awāzu

    References[edit]

    1. ^ Cook, Brad (1998). "Suzuka 8 Hours - Review". Allgame. All Media Network. Archived from the original on November 16, 2014. Retrieved April 13, 2021.
  • ^ Marriott, Scott Alan. "Suzuka 8 Hours (Super Nintendo Entertainment System) Review". AllGame. Archived from the original on November 16, 2014. Retrieved September 30, 2021.
  • ^ a b "Get Ready to Race". GamePro. No. 58. IDG. May 1994. p. 114.
  • ^ "Corrida - Suzuka 8 Hours" (in Portuguese). No. 33. Editora Abril. Ação Games. April 1993. p. 29. Retrieved April 13, 2021.
  • ^ "Game Machine's Best Hit Games 25". Game Machine (in Japanese). No. 429. Amusement Press. July 1, 1992. p. 29.
  • ^ "RePlay: The Players' Choice". RePlay. Vol. 18, no. 1. October 1992. p. 4.
  • ^ "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Deluxe Videos". RePlay. Vol. 18, no. 2. RePlay Publishing. November 1992. p. 4.
  • ^ "ACME '93: Play Meter, AAMA present awards". Play Meter. Vol. 19, no. 5. April 1993. pp. 74–6.
  • ^ "RePlay: The Players' Choice". RePlay. Vol. 18, no. 4. January 1993. p. 4.
  • ^ "Game Center Poll: Top Games". RePlay. Vol. 19, no. 2. November 1993. p. 142.
  • ^ "RePlay: The Players' Choice". RePlay. Vol. 18, no. 12. September 1993. p. 4.
  • ^ "RePlay: The Players' Choice". RePlay. Vol. 19, no. 1. October 1993. p. 12.
  • ^ "Top 100 Video Games". Flux (4). Harris Publications: 30. April 1995.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Suzuka_8_Hours_(video_game)&oldid=1222788541"

    Categories: 
    1992 video games
    1993 video games
    Arc System Works games
    Arcade video games
    Bandai Namco Entertainment franchises
    Coca-Cola
    Motorcycle video games
    Multiplayer and single-player video games
    Namco arcade games
    Racing video games
    Super Nintendo Entertainment System games
    Video games developed in Japan
    Video games set in Japan
    Hidden categories: 
    Articles containing Japanese-language text
    CS1 Portuguese-language sources (pt)
    CS1 Japanese-language sources (ja)
    Articles with short description
    Short description matches Wikidata
    Articles using Infobox video game using locally defined parameters
    Articles using Wikidata infoboxes with locally defined images
    Articles using Video game reviews template in single platform mode
    KLOV game ID not in Wikidata
     



    This page was last edited on 7 May 2024, at 22:30 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki