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F r o m W i k i p e d i a , t h e f r e e e n c y c l o p e d i a
MPS Interactive Systems (previously known as Tata Interactive Systems) Company type Privately held company Industry ed-tech Founded 1990 Founder Sanjaya Sharma Fate Acquired by MPS Limited Headquarters
Area served
Global Services E-learning services and solutions
Number of employees
300 Parent MPS Limited Website www .mpsinteractive .com
Tata Interactive Systems (TIS) was an Indian developer of custom e-learning based in Mumbai , India . TIS was founded by Sanjaya Sharma in 1990 and he remained the Founder-CEO from 1990 till 2015.[1] The company was acquired by MPS Limited (a global publishing and content and platform developer) in June 2018.[2] The company was represented across the United States , Canada , Australia , New Zealand , Brazil , the Middle East , India , the United Kingdom , The Netherlands and Switzerland .[3] TIS' offered corporations, universities, schools, publishers and government institutions training including simulations, story based learning, courseware and curriculum design & development, special-needs education, assessment tools, electronic performance support systems (EPSS), mobile learning, game-based learning, consulting services and training outsourcing services. Until the acquisition, TIS was a part of the $100 billion Tata Group .[4] The newly acquired company is now known as MPS Interactive Systems.
TIS was the only e-learning organization in the world to be assessed at Level 5 in both the SEI-CMM (Carnegie Mellon University Software Engineering Institute’s Capability Maturity Model) and P-CMM (People-Capability Maturity Model) frameworks.[5]
Key milestones [ edit ]
1990 – TIS founded by Mr. Sanjaya Sharma
1991 – Developed India’s first Computer-based Training (CBT) product and got its first export order
1994 – First US and Europe orders
1995 – First simulation-based CBT on Waste Water Treatment Plant
1996 – TIS entered UK market; proposes and designs Website for the Tata Group
2002 – Entered the Middle East and Australia markets
2004 – Opened a new Development Center in Kolkata , India
2006 – Acquired TOPSIM, a simulations company in Germany and Tertia Edusoft AG a Swiss e-learning company
2007 – Expanded operations in Germany and Northern Europe by setting up offices in Köln and Amsterdam
2011 – Launched CLASS EDGE , a comprehensive learning solution for Indian Schools[6] to enter the School Segment[7]
2018 – Sold to MPS Limited.
Achievements [ edit ]
Tata Interactive Systems created about 3000 hours of e-learning content annually for more than 50 Fortune 500 clients.[8] TIS had an 800+ strong team working on 220+ concurrent projects.[9]
References [ edit ]
^ "Tata Will Sell Its 27 Year-Old E-Learning Platform, Tata Interactive Systems To MPS Ltd" . Inc42 Media . 25 April 2018. Retrieved 24 January 2019 .
^ Special Correspondent. "Business / Companies : Tata Interactive Systems deepens engagement in school segment" . The Hindu . Retrieved 23 February 2011 .
^ "TATA Interactive Systems announces its entry into school segment" . News.webindia123.com. Retrieved 23 February 2011 .
^ "Newswire - PR / Tata Interactive Systems Successively Bags Three Record Orders Globally - Education/e-Learning/Training - Bob Little Press & PR" . NewswireToday. Retrieved 23 February 2011 .
^ "Tata Interactive Systems enters the school segment" . Retrieved 22 October 2015 .
^ "Tata Interactive Systems Enters The School Segment" . Firstpost . 22 February 2011. Retrieved 25 June 2024 .
^ "Tata Interactive Systems Develops 2D Animation Series on Indian Mythology Being Televised... - MUMBAI, India, April 26, 2010 /PRNewswire-FirstCall/" . India: Prnewswire.com. 26 April 2010. Retrieved 23 February 2011 .
^ "Tata Interactive Systems Wins Brandon Hall Learning Award for Second Consecutive Year" . Prnewswire.co.uk. 22 November 2010. Retrieved 23 February 2011 . [dead link ]
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R e t r i e v e d f r o m " https://en.wikipedia.org/w/index.php?title=Tata_Interactive_Systems&oldid=1230880264 "
C a t e g o r i e s :
● C o m p a n i e s b a s e d i n K o l k a t a
● I n d i a n c o m p a n i e s e s t a b l i s h e d i n 1 9 9 0
● T a t a G r o u p
● S o f t w a r e c o m p a n i e s e s t a b l i s h e d i n 1 9 9 0
● S o f t w a r e c o m p a n i e s o f I n d i a
● 1 9 9 0 e s t a b l i s h m e n t s i n W e s t B e n g a l
H i d d e n c a t e g o r i e s :
● A l l a r t i c l e s w i t h d e a d e x t e r n a l l i n k s
● A r t i c l e s w i t h d e a d e x t e r n a l l i n k s f r o m J a n u a r y 2 0 1 9
● U s e d m y d a t e s f r o m A u g u s t 2 0 2 0
● U s e I n d i a n E n g l i s h f r o m A u g u s t 2 0 2 0
● A l l W i k i p e d i a a r t i c l e s w r i t t e n i n I n d i a n E n g l i s h
● A r t i c l e s w i t h a p r o m o t i o n a l t o n e f r o m M a y 2 0 1 2
● A l l a r t i c l e s w i t h a p r o m o t i o n a l t o n e
● A r t i c l e s n e e d i n g a d d i t i o n a l r e f e r e n c e s f r o m M a y 2 0 2 4
● A l l a r t i c l e s n e e d i n g a d d i t i o n a l r e f e r e n c e s
● A r t i c l e s n e e d i n g c l e a n u p f r o m M a y 2 0 2 4
● A l l p a g e s n e e d i n g c l e a n u p
● A r t i c l e s w i t h s e c t i o n s t h a t n e e d t o b e t u r n e d i n t o p r o s e f r o m M a y 2 0 2 4
● A r t i c l e s w i t h V I A F i d e n t i f i e r s
● T h i s p a g e w a s l a s t e d i t e d o n 2 5 J u n e 2 0 2 4 , a t 0 6 : 3 9 ( U T C ) .
● T e x t i s a v a i l a b l e u n d e r t h e C r e a t i v e C o m m o n s A t t r i b u t i o n - S h a r e A l i k e L i c e n s e 4 . 0 ;
a d d i t i o n a l t e r m s m a y a p p l y . B y u s i n g t h i s s i t e , y o u a g r e e t o t h e T e r m s o f U s e a n d P r i v a c y P o l i c y . W i k i p e d i a ® i s a r e g i s t e r e d t r a d e m a r k o f t h e W i k i m e d i a F o u n d a t i o n , I n c . , a n o n - p r o f i t o r g a n i z a t i o n .
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