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Contents

   



(Top)
 


1 Background  





2 Writing process  





3 Differences from the sources  



3.1  Differences from the movie  





3.2  Additions to the movie  





3.3  Additional connections with the comic  







4 References  





5 External links  














The League of Extraordinary Gentlemen (novel)







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From Wikipedia, the free encyclopedia
 


The League of Extraordinary Gentlemen
First edition cover
AuthorKevin J. Anderson
LanguageEnglish
SeriesThe League of Extraordinary Gentlemen
GenreMovie novelization
Steampunk
Adventure
PublisherPocket Star Books

Publication date

July 1, 2003
Publication placeUnited States
Media typePaperback
Pages288
ISBN0-7434-7676-X (first edition, paperback)
OCLC52533884

The League of Extraordinary Gentlemen is a 2003 steampunk/adventure novelbyKevin J. Anderson. It is a novelization of the script of the movie of the same name, written by James Dale Robinson, which itself was based on the comicbyAlan Moore and Kevin O'Neill.

Background[edit]

In late 2002, Anderson had just finished working on his novel Captain Nemo: The Fantastic History of a Dark Genius, set in a world where Jules Verne had drawn inspiration for his works from (fictional) real-life events, individuals, and technological developments. Anderson was just beginning to work on the book that would become The Martian War, a similar premise but with H.G. Wells. Anderson had done media tie-in work before (for franchises such as Star Wars, The X-Files, and StarCraft) and was a long-time fan of Alan Moore's work, including the original League comic. It was on the basis of that experience that Pocket Books approached him to write the novelization.[1]

Writing process[edit]

Anderson has called the original movie script "very airy"[2] and noted that "some characters have been added or deleted, some character traits have been changed (unfortunately, in my opinion, because of political correctness)", while still praising the work of Robinson.[1] Anderson turned the 120-page script into the final 288-page book by expanding scenes deleted from the final movie, expanding characterization and background information, and "wherever possible and appropriate [going] back to Moore's original graphic novel for that material and [using] what I can".[2]

Differences from the sources[edit]

Although differing somewhat from the movie script, and drawing on the original comic, Anderson still noted that "and of course another drawback is that I have to stick to the script exactly as it is, even if I might have different ideas";[1] as such, the result is much closer to the film than the comic or a third, independent story.

Differences from the movie[edit]

Additions to the movie[edit]

Additional connections with the comic[edit]

References[edit]

  1. ^ a b c "LXG Novelization Update". IGN. March 11, 2003. Archived from the original on February 18, 2012. Retrieved February 22, 2015.
  • ^ a b "SciFi Wire: Anderson Joins League". SciFi.com. November 12, 2002. Archived from the original on November 15, 2007. Retrieved February 22, 2015.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=The_League_of_Extraordinary_Gentlemen_(novel)&oldid=1219979841"

    Categories: 
    2003 American novels
    American alternate history novels
    DC Comics novels
    Crossover novels
    The League of Extraordinary Gentlemen
    Novels based on films
    Novels by Kevin J. Anderson
    American steampunk novels
    Novels about writers
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
     



    This page was last edited on 21 April 2024, at 02:34 (UTC).

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