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Contents

   



(Top)
 


1 Early life  





2 Military intelligence and first game designs  





3 Strategy & Tactics  





4 XTR  





5 After XTR  





6 Charles S. Roberts Awards  





7 References  





8 External links  














Ty Bomba







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From Wikipedia, the free encyclopedia
 


Tyrone S. Bomba is a prolific American board wargame designer, credited as the designer of over 125 board wargames and game items. Bomba is the recipient of the James F. Dunnigan Award, has been inducted into the Charles Roberts Awards Hall of Fame for his contributions to the wargaming industry, and several of his games have won Charles S. Roberts Awards.

Early life[edit]

In the mid-1960s, while Ty Bomba was in elementary school in Pennsylvania, his grandmother gave him a copy of a Parker Brothers American Civil War wargame titled 1863; due to that game, he later stated, "I discovered how much fun this hobby is, and was hooked."[1] Bomba continued to play board wargames during high school, and was heavily influenced by the early works of seminal board wargame designers John Hill, Jim Dunnigan, and Frank Chadwick.[1] In his final year of high school in 1969, Bomba started to write articles for several wargame magazines. He then attended college, earning a bachelor's bachelor's degree and master's degree in history, and a master's degree in communications.

Military intelligence and first game designs[edit]

Following graduation, Bomba joined the military and spent eight years in military intelligence, four years with the U.S. Navy Intelligence, and then four more years working for the National Security Agency. At times between 1976 and 1988, Bomba held a security clearance as a certified Arabic and Russian linguist for the US Air Force, US Army, and the National Security Agency.[2]

In his spare time, Bomba started to design wargames, and his first effort, West Wall, was published as a pull-out game in Issue 35 of The Wargamer (November 1984). West Wall was a double-blind game, in which both players had separate maps and counters and thus had little information about enemy dispositions and strengths. Bomba later admitted, "I designed it not realizing that given the psychology of most wargamers in the market, a game which cannot be played solitaire wouldn't be well received."[1] The following year, Bomba's second wargame, End of the Iron Dream, was also published as a pull-out game in The Wargamer (June 1985). Bomba called his third Wargamer pull-out game, Dynamo: Dunkirk, 1940, the first design project "that immediately clicked."[3]

Strategy & Tactics[edit]

When Bomba left the military in 1988, Keith Poulter, president of Worldwide Games (3W), hired Bomba as the editor of Strategy & Tactics, which Poulter had just acquired from TSR.[1] In addition to acting as editor of the magazine and Production Manager of 3W, Bomba continued to design games; The Tigers Are Burning: Campaigns for the Ukraine, 1943-44 appeared in Issue 118 of S&T and was a finalist for a Charles S. Roberts Award in the category "Best World War II Board Game of 1988." Bomba also spent many hours talking with fellow employees Larry Hoffman and Chris Perello about the state of the wargaming industry.

XTR[edit]

In 1989, Bomba, Hoffman, and Perello left 3W to found their own game company, XTR, in order to publish the wargaming magazine Command. Reviews of the first issue and the pull-out game designed by Bomba, Blitzkrieg '41, were laudatory, with critic Charles Vasey predicting "a healthy future for this new venture."[4] As well as acting as editor of Command, Bomba designed many of the pull-out games that appeared in Command, as well as boxed games published by XTR.

After XTR[edit]

After Bomba left XTR, he became a senior editor at S&T Press. He left that position in 2014[3] to become editor of CounterFact, a wargaming magazine that specialized in alternative history and near-future "what-if?" wargame designs.[3] He continued to design games at a rapid pace. By 2022, he had been credited with the design of over 160 wargames.[5]

Charles S. Roberts Awards[edit]

As per the "Charles S. Roberts Awards" website.[6]

1988

1989

1990

1993

1994

1995

1996

1999

2001

2004

References[edit]

  1. ^ a b c d Schultz, Christina (July 1994). "Ty Bomba". Fire & Movement. No. 95. pp. 10–11.
  • ^ "Interview with Ty Bomba at theplayersaid.com". Retrieved 2018-05-12.
  • ^ a b c Guillory, Brant (31 January 2017). "The Tuesday Interview: Ty Bomba". Grogheads. Retrieved 2022-12-25.
  • ^ Vasey, Charles (October 1988). "Reviews". Games International. No. 13. pp. 37–38.
  • ^ "Ty Bomba: Design Credits". boardgamegeek.com. Retrieved 2022-12-25.
  • ^ "Charles S. Roberts Awards: History". Charles Roberts Awards. Retrieved 2022-12-26.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Ty_Bomba&oldid=1225653339"

    Categories: 
    Board game designers
    Living people
    Wargame designers
    Hidden category: 
    Year of birth missing (living people)
     



    This page was last edited on 25 May 2024, at 21:27 (UTC).

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