Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 History  





2 Features  





3 Portability  





4 Emulation speed  





5 Project development  





6 See also  





7 References  





8 External links  














UAE (emulator)






Deutsch
Español
Français
Italiano
Polski
Русский
Suomi
Svenska
Türkçe
 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 




In other projects  



Wikimedia Commons
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Developer(s)
  • Bernd Schmidt (UAE)
  • Toni Wilen (WinUAE, originally Mathias Ortmann)
  • Richard Drummond (E-UAE)
  • Mustafa 'GnoStiC' TUFAN (PUAE)
  • Frode Solheim (FS-UAE)
  • Rupert Hausberger (SAE)
  • Initial release1995; 29 years ago (1995)
    Stable release

    4.10.1 (WinUAE) / 21 January 2023; 17 months ago (2023-01-21)

    Repository
    Written inC++ and ASM
    Operating systemWindows, macOS, Linux, Android, FreeBSD, NetBSD, OpenBSD, AmigaOS
    TypeEmulator
    LicenseGNU General Public License
    Websitewww.winuae.net

    UAE is a computer emulator which emulates the hardwareofCommodore International's Amiga range of computers. Released under the GNU General Public License, UAE is free software.

    History[edit]

    Bernd Schmidt conceived of an emulator that can run Amiga software when he found that such a task was widely believed to be impossible. Schmidt had written previous programs for Amiga, and was further motivated by the desire to not lose games, demos, and sound modules to switching operating systems.[1] UAE was released in 1995 and was originally called the Unusable Amiga Emulator, due to its inability to boot.[2][3][4] In its early stages, it was known as Unix Amiga Emulator and later with other names as well. Today the name stands for Universal Amiga Emulator.[5]

    Features[edit]

    UAE is almost a full-featured Amiga emulator. It emulates most of its functions:

    For software, UAE may use disk images made from original Amiga floppy disks. These images have the file extension of "ADF" (Amiga Disk File). Actual Amiga disks cannot be used, because of limitations in the floppy controllers used in other computers.[11] Images of Amiga formatted hard drives can also be made. UAE also supports mapping host operating system's directories to Amiga hard drives, and finally, physical Amiga formatted hard drives can be mounted.

    UAE does not include the original Amiga operating system ROM and files, which are required for running an Amiga system. These are included under license in packages like Amiga Forever. Original Kickstart 3.1 ROM images are also included with AmigaOS4 for PowerPC since version 4.1 Update 4. UAE also supports alternative system ROMs, such as those derived from the AROS project, however these do not provide the same degree of software compatibility as the original ROMs.

    Portability[edit]

    UAE has been ported to many host operating systems, including Linux, macOS, FreeBSD, DOS, Microsoft Windows, RISC OS, BeOS, Palm OS, Android, the Xbox console, the PSP, PSVita and GP2X handhelds, iOS, the Wii and Dreamcast consoles, and even to AmigaOS, MorphOS and AROS.

    Emulation speed[edit]

    There have been many threads in the past on Usenet and other public forums where people argued about the possibility of writing an Amiga emulator. Some considered UAE to be attempting the impossible; to be demanding that a system read, process and output 100 MB/s of data when the fastest PC was a 66 MHz 486, while keeping various emulated chips (the Amiga chipset) all in sync and appearing as they were supposed to appear to software.

    UAE was almost entirely unusable in its first releases, but slowly and step by step, it fleshed out its support of the Amiga chipset and by the end of 1997 was able to emulate an Amiga 500 at a quality and speed that were sufficient for productivity use and for many games.

    Since then, UAE has been usable, thanks partly to the effort taken to develop it and partly to the big improvements in technology that brought computers many times faster than those UAE was initially running on. Many Amiga games and applications can run smoothly on a Pentium II-era system. The realization that a useful Amiga emulator could be written contributed to an increase in enthusiasm about emulation, which started or sped-up efforts to write emulators for other and often less popular computer and electronic game architectures[citation needed].

    A major improvement was made in 2000 by Bernd Meyer with the use of Just-in-time compilation,[2] which significantly improved the emulation speed, to the extent that average PCs could now emulate some Amiga software faster than any real Amiga could run it. UAE can use as much of the host's power in native mode as possible, or balance it with other requirements of the host OS, or to accurately reflect the original speed, depending on a user's choice. UAE also provides an RTG-compatible "video card" for the Amiga side of the emulation which is tailored for display on the host hardware, so as not to be limited to the emulation of the original Amiga video hardware.


    Project development[edit]

    There are six main forks of the original program:

    The most active fork is WinUAE; current versions of this still contain bugs and compatibility issues.

    Specific versions: UAE v0.8.29 2008-11-30,[18][19] FS-UAE v3.1.66 [20] E-UAE v0.8.29 2007-03-28[21]

    See also[edit]

    References[edit]

    1. ^ Taylor, David (Christmas 1996). "Mission: Impossible?". Amiga Shopper. No. 70. Future Publishing. p. 14. Retrieved 15 May 2022.
  • ^ a b "UAE- Ultimate Amiga Emulator". Amiga history guide. 2002.
  • ^ Goodwin, Simon (October 1996). "Emulation: The sincerest form of flattery". Amiga Format. No. 89. p. 21. Retrieved 15 May 2022.
  • ^ Goodwin, Simon (March 1998). "The Amiga Emulator". Amiga Format. No. 108. p. 21. Retrieved 15 May 2022.
  • ^ Laing, Gordon (August 2000). "Past masters". Personal Computer World. Vol. 23, no. 8. p. 144. Retrieved 15 May 2022.
  • ^ a b c d e "UAE Amiga Emulator". Retrieved 13 March 2016.
  • ^ a b Compton, Jason (October 1999). "Active reviews – Amiga Forever 3". Amiga Active. No. 1. p. 38. Retrieved 15 May 2022.
  • ^ "WinUAE 3.0.0 Beta 16 Changelog". GitHub. Retrieved 15 February 2016.
  • ^ "uae-0.8.29.tar.gz: uae-0.8.29/src/bsdsocket.c | Fossies Archive". fossies.org. Retrieved 9 June 2013.
  • ^ "bsdsocket.txt - uae-wii - A port of the UNIX Amiga Emulator to Nintendo Wii - Google Project Hosting". Retrieved 9 June 2013.
  • ^ Chandler, John (1999). "UAE - The Amiga Emulator". Suite101. p. 2. Archived from the original on 4 November 2007. Retrieved 15 July 2009.{{cite web}}: CS1 maint: unfit URL (link)
  • ^ Bütikofer, Christian (20 January 2012). "Raubkopien: Die Spur von Megaupload.com führt nach Zug" [Pirate copies: The trail of Megaupload.com leads to Zug]. Handelszeitung (in German). Archived from the original on 15 May 2022. Retrieved 15 May 2022.
  • ^ Maher, Jimmy (2018). The Future Was Here: The Commodore Amiga. MIT Press. p. xii. ISBN 978-0-262-01720-6. Retrieved 15 May 2022.
  • ^ "Scripted Amiga Emulator". GitHub. 24 October 2021.
  • ^ http://scriptedamigaemulator.net/ Scripted AMIGA Emulator
  • ^ http://scriptedamigaemulator.net/readme.htm Scripted AMIGA Emulator in JavaScript
  • ^ Chiappetta, Marco (14 July 2017). "Build A Killer Amiga Emulator For Under $100 With The Raspberry Pi 3". HotHardware. Retrieved 1 March 2021.
  • ^ "Prevention Archives". Archived from the original on 15 September 2012.
  • ^ https://web.archive.org/web/20120915212826/http://www.amigaemulator.org/files/sources/develop/uae-0.8.29.tar.bz2 2016-03-19
  • ^ https://fs-uae.net/download#linux 2019-11-05
  • ^ https://www.rcdrummond.net/uae/index.html https://www.rcdrummond.net/uae/e-uae-0.8.29-WIP4/e-uae-0.8.29-WIP4.tar.bz2 2016-03-19
  • Announcement by Bernd Meyer of the Just In Time compiler on Usenet, Message-ID: <8nbkst$ta9$1@wombat.cs.monash.edu.au>.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=UAE_(emulator)&oldid=1234555197"

    Categories: 
    1995 software
    Amiga emulators
    AmigaOS 4 software
    Amiga emulation software
    Proprietary video game console emulators
    GP2X emulation software
    MacOS emulation software
    MorphOS emulation software
    Linux emulation software
    Unix emulation software
    Windows emulation software
    68k emulators
    Cross-platform software
    Hidden categories: 
    CS1 maint: unfit URL
    CS1 German-language sources (de)
    Articles with short description
    Short description is different from Wikidata
    Use dmy dates from May 2022
    All articles with unsourced statements
    Articles with unsourced statements from July 2018
     



    This page was last edited on 14 July 2024, at 23:44 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki