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(Top)
 


1 Gameplay  





2 Plot  





3 Development  





4 Reception  





5 References  





6 External links  














Wallace & Gromit in Project Zoo






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Wallace & Gromit in Project Zoo
North American Xbox cover art
Developer(s)Frontier Developments
Publisher(s)BAM! Entertainment
Platform(s)GameCube, PlayStation 2, Xbox, Microsoft Windows
ReleaseGameCube, PlayStation 2, Xbox
  • EU: 3 October 2003
  • NA: 8 October 2003 (PS2)[1]
  • NA: 16 October 2003 (GC, Xbox)[2]
  • Microsoft Windows
    • EU: 31 October 2003
    Genre(s)Platform
    Mode(s)Single-player

    Wallace & Gromit in Project Zoo is a platform video game developed by Frontier Developments and published by BAM! Entertainment (European distribution being handled by Acclaim Entertainment) for the GameCube, PlayStation 2, Xbox and Microsoft Windows. It is the first console game to feature Aardman Animations' characters Wallace and Gromit and also features the voice of Wallace, Peter Sallis reprising his role.

    Gameplay[edit]

    As Gromit, the player must use Wallace's bizarre inventions - including the Porridge Gun, Turnip Launcher, Springy Boots, and Gyrocopter - to battle Feathers McGraw's robotic minions and rescue the baby animals in typical platform game style.

    Plot[edit]

    Wallace and Gromit have adopted Archie, a baby polar bear at the local zoo. When they go to the zoo to celebrate his birthday, they find the zoo padlocked and supposedly under new management. They soon discover that Feathers McGraw (the villain from The Wrong Trousers) is now running the zoo and has kidnapped Archie. Back at home, Wallace and Gromit design a giant wooden penguin (a parody of the Trojan Horse) which gets them inside the zoo. Entering the jungle house, they find that Feathers has captured baby elephants to force their parents to work for him. Soon, Wallace finds an entrance to a mine where Gromit must battle a mole machine in the first boss fight of the game. After the mole machine is destroyed, Feathers escapes underground. Wallace sees a poster nearby denoting a countdown to D-Day, which he finds odd.

    Travelling underground, Wallace and Gromit are briefly separated, forcing Gromit to navigate mining machinery and mine cart tracks. It also turns out Feathers has imprisoned baby beavers to force their parents to work. Wallace and Gromit corner Feathers, but he drops them through a trapdoor into a flooded room where they are nearly crushed before Gromit unlocks the door. The duo are briefly separated again, with Gromit needing to navigate around lava, fire and enemies before they are reunited and find imprisoned baby gorillas who Gromit is soon able to free. In appreciation, the gorillas open up the lift, allowing them further access. Eventually, after freeing all three gorillas, Wallace and Gromit find their way back to the Gyro-Copter, where they see Feathers activating some machinery.

    Wallace and Gromit gum up the machinery and Feathers uses an escape pod to flee, which they follow. After eventually finding Feathers and Archie, Feathers cuts the lights, allowing him to escape to the Polar exhibit. Eventually, Wallace soups up a pedlo boat with a turnip launcher. After obtaining Feathers' remote control, Wallace accidentally activates Feathers' submarine, forcing Gromit to destroy it and icebergs.

    Wallace and Gromit then find Feathers has created a Diamond-O-Matic to create diamonds, reminding Wallace of the D-Day poster. Archie accidentally gets sent into the machine, and Gromit must enter the machine and protect Archie from various threats such as fire and ice. They are able to rescue Archie and go to confront Feathers. In the final boss fight of the game, Wallace is imprisoned in a cell and Gromit must battle Feathers in a giant robot suit. Upon the robot being defeated, Wallace is freed from his cell and Feathers activates a rocket pack to escape. However, upon reaching the zoo entrance, Feathers is confronted by the parent animals before being caged by the elephants and dropping his diamond, which is swiftly picked up by Gromit. Wallace then notes how Feathers won't be troubling them again in a hurry, with the penguin being back in his cell from the end of the Wrong Trousers.

    Photos shown during the credits show Archie celebrating his birthday with his mother at Wallace and Gromit's house.

    Development[edit]

    The game was announced in May 2002 for a 2003 release window on GameCube, PlayStation 2, Xbox and PC.[3]

    Reception[edit]

    Aggregate score
    AggregatorScore
    GCPS2Xbox
    Metacritic66/100[16]67/100[17]63/100[18]
    Review scores
    PublicationScore
    GCPS2Xbox
    Electronic Gaming Monthly5.83/10[4]5.83/10[4]5.83/10[4]
    Game InformerN/A7.5/10[5]N/A
    GameSpot6.5/10[6]6.5/10[7]6.5/10[7]
    GameZone7/10[8]7.4/10[9]N/A
    IGN6.7/10[10]6.7/10[10]6.7/10[10]
    NGC Magazine70%[11]N/AN/A
    Nintendo Power3.3/5[12]N/AN/A
    Official U.S. PlayStation MagazineN/A[13]N/A
    Official Xbox Magazine (US)N/AN/A7.5/10[14]
    TeamXboxN/AN/A6.5/10[15]

    Wallace & Gromit in Project Zoo received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[16][17][18]

    References[edit]

    1. ^ "Wallace and Gromit arrive on Xbox - XboxAddict News". xboxaddict.com. Archived from the original on 9 March 2023. Retrieved 9 March 2023.
  • ^ Scott, Jonathan (17 October 2003). "Wallace and Gromit Released". IGN. Archived from the original on 9 March 2023. Retrieved 9 March 2023.
  • ^ "About BAM! Entertainment".
  • ^ a b c EGM staff (November 2003). "Wallace & Gromit in Project Zoo". Electronic Gaming Monthly. No. 172. p. 176.
  • ^ "Wallace & Gromit in Project Zoo (PS2)". Game Informer. No. 126. October 2003. p. 118.
  • ^ Davis, Ryan (29 October 2003). "Wallace & Gromit in Project Zoo Review (GC)". GameSpot. Archived from the original on 9 February 2016. Retrieved 26 June 2014.
  • ^ a b Davis, Ryan (21 October 2003). "Wallace & Gromit in Project Zoo Review". GameSpot. Retrieved 26 June 2014.
  • ^ Hollingshead, Anise (29 October 2003). "Wallace & Gromit in Project Zoo - GC - Review". GameZone. Archived from the original on 10 March 2009. Retrieved 27 June 2014.
  • ^ Lafferty, Michael (9 October 2003). "Wallace & Gromit in Project Zoo - PS2 - Review". GameZone. Archived from the original on 15 May 2008. Retrieved 27 June 2014.
  • ^ a b c Perry, Douglass C. (7 October 2003). "Wallace and Gromit in Project Zoo". IGN. Archived from the original on 6 September 2015. Retrieved 26 June 2014.
  • ^ "Wallace & Gromit in Project Zoo". NGC Magazine. December 2003.
  • ^ "Wallace & Gromit in Project Zoo". Nintendo Power. Vol. 174. December 2003. p. 146.
  • ^ Nguyen, Thierry (November 2003). "Wallace & Gromit [in Project Zoo]". Official U.S. PlayStation Magazine. p. 147. Archived from the original on 4 June 2004. Retrieved 27 June 2014.
  • ^ "Wallace & Gromit in Project Zoo". Official Xbox Magazine. December 2003. p. 154.
  • ^ Semsey, Rob (3 November 2003). "Wallace & Gromit in Project Zoo Review (Xbox)". TeamXbox. Archived from the original on 12 January 2011. Retrieved 27 June 2014.
  • ^ a b "Wallace & Gromit in Project Zoo for GameCube Reviews". Metacritic. Archived from the original on 7 June 2014. Retrieved 26 June 2014.
  • ^ a b "Wallace & Gromit in Project Zoo for PlayStation 2 Reviews". Metacritic. Archived from the original on 28 December 2012. Retrieved 7 February 2013.
  • ^ a b "Wallace & Gromit in Project Zoo for Xbox Reviews". Metacritic. Archived from the original on 30 April 2013. Retrieved 7 February 2013.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Wallace_%26_Gromit_in_Project_Zoo&oldid=1226812450"

    Categories: 
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