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Contents

   



(Top)
 


1 Overview  





2 Reception  





3 References  





4 External links  














XGRA: Extreme-G Racing Association






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XGRA:
Extreme-G Racing Association
German cover art
German PAL cover art
Developer(s)Acclaim Studios Cheltenham
Publisher(s)Acclaim Entertainment
Designer(s)Christopher Whiteside
Platform(s)
Release

September 10, 2003

  • PlayStation 2, Xbox
    • NA: September 10, 2003 (PS2)[1]
  • NA: September 16, 2003 (Xbox)[1]
  • AU: October 1, 2003[2]
  • EU: October 3, 2003
GameCube
  • NA: November 24, 2003
  • PAL: March 5, 2004[3]
  • Genre(s)Racing
    Mode(s)Single-player, multiplayer

    XGRA: Extreme-G Racing Association is a futuristic racing video game, the fourth and final installment in the Extreme-G series, following Extreme-G 3. This game features more tracks as well as a brand new weapon system.

    Overview[edit]

    Screenshot of gameplay.

    Gameplay is similar but slightly different to previous games in the series. XGRA features a wide range of riders, tracks and bikes that can accelerate at an incredibly rapid rate, going from 0 to 300 mph (0 to 483 km/h) in a matter of seconds. A returning feature is the ability to break the sound barrier: upon reaching 750 mph, all sound effects will cut out, except for item collection sound, other rider's taunts, weapons firing, and in-game music.

    XGRA allows players to race for 8 different teams, with each team's bike having their own advantages and drawbacks such as Regeneration, Handling, Speed, Acceleration and Shielding.

    Reception[edit]

    Aggregate score
    AggregatorScore
    GCPS2Xbox
    Metacritic69/100[23]68/100[24]66/100[25]
    Review scores
    PublicationScore
    GCPS2Xbox
    EdgeN/A5/10[4]N/A
    Electronic Gaming Monthly6.83/10[5]6.83/10[5]6.83/10[5]
    EurogamerN/A5/10[6]N/A
    Game InformerN/A5/10[7]5/10[8]
    GameProN/AN/A[9]
    GameSpot7.2/10[10]7.2/10[11]7.4/10[12]
    GameSpyN/A[13][14]
    GameZone7.1/10[15]7.6/10[16]N/A
    IGN7.5/10[17]7.5/10[18]7.5/10[19]
    Nintendo Power3.2/5[20]N/AN/A
    Official U.S. PlayStation MagazineN/A[21]N/A
    Official Xbox Magazine (US)N/AN/A7.8/10[22]

    XGRA: Extreme-G Racing Association received "average" reviews on all platforms according to the review aggregation website Metacritic.[23][24][25]

    References[edit]

    1. ^ a b "acclaim.com > press releases > XGRA Ships". 2004-08-12. Archived from the original on 2004-08-12. Retrieved 2023-03-20.
  • ^ "XGRA Extreme G Racing Association". Gameplanet. Archived from the original on November 16, 2003. Retrieved July 4, 2024.
  • ^ "What's New?". Eurogamer.net. 2004-03-05. Retrieved 2023-03-20.
  • ^ Edge staff (November 2003). "XGRA: Extreme-G Racing Association (PS2)". Edge. No. 129. Future plc. p. 109.
  • ^ a b c EGM staff (November 2003). "XGRA". Electronic Gaming Monthly. No. 172. Ziff Davis. p. 174. Archived from the original on May 14, 2004. Retrieved January 27, 2019.
  • ^ Reed, Kristan (October 10, 2003). "XGRA (PlayStation 2)". Eurogamer. Gamer Network. Retrieved January 27, 2019.
  • ^ "XGRA: Extreme G Racing Association (PS2)". Game Informer. No. 127. GameStop. November 2003. p. 153.
  • ^ "XGRA: Extreme G Racing Association (Xbox)". Game Informer. No. 127. GameStop. November 2003. p. 171.
  • ^ Pong Sifu (September 15, 2003). "XGRA Review for Xbox on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 8, 2005. Retrieved January 27, 2019.
  • ^ Davis, Ryan (January 13, 2004). "XGRA: Extreme-G Racing Association Review (GC)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
  • ^ Davis, Ryan (September 11, 2003). "XGRA Review (PS2)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
  • ^ Davis, Ryan (September 11, 2003). "XGRA Review (Xbox)". GameSpot. CBS Interactive. Retrieved January 26, 2019.
  • ^ Fischer, Russ (September 21, 2003). "GameSpy: XGRA (PS2)". GameSpy. IGN Entertainment. Archived from the original on October 30, 2005. Retrieved January 27, 2019.
  • ^ Fischer, Russ (September 21, 2003). "XGRA: Extreme-G Racing Association (Xbox)". GameSpy. IGN Entertainment. Archived from the original on July 2, 2004. Retrieved January 27, 2019.
  • ^ Tha Wiz (January 8, 2004). "XGRA: Extreme-G Racing Association - GC - Review". GameZone. Archived from the original on February 10, 2008. Retrieved January 27, 2019.
  • ^ Bedigian, Louis (September 23, 2003). "XGRA: Extreme-G Racing Association - PS2 - Review". GameZone. Archived from the original on November 13, 2007. Retrieved January 27, 2019.
  • ^ Casamassina, Matt (December 15, 2003). "XGRA (GCN)". IGN. Ziff Davis. Retrieved January 26, 2019.
  • ^ Casamassina, Matt (September 11, 2003). "XGRA (PS2)". IGN. Ziff Davis. Retrieved January 26, 2019.
  • ^ Casamassina, Matt (September 22, 2003). "XGRA Review (Xbox)". IGN. Ziff Davis. Retrieved January 26, 2019.
  • ^ "XGRA: Extreme-G Racing". Nintendo Power. Vol. 167. Nintendo of America. March 2004. p. 119.
  • ^ Sewart, Greg (November 2003). "XGRA". Official U.S. PlayStation Magazine. Ziff Davis. p. 147. Archived from the original on June 26, 2004. Retrieved January 27, 2019.
  • ^ "XGRA: Extreme-G Racing Association". Official Xbox Magazine. Future US. December 2003. p. 160.
  • ^ a b "XGRA: Extreme-G Racing Association for GameCube Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
  • ^ a b "XGRA: Extreme-G Racing Association for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
  • ^ a b "XGRA: Extreme-G Racing Association for Xbox Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2015.
  • External links[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=XGRA:_Extreme-G_Racing_Association&oldid=1232658045"

    Categories: 
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    This page was last edited on 4 July 2024, at 22:33 (UTC).

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