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Wikipedia talk:Requests for comment/Rollback of Vector 2022





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Latest comment: 2 days ago by Cessaune in topic Six months
 


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Six months

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Back in March, the closers floated a suggestion in their closing statement that a third RfC may be held in six months' time if there remains a sentiment among editors to restore Vector 2010 as the default skin. Six months from the closing date is September 16 — less than two weeks away from now. Is there still interest in having such an RfC? InfiniteNexus (talk) 16:08, 5 September 2023 (UTC)Reply

By imposing Vector 2022 regardless of the community's wishes, the WMF has presented us with a fait accompli. Another RfC now would probably conclude reluctantly that changing back would be too disruptive and we are stuck with Vector 2022. Such a result might be spun as acceptance or even approval of the new skin. Certes (talk) 16:48, 5 September 2023 (UTC)Reply
Are you going to copy paste that comment every time? Tvx108:39, 8 September 2023 (UTC)Reply
No; it's not copied or pasted from anywhere. However, I will continue to consider replying where relevant, even in a debate which revisits a topic discussed before. Certes (talk) 11:10, 8 September 2023 (UTC)Reply
Another RfC now would probably conclude reluctantly that changing back would be too disruptive and we are stuck with Vector 2022. When the WMF creatively justified their refusal to force unlimited width as the default by claiming it would be too jarring a change, the irony cracked me up. Did the WMF not think that the overnight change from V10 to V22 was going to be jarring as well? I personally only found out a mere hours before launch, and I remember going to bed thinking, Oh boy, tomorrow's going to be crazy. I was right. InfiniteNexus (talk) 16:14, 8 September 2023 (UTC)Reply
For the question, I suggest keeping it as a single simple yes/no question. BilledMammal (talk) 22:02, 23 September 2023 (UTC)Reply
@BilledMammal: If my understanding is correct, those RfCs have not been opened yet. Wouldn't it be a good idea that the WP:V22RFC3 be opened as one of them instead of after them? Æo (talk) 12:26, 30 September 2023 (UTC)Reply
No, they haven't; my plan is to open them early next week. It might be a good idea - it might drive turnout to the WMF RfC's - but I am leaning against it for five reasons:
  • First, the "theme" of the WMF RfC's is the relationship between the English Wikipedia and the Wikimedia Foundation; how communication between us should work, whether we are their partners or subordindates, and how much influence the community should have over the operation of the Foundation. While any Vector2022 RfC would rely on that relationship it isn't seeking to change that relationship, and I believe the WMF RfC's will go smoother, and be easier for interested editors to participate in, if the theme holds.
  • Second, even if there is a consensus to rollback to Vector2010 we cannot implement such a consensus ourselves; instead, we must convince the WMF to do it for us. This comes down to the relationship between the WMF and Enwiki, and I believe that the changes to that relationship that would result from a consensus in the WMF RfC's will make it easier for us to do so.
  • Third, I want to spread out the potential blows we issue to the Foundation. If there is a consensus in the WMF RfC's we would be telling them that they no longer have complete control over our site, and that we are requesting they make significant changes to how their organization distributes money. I am hoping we can mollify that by saying we are trying to address their concerns about hostility to their staff on this site, but I still feel it would be a good idea to give them a little time to adjust to this change before the possibility of us telling them that we are also rejecting the new skin that they poured so many resources in.
  • Fourth, I suspect the second Vector2022 RfC will get just as heated as the first one; my hope with the WMF RfC's is that they will proceed much like the banners RfC, where the discussion was calm and with minimal internal disagreement, and I am concerned that linking the Vector2022 RfC with the WMF RfC's will result in the heat spilling over and in doing so make it harder to form a consensus that is too strong for the WMF to ignore.
  • Fifth, again given how heated I expect the Vector2022 RfC to become, I think it will be a good idea to have the instructions on civility towards WMF employees in place for it; it will have the dual benefits of allowing us to test whether those instructions are fit for purpose and encouraging the WMF employees to participate.
However, I'm open to being convinced otherwise. BilledMammal (talk) 13:02, 30 September 2023 (UTC)Reply
It would be good to know the opinions of others on this matter: @InfiniteNexus, @Aaron Liu, @Certes, @Cessaune, @Casualdejekyll, @Awesome Aasim, @Toa Nidhiki05, @Qwerfjkl, @TheMissingMuse, @Randy Kryn, @Tvx1 (apologies if I left out any participants): should a WP:V22RFC3 be part of the series of RfCs about the relationship between the English Wikipedia and the WMF, or should it an independent RfC? Æo (talk) 13:51, 30 September 2023 (UTC)Reply
Per WP:CONEXEMPT, if there is a decision made by WMF or developers out of our control, we can still come to consensus to formally disapprove. The last RfC did not have that, although there was rough consensus about unlimited width. I am also noting that the skin probably has evolved quite a bit in just a few months. Seriously - it went from a skin that was mostly unpolished and littered with sandwich and similar issues to one that is even more prime for readers. I did give a suggestion in WP:VPIL for an RfC about enabling responsive mode on Vector 2022 (would be opt out, probably) to unify the interface. Aasim - Herrscher of Wikis ❄️ 15:05, 30 September 2023 (UTC)Reply
It depends on what the RfC is about. 'Should we rollback to V10?' No. 'What is your opinion on V22?' Maybe. 'Has WMF followed through with promises pertaining to V22?' Sure. Cessaune [talk] 16:17, 30 September 2023 (UTC)Reply
I agree with Cessaune. Aaron Liu (talk) 16:31, 30 September 2023 (UTC)Reply
@Æo, I believe I've made my opinion on the matter clear (and I did say I had withdrawn from this discussion, so please don't ping me next time). That said, while I'm here, I'll give my opinion on this matter.
First off, this is distinct from the relationship with the WMF, so it would probably better off as a separate RfC.
On the matter of how the RfC would be worded, I would a) echo Cessaune's idea above, and b) suggest "How could the Vector 2022 skin be improved?" — Qwerfjkltalk 20:46, 30 September 2023 (UTC)Reply

3rd RfC draft

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I opened a thread on Wikipedia:Village pump (idea lab) to discuss this future RfC further among a bigger crowd. Aasim - Herrscher of Wikis ❄️ 20:46, 3 October 2023 (UTC)Reply

@InfiniteNexus, @BilledMammal, and the others who follow this thread: Aasim has written a good draft for the new RfC. Now we just have to decide how and when we can proceed. Æo (talk) 12:24, 12 October 2023 (UTC)Reply

Is this still happening? Or have we given up? InfiniteNexus (talk) 05:45, 17 November 2023 (UTC)Reply

It already happened and is awaiting closure, see Wikipedia:Village pump (WMF)/Archive 6#RfC to issue a non-binding resolution to the Wikimedia Foundation for the thread Aaron Liu (talk) 13:34, 17 November 2023 (UTC)Reply
Did you provide the correct link? Those are not V22 RFCs. –Novem Linguae (talk) 19:36, 17 November 2023 (UTC)Reply
I almost had a heart attack when I read "it already happened". I'm talking about the proposed V22RFC3, not BilledMammal's WMF RfCs. And the one relevant to V22, Wikipedia:Village pump (policy)/Archive 187#RfC on reducing the privileges afforded to the WMF under WP:CONEXCEPT, already ended a while ago. InfiniteNexus (talk) 01:07, 18 November 2023 (UTC)Reply
I think we decided to wait for that group of WMF RFCs to be concluded before proceeding. At this point I think we can move forward with V22RFC3. Pinging: @BilledMammal, Cessaune, Certes, TheMissingMuse, Toa Nidhiki05, Yngvadottir, SmallJarsWithGreenLabels, Snowmanonahoe, Tvx1, Randy Kryn, Compassionate727, Casualdejekyll, and Chipmunkdavis. Æo (talk) 14:55, 18 November 2023 (UTC)Reply
Let’s do this. Toa Nidhiki05 22:41, 18 November 2023 (UTC)Reply
@Æo: Note that I have opened a close appeal, but I don't think there is need to delay this any longer now that those RfC's have mostly wrapped up. BilledMammal (talk) 23:05, 19 November 2023 (UTC)Reply
I think @InfiniteNexus, who already opened the RFC2, would be the most appropriate person to open the RFC3. @Awesome Aasim has already written a draft. Æo (talk) 15:24, 22 November 2023 (UTC)Reply
I don’t think there’s a most appropriate person at all. If there is, then it should be Aasim who drafted the RfC. Aaron Liu (talk) 16:29, 22 November 2023 (UTC)Reply
Howbeit, I was wrong, WP:V22RFC2 was opened by @HAL333. Æo (talk) 17:22, 22 November 2023 (UTC)Reply
No, I'd give Nexus the credit. I was making minor corrections to his draft which was almost entirely prepared by him when HAL333 opened a very half-baked RfC at the Village Pump. Later, consensus formed to move the half-baked village pump section to merge with Nexus's draft page. Aaron Liu (talk) 17:37, 22 November 2023 (UTC)Reply
I definitely would not consider this RfC some sort of V22RFC3. It's its own thing. Cessaune [talk] 17:26, 22 November 2023 (UTC)Reply
It is still the direct successor to V22RFC2, of a slightly different nature and with multiple questions, but still a sequel in the same vein. Æo (talk) 17:56, 22 November 2023 (UTC)Reply

Before we start any such RfC, I would like to clarify my opinion on the questions being asked.

This is a good question.
I think this question will alienate a lot of people who actually like V22.
I don't like the term "look promising", but this is a good question.
This is an mediocre question IMO. Why does it have to pertain to V10 specifically? Why can't it just ask about features that people want in general? Why does it assume that there are features in V10 that people want back?
This is just off-topic IMO. I would ask this question in a separate RfC.

I think that if we ask these questions, cries of drop the stick! and bludgeoning! will quickly overwhelm any productive discussion. These questions are too specific to the V10/V22 debate. At least in my mind, the V10/V22 debate is over, so the questions being asked should reflect that.

Here are the questions I would ask.

These questions are specific to V22. They're concise. They're simple. Personally, I think they're better. Cessaune [talk] 17:15, 22 November 2023 (UTC)Reply

"...cries of drop the stick! and bludgeoning! will quickly overwhelm any productive discussion" also applies to the background section IMO, which should, in my mind, be reworded so that there is no mention of V10 or the V10/V22 debate. Cessaune [talk] 17:25, 22 November 2023 (UTC)Reply
V10 is the official predecessor to V22, so that comparison with it is inevitable, in my opinion. Also, let me repeat, it should be pointed out that the deployment of V22 has not been universally successful; some Wikipedias have successfully managed to keep V10 as their default interface. Æo (talk) 18:08, 22 November 2023 (UTC)Reply
"...that comparison with it is inevitable"—maybe in a generic sense, sure, but the sentence in the Background section—While there have been countless initiatives by the WMF and the community to progress Vector 2022, there is still opposition by some readers and editors to the Vector 2022 skin—is, in my mind, not that relevant to the actual RfC.
"the deployment of V22 has not been universally successful"—yes, but for the purposes of enwiki, the V10/V22 discussion is over and has been for a while. Cessaune [talk] 18:13, 22 November 2023 (UTC)Reply
I think the the first question should also be preserved and not just replaced by a normal "suggestion" question. It gives a bit more insight on how users evaluate stuff instead of just getting the results. Aaron Liu (talk) 17:55, 22 November 2023 (UTC)Reply
Valid point. Cessaune [talk] 18:13, 22 November 2023 (UTC)Reply
@Cessaune, I might tentatively suggest the third question be split into separate questions, to avoid e.g. a pile on of people who don't like the floating ToC covering potential improvements. Just a thought. — Qwerfjkltalk 18:43, 22 November 2023 (UTC)Reply
Sure. Cessaune [talk] 20:01, 24 November 2023 (UTC)Reply
As for the proposed questions, just keep it simple. What do you like about V22, and what do you not like. What are the primary features that you are looking for when selecting a skin? feels way too broad, and What features, if any, would you like to be added to/removed from Vector 2022? is just a duplicate of what do you like/not like. Actually, now that I think about it some more, do we even need a "what do you like" question? The answers are not going to help the Web team improve V22 other than to bolster their morale. InfiniteNexus (talk) 04:52, 24 November 2023 (UTC)Reply
Someone should start concretely planning the opening of the RfC and its advertising throughout Wikipedia to as many users as possible. Unfortunately I don't have much time these days, except for occasional edits and replies. @Awesome Aasim: is the draft complete? Æo (talk) 15:55, 28 November 2023 (UTC)Reply
I have been busy as well. I think I'd just start an RfC for responsive vector to be enabled as opt in or opt out. Awesome Aasim 16:37, 28 November 2023 (UTC)Reply
First we should proceed with the V22RFC3. The question about responsive Vector (I don't know what it is) could wait or it could be integrated as part of V22RFC3. Æo (talk) 17:05, 28 November 2023 (UTC)Reply
If you mean responsive mode, isn’t that already in preferences? Aaron Liu (talk) 18:24, 28 November 2023 (UTC)Reply
@Aaron Liu Yes, but it does nothing. See phab:T291656. Awesome Aasim 23:34, 29 November 2023 (UTC)Reply

@Cessaune: Will you open the RfC tomorrow January 8th as you planned to do last December? Is the draft ready? Also ping: InfiniteNexus, BilledMammal, Aaron Liu.--Æo (talk) 01:14, 7 January 2024 (UTC)Reply

I don't recall which of this I mentioned in the original RfC; a lot of these complaints were covered well by others. We shouldn't ascribe positive or neutral views simply because someone didn't complain about a feature. If they saw only a single thing wrong with the design and deployment process, they might've well been in the support !camp. I know I would have. Daß Wölf 23:40, 26 June 2024 (UTC)Reply
I don't think Vector 2022 is unprofessional (or at least less professional than V10), and I am interested as to why you think that. I know people who consider phpMyAdmin to be top-of-the-line when it comes to professional design, and I strongly disagree. If professionalism is built on skeuomorphism, drop shadows, and decade-old practices, as some of my colleagues implicitly suggest, then sure. As it stands, I don't think that either V10 or V22 is more professional than the other.
I like Aa a lot more than the current icon, and I think it should be changed to Aa. I think I said this somewhere, but I can't recall where. Cessaune [talk] 01:17, 27 June 2024 (UTC)Reply
I found V22 sloppy and poorly polished when it was proposed, and while many of the issues have been addressed, it still gives page layout bugs and slips every once in a while. These problems are minor, and usually of the sort that some element gets hidden or forced to overflow etc, but these are all polish issues that were absent in Old Vector.
I also think that good interaction design is independent of skeuomorphism or other aesthetic top coats. The fact that Ol' Vec' gave visual cues—in the form of gradients, borders and colours—to the start and end of page content was good design. Maybe to some a gradient that implies dimensionality is skeuomorphic, but it’s still a fundamental tool used in modern designs that few would call skeuomorphic (iOS was the big one for popularising that term, and the present design still uses drop shadows). An all-white page without any visual cues to different zones is bad design. Menus that can be hidden is great; menu buttons that are ambiguous, and show in a different order when you scroll below the fold are bad design. There is a lot to V10 that was visually dated, but it could hardly be called unprofessional in the same way that V22 can. — HTGS (talk) 09:02, 1 July 2024 (UTC)Reply
V22 with borders is as professional as V10. I've gotta check Phab but something related to borders as a toggle under the Appearance tab might've been filed. Cessaune [talk] 17:50, 1 July 2024 (UTC)Reply
I don’t know anything about upcoming changes to the design, but borders are just one possibility. There are many right answers here (borders, colours, drop shadows, gradients, dividers, etc) but I find it absolutely bizarre that none of these were considered at any point until designers got complaints and suggestions from the community relying on them.
I have no issue with design decisions coming from on high. It is – quite clearly – hard to create good communication design or interaction design with a crowdsourcing model, but I am still disappointed with the outcome we have, and so while I don’t feel that calling V22 “unprofessional” is necessarily polite or productive, but when comparing the two, it isn’t wrong. — HTGS (talk) 02:05, 2 July 2024 (UTC)Reply
In all the original images for V22, the prototype layouts had borders. Somewhere along the way they removed them, and I'm not sure why. I hesitate to dig around in the RfC, but there was a link floating around that brought one to multiple different border designs.
 
V22 prototype, September 22, 2022
 
V22 as implemented on January 18, 2023
I don't like the lack of borders in the design, but it doesn't make sense to call it bad. I guess that what I would consider the most professional (and not necessarily the most preferred) design would be the one that holds up the best under statistically sound and transparent testing, which was something that I begged for in the RfC. And borders didn't make the cut, very unfortunately. It would be unreasonable of me to suggest that what I think is good design is better than what testing finds to be good design (or at least better design). That's why I like the idea of having a border toggle in the Appearance tab: it creates an opt-in scenario where everyone wins. Cessaune [talk] 07:51, 2 July 2024 (UTC)Reply
I think the prototypes are actually basically showcasing the same interface. It's just that in the first screenshot, you have the main menu. Until last December, the main menu, and only the main menu, did indeed have a bsckgroundfor some reason. IMO that looked bad because neither Tools nor ToC nor the top bar had a background.
They arrived to this conclusion because in the fifth prototype testing in 2022, they presented nine prototypes for the borders and backgrounds. People favored design #1 and #9 the most; yes, the first and the last. The designs were changed by a radio menu in a corner that laid out the selections in that order. The order wasn't randomized, and so they can introduce "both primacy bias towards the first option and recency bias towards the last option", as this paper says. #1 had more support, and they blindly went for it. #9 (now known as Zebra) had a lot of support in RBV22 but they did the very suspicious research below. Aaron Liu (talk) 13:56, 2 July 2024 (UTC)Reply
According to mw:Reading/Web/Desktop Improvements/Updates#September 2023: Results from the Content separation (Zebra #9) A/B test, content separation ("Zebra") led to
  1. A 3% increase in pageviews per session in the treatment group attributed to Zebra
  2. A 3.4% decrease in edits per session in the treatment group attributed to Zebra
  3. A 17% decrease in the click rate of the table of contents
  4. An 87% increase in the page tool pins per session
(emphasis mine), which is... surprising, to say the least. They then decided that these stats indicated that it would make the experience worse. Aaron Liu (talk) 21:51, 1 July 2024 (UTC)Reply
And lo! Separation may not have even been the issue!

We noticed that a significant amount of the decrease in edits and pageviews came from screen sizes narrower than 1200 px. We combined these results with the results of our user tests. These did not indicate significant differences in readability between the test and control designs.

we plan to improve readability and focus on the content through the following:

Introducing improvements to Zebra, optimizing for narrower screens, and repeating the tests.

They did not repeat the test. They took the results for granted:

As we reported previously, the A/B test didn't prove that the color-based separation was an improvement.

Aaron Liu (talk) 13:59, 2 July 2024 (UTC)Reply
Ha. And has the "standard" size been optimized since then? In fact, what does optimization even suggest in such a context? Cessaune [talk] 14:04, 2 July 2024 (UTC)Reply
Wow. Decisions about the interface are made based on calculations and a 3.4% difference! I am speechless. Æo (talk) 00:21, 10 July 2024 (UTC)Reply
3.4% is quite a big difference. And what's wrong with using data to justify a UI change? In fact, I'd argue that using data is extremely valid. Cessaune [talk] 05:59, 10 July 2024 (UTC)Reply
Well put, HTGS. Good design isn't built on abandoning practices solely because they're currently unpopular, particularly not when the offered alternatives aren't as good. I don't think any kind of annoying nostalgia is worse than groping with a touchpad for the invisible barrier between TOC and the main text to get at the extra thin TOC scrollbar which only shows up on mouseover. Mind you, this is four years after the first open beta. Did Vector take this long to catch up with Monobook?
There's also the interaction between developers and open beta testers, including enwiki users since the rollout. Why insist on calling it "Vector 2022" when it's clearly more different from Vector than Vector was from its previous skin? More importantly, why all the painful RfCs just to get the fixed width toggle, which happens to be the last item to load and is turned off by default? There are pages and pages of pre-enwiki-rollout archives on mw: of fr: users asking for full width or a toggle and told in various ways it'll never be done. Surely the developers knew it would be an easy job as it turned out to be after one of the enwiki RfCs. This toggle is also still unavailable to readers on most other Vector 2022 wikis.
And now we have another button to click and another sidebar to get rid of to get back to the original experience. Admittedly, this particular change helps the problem of empty "ad space" a little bit, but at the cost of letting readers see even less of the page by default on each screenful -- fewer lines of the so-called "standard" line length which depends on the text size you chose.
It kind of feels like the developers are less focused on building a functional skin than driving a point against user customisation and skeuomorphic cues (the latter amusingly seem to be making a silent comeback, see e.g. Windows 10 vs 11). Is that professional? Daß Wölf 01:48, 2 July 2024 (UTC)Reply
One note: you can toggle the width on every wiki since the rollout of the "appearance" sidebar. I agree with many of your other points in the first two paragraphs. Aaron Liu (talk) 02:23, 2 July 2024 (UTC)Reply
I've filed T368589 for the thing about the appearance icon. Aaron Liu (talk) 01:32, 27 June 2024 (UTC)Reply

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Last edited on 10 July 2024, at 05:59  


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