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(Top)
 


1 Selected publications  





2 External links  














T. L. Taylor







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From Wikipedia, the free encyclopedia
 


This is an old revision of this page, as edited by Delirium (talk | contribs)at14:14, 11 April 2012 (update URL). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
(diff)  Previous revision | Latest revision (diff) | Newer revision  (diff)

For the English cricketer, see Tom Taylor (Yorkshire cricketer)

T.L. Taylor is a sociologist who specialises in researching the culture of online communities, and in particular, MMOGs such as EverQuest and World of Warcraft. She received her Ph.D. in sociology from Brandeis University. Her dissertation, Living Digitally: Embodiment in Virtual Environments, explored design and identities in MUDs and graphical virtual worlds.

Taylor is an Associate Professor at the Center for Computer Games Research at the IT University of Copenhagen.

Selected publications

Taylor, T.L. (2006a). Play Between Worlds: Exploring Online Game Culture. Cambridge, MA: MIT Press. {{cite book}}: Cite has empty unknown parameter: |coauthors= (help)

Taylor, T.L. (2006b). "Does WoW Change Everything?: How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause". Games and Culture. {{cite journal}}: Cite has empty unknown parameter: |coauthors= (help)

External links

Template:Persondata


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    Categories: 
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    This page was last edited on 11 April 2012, at 14:14 (UTC).

    This version of the page has been revised. Besides normal editing, the reason for revision may have been that this version contains factual inaccuracies, vandalism, or material not compatible with the Creative Commons Attribution-ShareAlike License.



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