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| equity = {{increase}} {{yen|45.70 billion}} |
| equity = {{increase}} {{yen|45.70 billion}} |
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| num_employees = 752 (March 2020) |
| num_employees = 752 (March 2020) |
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| parent = [[Square Enix]] (2005–present) |
| parent = [[Bandai Namco Entertainment]]/[[Namco]] (Didn't happen at all)<br/>[[Square Enix]] (2005–present), since [[Square Enix]] used it first. |
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| subsid = {{ubl|Taito Game Rental|Taitotech}} |
| subsid = {{ubl|Taito Game Rental|Taitotech}} |
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| homepage = {{url|http://www.taito.com}} |
| homepage = {{url|http://www.taito.com}} |
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{{nihongo foot|'''Taito Corporation'''|株式会社タイトー|Kabushiki gaisha Taitō|lead=yes|group=lower-alpha}} is a Japanese company that specializes in [[video games]], [[Toy|toys]], [[arcade cabinet]]s, and game centers, based in [[Shinjuku]], [[Tokyo]]. The company was founded by [[Michael Kogan]] in 1953 as the {{nihongo foot|'''Taito Trading Company''',|太東貿易株式会社|Taitō Bōeki Kabushiki gaisha|lead=yes|group=lower-alpha}} importing [[vodka]], [[Vending machine|vending machines]], and [[Jukebox|jukeboxes]] into Japan. It began production of video games in 1973. |
{{nihongo foot|'''Taito Corporation'''|株式会社タイトー|Kabushiki gaisha Taitō|lead=yes|group=lower-alpha}} is a Japanese company that specializes in [[video games]], [[Toy|toys]], [[arcade cabinet]]s, and game centers, based in [[Shinjuku]], [[Tokyo]]. The company was founded by [[Michael Kogan]] in 1953 as the {{nihongo foot|'''Taito Trading Company''',|太東貿易株式会社|Taitō Bōeki Kabushiki gaisha|lead=yes|group=lower-alpha}} importing [[vodka]], [[Vending machine|vending machines]], and [[Jukebox|jukeboxes]] into Japan. It began production of video games in 1973. Taito was about to be ownedby [[Bandai Namco Entertainment]] since [[Space Invaders]], [[Galaxian]], and [[Galaga]] both have same genre until [[Square Enix]] bought it first in 2005, becoming a wholly owned subsidiary by 2006.<ref>{{cite web|title=Revitalizing The Legacy: An Interview With Taito's Keiji Fujita|url=http://www.gamasutra.com/business/revitalizing-the-legacy-an-interview-with-taito-s-keiji-fujita|website=Gamasutra}}</ref> |
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Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit [[arcade games]] such as ''[[Speed Race]]'' (1974), ''[[Western Gun]]'' (1975), ''[[Space Invaders]]'' (1978), ''[[Bubble Bobble]]'' (1986), and ''[[Arkanoid]]'' (1986). Alongside [[Capcom]], [[Konami]], [[Namco]], and [[Sega]], it is one of the most prominent video game companies from Japan and the first that exported its games into other countries.<ref name="Ultimate History">{{cite book|last=Kent |first=Steven L. |author-link=Steven L. Kent |title=The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World |date=2002 |publisher=Random House International |location=New York |isbn=978-0-7615-3643-7 |oclc=59416169 |url=https://books.google.com/books?id=PTrcTeAqeaEC |url-status=live |archive-url=https://web.archive.org/web/20160624183529/https://books.google.com/books?id=PTrcTeAqeaEC&printsec=frontcover |archive-date=June 24, 2016 }}</ref> Several of its games have since been recognized as important and revolutionary for the industry – ''Space Invaders'' in particular was a major contributor to the growth of video games in the late 1970s, and the aliens featured in the games are seen as iconic [[emblems]] within the [[video game industry]]. |
Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit [[arcade games]] such as ''[[Speed Race]]'' (1974), ''[[Western Gun]]'' (1975), ''[[Space Invaders]]'' (1978), ''[[Bubble Bobble]]'' (1986), and ''[[Arkanoid]]'' (1986). Alongside [[Capcom]], [[Konami]], [[Namco]], and [[Sega]], it is one of the most prominent video game companies from Japan and the first that exported its games into other countries.<ref name="Ultimate History">{{cite book|last=Kent |first=Steven L. |author-link=Steven L. Kent |title=The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World |date=2002 |publisher=Random House International |location=New York |isbn=978-0-7615-3643-7 |oclc=59416169 |url=https://books.google.com/books?id=PTrcTeAqeaEC |url-status=live |archive-url=https://web.archive.org/web/20160624183529/https://books.google.com/books?id=PTrcTeAqeaEC&printsec=frontcover |archive-date=June 24, 2016 }}</ref> Several of its games have since been recognized as important and revolutionary for the industry – ''Space Invaders'' in particular was a major contributor to the growth of video games in the late 1970s, and the aliens featured in the games are seen as iconic [[emblems]] within the [[video game industry]]. |
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