Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 History  





2 Games developed  





3 References  














2K Los Angeles






Español
فارسی
Français
Italiano
Русский

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


2K Los Angeles
FormerlyKush Games, Inc. (2002–2007)
Company typeSubsidiary
IndustryVideo games
Founded1998; 26 years ago (1998)
FounderUmrao Mayer
Defunct2008 (2008)
FateDissolved
Headquarters ,
US

Key people

Graeme Bayless (president)
Parent
  • 2K (2005–2008)
  • 2K Los Angeles (formerly Kush Games, Inc.) was an American video game developer based in Camarillo, California. Founded by Umrao Mayer in 1998, the company was part of Visual Concepts, which itself was a part of Sega. Both Kush Games and Visual Concepts were sold to Take-Two Interactive and subsequently became part of their new 2K label. Kush Games was renamed 2K Los Angeles in February 2007 before being shut down in 2008.

    History[edit]

    Kush Games was founded by Umrao Mayer in 1998 to develop sports games.[1][2] Kush Games was acquired by Sega in 2004 and became part of Visual Concepts.[3][4] On January 24, 2005, Visual Concepts and Kush Games were acquired by Take-Two Interactive for US$24 million.[5] A total of US$32.2 million had been paid to Sega for the acquisition of Visual Concepts and affiliated properties by January 2006.[6] On January 25, 2005, the day following the acquisition, Take-Two Interactive announced their new publishing label, 2K, which would henceforth manage Visual Concepts and Kush Games.[7]

    In February 2007, Kush Games was rebranded 2K Los Angeles.[8] By August 2007, Mayer had been succeeded as president by Graeme Bayless.[9] Mayer, together with partner George Simmons, went on to found Zindagi Games in 2008.[1][2] 2K Los Angeles was shut down that same year.[10]

    Games developed[edit]

    Year Title Platform(s) Publisher
    2002 NCAA College Basketball 2K3 GameCube, PlayStation 2, Xbox Sega
    2003 ESPN College Hoops PlayStation 2, Xbox
    ESPN NHL Hockey PlayStation 2, Xbox
    2004 ESPN NHL 2K5 PlayStation 2, Xbox
    2005 Major League Baseball 2K5 PlayStation 2, Xbox 2K Sports
    Major League Baseball 2K5: World Series Edition PlayStation 2, Xbox
    NHL 2K6 PlayStation 2, Xbox, Xbox 360
    2006 Major League Baseball 2K6 GameCube, PlayStation 2, PlayStation Portable, Xbox, Xbox 360
    NHL 2K7 PlayStation 2, PlayStation 3, Xbox, Xbox 360
    2007 Major League Baseball 2K7 Game Boy Advance, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360
    NHL 2K8 PlayStation 2, PlayStation 3, Xbox 360
    2008 Major League Baseball 2K8 PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360

    References[edit]

    1. ^ a b Gonzalez, Hector (March 25, 2016). "Sale of Camarillo gaming company could fetch $75M". Camarillo Acorn. Archived from the original on September 14, 2020. Retrieved February 3, 2018.
  • ^ a b "Zynga buys Camarillo-based Zindagi Games". pacbiztimes.com. February 18, 2016. Archived from the original on January 14, 2019. Retrieved January 13, 2019.
  • ^ ohtadmin (September 13, 2013). "Video game company CEO to speak - Camarillo Acorn". The Camarillo Acorn. Archived from the original on September 14, 2020. Retrieved January 13, 2019.
  • ^ Feldman, Curt; Thorsen, Tor (January 24, 2005). "Sega officially out of the sports game". GameSpot. Archived from the original on October 14, 2017. Retrieved February 3, 2018.
  • ^ Adams, David (January 24, 2005). "Take Two Buys Visual Concepts". IGN. Archived from the original on February 4, 2018. Retrieved February 3, 2018.
  • ^ Sinclair, Brendan (January 31, 2006). "Take-Two reveals acquisition prices, hints at future lawsuits". GameSpot. Archived from the original on February 26, 2017. Retrieved February 17, 2018.
  • ^ Jenkins, David (January 25, 2005). "Take-Two Acquires Visual Concepts, Announces 2K Games Brand". Gamasutra. Archived from the original on February 4, 2018. Retrieved February 3, 2018.
  • ^ Ahearn, Nate (March 4, 2008). "MLB 2K8 Review". IGN. Archived from the original on November 7, 2017. Retrieved February 3, 2018.
  • ^ "2K Sports Announces More Gameplay Features for NHL® 2K8". GamesIndustry International. August 17, 2007. Archived from the original on February 4, 2018. Retrieved February 3, 2018.
  • ^ Plunkett, Luke (January 16, 2012). "Every Game Studio That's Closed Down Since 2006". Kotaku. Archived from the original on September 22, 2017. Retrieved February 3, 2018.

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=2K_Los_Angeles&oldid=1221371091"

    Categories: 
    1998 establishments in California
    2008 disestablishments in California
    2K (company)
    Defunct companies based in Greater Los Angeles
    Defunct video game companies of the United States
    Take-Two Interactive divisions and subsidiaries
    Video game companies based in California
    Video game companies disestablished in 2008
    Video game companies established in 1998
    Video game development companies
    Hidden categories: 
    Articles with short description
    Short description is different from Wikidata
    Use American English from January 2019
    All Wikipedia articles written in American English
    Use mdy dates from January 2019
    Articles with VIAF identifiers
    Articles with BNF identifiers
    Articles with BNFdata identifiers
    Articles with LCCN identifiers
     



    This page was last edited on 29 April 2024, at 14:52 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki