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Contents

   



(Top)
 


1 Gameplay  





2 Plot  





3 Development  





4 Reception  





5 References  





6 External links  














Conan (2004 video game)






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From Wikipedia, the free encyclopedia
 


Conan
Developer(s)Cauldron
Publisher(s)TDK Mediactive Europe
Platform(s)Windows, Xbox, GameCube, PlayStation 2
Release
  • UK: April 8, 2004[1]
  • Genre(s)Action-adventure, hack and slash
    Mode(s)Single-player, multiplayer

    Conan is a 2004 action-adventure hack and slash game based on the literary character Conan the Barbarian created by Robert E. Howard. It was developed by Slovak developer Cauldron and released for the Xbox, GameCube, PlayStation 2, and Microsoft Windows in Europe.

    Gameplay[edit]

    Conan is a third-person action-adventure game with the majority of the action being real-time hack and slash combat, with additional puzzles. The player can acquire up to 14 different weapons and learn new fighting techniques similar to other role-playing video games. There are more than 70 levels, spanning from volcanoestojungles, in which Conan faces 12 bosses and collects pieces of a legendary Atlantean sword.

    There was a multiplayer mode via Xbox Live before it went offline, where players could compete in three different game modes, play in more than 16 different maps, and had 16 different characters to play as.

    Plot[edit]

    The events take place in the mythical era from the original books and comics known as the "Hyborian Age". When Conan sees his home village of Grannach burnt to the ground by the mysterious Vulture cult, he begins his quest for revenge against them.

    Development[edit]

    Conan was developed by Cauldron. After completion of their previous game, they got the idea of making a Conan the Barbarian video game. Publisher TDK Mediactive Europe obtained the licenses for Robert E. Howard's works, enabling them to make a game based on the intellectual property. The plot was written by Jan Kanturek, a Czech translator of Howard's work, and was inspired by the novels and comics. Meanwhile, the combat and music took inspiration from the films. The game was developed using the Conan 3D Engine, [3]

    Reception[edit]

    Aggregate score
    AggregatorScore
    GameRankings61% (Xbox)[5]
    51% (PC)[4]
    Review scores
    PublicationScore
    Official Xbox Magazine (UK)7.7/10[5]
    PC Gamer (UK)55/100[4]
    PC Zone45/100[4]

    Conan received average reviews. It holds an average of 61% for Xbox and 51% for PC on aggregate website GameRankings.[5][4]

    References[edit]

    1. ^ "What's New?". Eurogamer.net. 2004-04-08. Retrieved 2023-12-27.
  • ^ "Des nouvelles de Conan". Jeuxvideo.com (in French). 2004-03-31. Retrieved 2023-12-27.
  • ^ "Conan Interview". Archived from the original on February 24, 2005. Retrieved May 14, 2023.
  • ^ a b c d "Conan for PC". GameRankings. CBS Interactive. Retrieved 3 October 2017.
  • ^ a b c "Conan for Xbox". GameRankings. CBS Interactive. Retrieved 3 October 2017.
  • External links[edit]


  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Conan_(2004_video_game)&oldid=1227938650"

    Categories: 
    2004 video games
    Action-adventure games
    Cauldron games
    Europe-exclusive video games
    GameCube games
    Hack and slash games
    Multiplayer and single-player video games
    PlayStation 2 games
    Video games based on Conan the Barbarian
    Video games developed in Slovakia
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