Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Organization  





2 References  





3 External links  














Entertainment Software Association of Canada







Add links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Entertainment Software Association of Canada
FormationOctober 2004; 19 years ago (2004-10)
TypeNon-profit trade association

President and CEO

Jayson Hilchie
Websitewww.theesa.ca Edit this at Wikidata

Entertainment Software Association of Canada (ESAC) is a Canadian trade association representing companies in Canada that develop, publish and distribute video games. ESAC's services include, business and consumer research, government relations, and media relations.

The organization was founded in October 2004 by a group of industry leaders and companies in the Canadian video game industry, from the previous Canadian Interactive Digital Software Association as a wholly Canadian entity.

Organization[edit]

The organization's first Executive Director was Danielle LaBossiere Parr who led the organization from inception until 2012. Since then the association has been led by Jayson Hilchie who has served as its President & CEO.[1][2]

References[edit]

  1. ^ "Graphique 3.9. Dépenses de R‑D dans le secteur des services informatiques et du logiciel". doi:10.1787/564805045457. Retrieved 2022-09-25. {{cite journal}}: Cite journal requires |journal= (help)
  • ^ "Canada's video game industry is a major player on the world stage". The Globe and Mail. 2021-03-01. Retrieved 2023-12-18.
  • External links[edit]

  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Entertainment_Software_Association_of_Canada&oldid=1190463559"

    Categories: 
    Trade associations based in Canada
    Video game trade associations
    Video gaming in Canada
    Video game company stubs
    Canadian mass media company stubs
    Hidden categories: 
    CS1 errors: missing periodical
    Articles with short description
    Short description matches Wikidata
    All stub articles
     



    This page was last edited on 18 December 2023, at 01:34 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki