Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 Overview  





2 See also  





3 References  





4 Publications  














Equifinality






Deutsch
Eesti
فارسی
Nederlands
Українська

 

Edit links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


Equifinality is the principle that in open systems a given end state can be reached by many potential means. The term and concept is due to the German Hans Driesch, the developmental biologist, later applied by the Austrian Ludwig von Bertalanffy, the founder of general systems theory, and by William T. Powers, the founder of perceptual control theory. Driesch and von Bertalanffy prefer this term, in contrast to "goal", in describing complex systems' similar or convergent behavior. Powers simply emphasised the flexibility of response, since it emphasizes that the same end state may be achieved via many different paths or trajectories.

Inclosed systems, a direct cause-and-effect relationship exists between the initial condition and the final state of the system: When a computer's 'on' switch is pushed, the system powers up. Open systems (such as biological and social systems), however, operate quite differently. The idea of equifinality suggests that similar results may be achieved with different initial conditions and in many different ways.[1] This phenomenon has also been referred to as isotelesis[2] (from Greek ἴσος isos "equal" and τέλεσις telesis: "the intelligent direction of effort toward the achievement of an end") when in games involving superrationality.

Overview

[edit]

Inbusiness, equifinality implies that firms may establish similar competitive advantages based on substantially different competencies.

Inpsychology, equifinality refers to how different early experiences in life (e.g., parental divorce, physical abuse, parental substance abuse) can lead to similar outcomes (e.g., childhood depression). In other words, there are many different early experiences that can lead to the same psychological disorder.

Inarchaeology, equifinality refers to how different historical processes may lead to a similar outcome or social formation. For example, the development of agriculture or the bow and arrow occurred independently in many different areas of the world, yet for different reasons and through different historical trajectories. This highlights that generalizations based on cross-cultural comparisons cannot be made uncritically.

InEarth and environmental Sciences, two general types of equifinality are distinguished: process equifinality (concerned with real-world open systems) and model equifinality (concerned with conceptual open systems).[3] For example, process equifinality in geomorphology indicates that similar landforms might arise as a result of quite different sets of processes. Model equifinality refers to a condition where distinct configurations of model components (e.g. distinct model parameter values) can lead to similar or equally acceptable simulations (or representations of the real-world process of interest). This similarity or equal acceptability is conditional on the objective functions and criteria of acceptability defined by the modeler. While model equifinality has various facets, model parameter and structural equifinality are mostly known and focused in modeling studies.[3] Equifinality (particularly parameter equifinality) and Monte Carlo experiments are the foundation of the GLUE method that was the first generalised method for uncertainty assessment in hydrological modeling.[4] GLUE is now widely used within and beyond environmental modeling.

See also

[edit]

References

[edit]
  1. ^ Cummings & Worley, Organization Development & Change, Thomson, 2005, p. 87.
  • ^ R.B. Zajonc, Feeling and Facial Efference: Implications of the Vascular Theory of Emotion. 1989, p. 16 http://psychology.stanford.edu/~lera/273/zajonc-psychreview-1989.pdf Archived 2007-06-10 at the Wayback Machine
  • ^ a b Khatami, Sina; Peel, Murray C.; Peterson, Tim J.; Western, Andrew W. (2019). "Equifinality and Flux Mapping: A New Approach to Model Evaluation and Process Representation Under Uncertainty". Water Resources Research. 55 (11): 8922–8941. Bibcode:2019WRR....55.8922K. doi:10.1029/2018WR023750. hdl:11343/286609. ISSN 1944-7973. S2CID 198397645.
  • ^ Beven, Keith; Binley, Andrew (1992). "The future of distributed models: Model calibration and uncertainty prediction". Hydrological Processes. 6 (3): 279–298. Bibcode:1992HyPr....6..279B. doi:10.1002/hyp.3360060305. ISSN 1099-1085.
  • ^ Jim E Freer, Keith J Beven(2001). Equifinality, data assimilation, and uncertainty estimation in mechanistic modelling of complex environmental systems using the GLUE methodology. Journal of Hydrology (2001) Volume: 249, Issue: 1–4, pp. 11–29
  • Publications

    [edit]
    Retrieved from "https://en.wikipedia.org/w/index.php?title=Equifinality&oldid=1201902282"

    Category: 
    Systems theory
    Hidden categories: 
    Webarchive template wayback links
    Articles with short description
    Short description is different from Wikidata
     



    This page was last edited on 1 February 2024, at 16:31 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki