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Contents

   



(Top)
 


1 Summary  





2 Reception  





3 References  





4 External links  














Frame Gride







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From Wikipedia, the free encyclopedia
 


Frame Gride
Japanese Dreamcast cover art
Developer(s)FromSoftware
Publisher(s)FromSoftware
Composer(s)Kota Hoshino
Platform(s)Dreamcast
Release
  • JP: July 15, 1999
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Frame Gride[1] is a 1999 mecha fighting gamebyFromSoftware for the Dreamcast.

Similar to FromSoftware's Armored Core series, the mecha in the game are heavily customizable.[2][3]

The game had a single-player mode, a local two-player mode, and an online two-player mode.[2] The online features were discontinued in January 2001.[4]

Summary[edit]

In the year 700 of the Imperial Calendar, the whole empire was under war conditions due to Zolt's rebellion which was raised after the death of the Emperor Regilio. The fall of the empire was only a matter of time as Zolt occupied all territories of the other Emperor-electors except for Archbishop Milange. Milange decided to bestow the title of knight and legendary power upon a man as his last hope. The player takes the role of this man and pilots the giant magical robots known as Frame Gride to face the rebel forces.

Reception[edit]

Aggregate score
AggregatorScore
GameRankings86%[5]
Review scores
PublicationScore
AllGame[2]
Famitsu29/40[6]
GameFan(A.C.) 90%[7]
88%[8]
GameSpot8.6/10[3]
Next Generation[9]

The game received favorable reviews according to the review aggregation website GameRankings.[5] Jeff Lundrigan of NextGen said of the game, "Ah, if only it hadn't twisted our thumbs with the control layout, it would have been true love. As it is, we're stuck with sore hands and a happy infatuation."[9] In Japan, Famitsu gave it a score of 29 out of 40.[6]

References[edit]

  1. ^ フレームグライド, Furēmu Guraido
  • ^ a b c Ottoson, Joe. "Frame Gride - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved October 4, 2020.
  • ^ a b Mielke, James (July 20, 1999). "Frame Gride (Import) Review". GameSpot. CBS Interactive. Retrieved October 4, 2020.
  • ^ Sato, Yukiyoshi Ike (November 1, 2000). "Frame Gride Network Closing". GameSpot. CBS Interactive. Retrieved October 4, 2020.
  • ^ a b "Frame Gride for Dreamcast". GameRankings. CBS Interactive. Archived from the original on May 5, 2019. Retrieved October 4, 2020.
  • ^ a b "フレームグライド [ドリームキャスト]". Famitsu (in Japanese). Enterbrain. Retrieved October 4, 2020.
  • ^ Chau, Anthony "Dangohead" (September 1999). "Frame Gride". GameFan. Vol. 7, no. 9. Shinno Media. pp. 78–79. Retrieved October 4, 2020.
  • ^ Mylonas, Eric "ECM"; Ngo, George "Eggo"; Rodriguez, Tyrone "Cerberus" (September 1999). "Frame Gride". GameFan. Vol. 7, no. 9. Shinno Media. p. 18. Retrieved October 4, 2020.
  • ^ a b Lundrigan, Jeff (October 1999). "Frame Gride". NextGen. No. 58. Imagine Media. p. 108. Retrieved October 4, 2020.
  • External links[edit]


  • t
  • e

  • Retrieved from "https://en.wikipedia.org/w/index.php?title=Frame_Gride&oldid=1175058374"

    Categories: 
    1999 video games
    Dreamcast games
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    FromSoftware games
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    Video games developed in Japan
    Video games scored by Kota Hoshino
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