Jump to content
 







Main menu
   


Navigation  



Main page
Contents
Current events
Random article
About Wikipedia
Contact us
Donate
 




Contribute  



Help
Learn to edit
Community portal
Recent changes
Upload file
 








Search  

































Create account

Log in
 









Create account
 Log in
 




Pages for logged out editors learn more  



Contributions
Talk
 



















Contents

   



(Top)
 


1 History  





2 References  





3 External links  



3.1  Videos  
















Gameframe







Add links
 









Article
Talk
 

















Read
Edit
View history
 








Tools
   


Actions  



Read
Edit
View history
 




General  



What links here
Related changes
Upload file
Special pages
Permanent link
Page information
Cite this page
Get shortened URL
Download QR code
Wikidata item
 




Print/export  



Download as PDF
Printable version
 
















Appearance
   

 






From Wikipedia, the free encyclopedia
 


AGameframe is a hybrid computer system that was first used in the online video game industry. It is a combination of the technologies and architectures for supercomputers and mainframes, namely high computing power and high throughput.

History[edit]

In 2007, Hoplon and IBM jointly started the gameframe project, in which they used an IBM System z mainframe computer with attached Cell/B.E. blades (the eight-core parallel-processing chips that power Sony's PlayStation 3) to host[1] their online game Taikodom. The project was carried further by a co-operation between IBM and the University of California, San Diego in 2009.[2]

System z provides a high level of security and massive workload handling, ensuring the execution of its administrative tasks and guaranteeing an enduring connectivity to a huge number of clients.[3] Cell/B.E. takes over the most resource demanding calculations thus enabling System z to fulfill its job.

The combination is both an effective and financially attractive game server system, as the most computation-intensive tasks are offloaded from the expensive CPU cycles of System z and carried out on the more economical Cell blades. Without offloading, the server system required would not be financially feasible.[4]

The gameframe can handle the required transactions (e.g., keeping track of each user's spaceships, weapons, and virtual money even between the players) and the simulation (trajectory of objects and checking for collisions) in a unified and consistent fashion. Thus, it can host a few thousand users at a time, and higher efficiency is experienced when more users are added.

Games with numerous players like World of Warcraft, have tackled this problem by splitting the work among multiple clusters, creating duplicate worlds that don't communicate.[5]

The Cell-augmented mainframe runs Hoplon's virtual-world middleware, called bitVerse, which uses IBM's WebSphere XD and DB2 software.[6]

Around the gameframe, the IBM Virtual Universe Community has evolved.

References[edit]

  • ^ "IBM Z Mainframe Servers and Software". IBM.
  • ^ Master's Thesis by Huiyan Roy Archived 2011-05-16 at the Wayback Machine University of Tübingen (2008)
  • ^ IEEE Spectrum Magazine Aug 2008 at ieee.org
  • ^ IBM to wed game chip with mainframes Apr 25, 2007 at news.cnet.com
  • External links[edit]

    Videos[edit]


    Retrieved from "https://en.wikipedia.org/w/index.php?title=Gameframe&oldid=1223489132"

    Categories: 
    Cell BE architecture
    IBM mainframe computers
    Massively multiplayer online role-playing games
    Server hardware
    Computing terminology
    Classes of computers
    Hidden categories: 
    Webarchive template wayback links
    Articles with short description
    Short description matches Wikidata
    Wikipedia articles with style issues from November 2018
    All articles with style issues
     



    This page was last edited on 12 May 2024, at 13:45 (UTC).

    Text is available under the Creative Commons Attribution-ShareAlike License 4.0; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.



    Privacy policy

    About Wikipedia

    Disclaimers

    Contact Wikipedia

    Code of Conduct

    Developers

    Statistics

    Cookie statement

    Mobile view



    Wikimedia Foundation
    Powered by MediaWiki